English
Related papers

Related papers: Strategy Synthesis for General Deductive Games Bas…

200 papers

Cyber deception is an emerging proactive defense strategy to counter increasingly sophisticated attacks such as Advanced Persistent Threats (APTs) by misleading and distracting attackers from critical assets. However, since deception…

Computer Science and Game Theory · Computer Science 2025-05-28 Ya-Ting Yang , Quanyan Zhu

In imperfect-information games, agents must make decisions based on partial knowledge of the game state. The Belief Stochastic Game model addresses this challenge by delegating state estimation to the game model itself. This allows agents…

Artificial Intelligence · Computer Science 2025-08-20 Achille Morenville , Éric Piette

This paper investigates a class of games with large strategy spaces, motivated by challenges in AI alignment and language games. We introduce the hidden game problem, where for each player, an unknown subset of strategies consistently…

Artificial Intelligence · Computer Science 2025-10-07 Gon Buzaglo , Noah Golowich , Elad Hazan

The importance of algorithm portfolio techniques for SAT has long been noted, and a number of very successful systems have been devised, including the most successful one --- SATzilla. However, all these systems are quite complex (to…

Artificial Intelligence · Computer Science 2011-12-14 Mladen Nikolic , Filip Maric , Predrag Janicic

Encoding finite linear CSPs as Boolean formulas and solving them by using modern SAT solvers has proven to be highly effective, as exemplified by the award-winning sugar system. We here develop an alternative approach based on ASP. This…

Artificial Intelligence · Computer Science 2013-12-23 Mutsunori Banbara , Martin Gebser , Katsumi Inoue , Torsten Schaub , Takehide Soh , Naoyuki Tamura , Matthias Weise

We propose a method for generating explainable rule sets from tree-ensemble learners using Answer Set Programming (ASP). To this end, we adopt a decompositional approach where the split structures of the base decision trees are exploited in…

Artificial Intelligence · Computer Science 2021-09-20 Akihiro Takemura , Katsumi Inoue

Propositional satisfiability (SAT) is at the nucleus of state-of-the-art approaches to a variety of computationally hard problems, one of which is cryptanalysis. Moreover, a number of practical applications of SAT can only be tackled…

Artificial Intelligence · Computer Science 2018-03-14 Alexander Semenov , Oleg Zaikin , Ilya Otpuschennikov , Stepan Kochemazov , Alexey Ignatiev

This article is concerned with the application of the program extraction technique to a new class of problems: the synthesis of decision procedures for the classical satisfiability problem that are correct by construction. To this end, we…

Logic in Computer Science · Computer Science 2015-07-01 Ulrich Berger , Andrew Lawrence , Fredrik Nordvall Forsberg , Monika Seisenberger

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Boolean satisfiability (SAT) is a fundamental NP-complete problem with many applications, including automated planning and scheduling. To solve large instances, SAT solvers have to rely on heuristics, e.g., choosing a branching variable in…

Artificial Intelligence · Computer Science 2023-07-19 Mikhail Shirokikh , Ilya Shenbin , Anton Alekseev , Sergey Nikolenko

Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

Machine Learning · Computer Science 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

In this paper, we study the problem of learning the exact structure of continuous-action games with non-parametric utility functions. We propose an $\ell_1$ regularized method which encourages sparsity of the coefficients of the Fourier…

Computer Science and Game Theory · Computer Science 2022-09-16 Adarsh Barik , Jean Honorio

Dynamic games arise when multiple agents with differing objectives choose control inputs to a dynamic system. Dynamic games model a wide variety of applications in economics, defense, and energy systems. However, compared to single-agent…

Optimization and Control · Mathematics 2018-09-25 Bolei Di , Andrew Lamperski

Synchronous linear constraint system games are nonlocal games that verify whether or not two players share a solution to a given system of equations. Two algebraic objects associated to these games encode information about the existence of…

Quantum Physics · Physics 2021-03-17 Adina Goldberg

We develop a statistical framework to evaluate evidence of alleged cheating involving illegal signaling in sports from a forensic perspective. We explain why, instead of a frequentist procedure, a Bayesian approach is called for. We apply…

Applications · Statistics 2025-03-04 Aafko Boonstra , Ronald Meester

This paper introduces the 2019 version of \us{}, a novel Constraint Programming framework for floating point verification problems expressed with the SMT language of SMTLIB. SMT solvers decompose their task by delegating to specific…

Artificial Intelligence · Computer Science 2020-03-02 Heytem Zitoun , Claude Michel , Laurent Michel , Michel Rueher

A formula is presented for designing zero-determinant(ZD) strategies of general finite games, which have $n$ players and players can have different numbers of strategies. To this end, using semi-tensor product (STP) of matrices, the profile…

Computer Science and Game Theory · Computer Science 2021-07-08 Daizhan Cheng

Conjecturing and theorem proving are activities at the center of mathematical practice and are difficult to separate. In this paper, we propose a framework for completing incomplete conjectures and incomplete proofs. The framework can turn…

Artificial Intelligence · Computer Science 2024-01-25 Salwa Tabet Gonzalez , Predrag Janičić , Julien Narboux

We solve the classical "Game of Pure Strategy" using linear programming. We notice an intricate even-odd behavior in the results of our computations, that seems to encourage odd or maximal bids.

Computer Science and Game Theory · Computer Science 2016-06-28 Glenn C. Rhoads , Laurent Bartholdi

This paper introduces a systematic methodological framework to design and analyze distributed algorithms for optimization and games over networks. Starting from a centralized method, we identify an aggregation function involving all the…

Optimization and Control · Mathematics 2025-05-26 Guido Carnevale , Nicola Mimmo , Giuseppe Notarstefano
‹ Prev 1 8 9 10 Next ›