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Provable Sample Complexity Guarantees for Learning of Continuous-Action Graphical Games with Nonparametric Utilities

Computer Science and Game Theory 2022-09-16 v1 Machine Learning Machine Learning

Abstract

In this paper, we study the problem of learning the exact structure of continuous-action games with non-parametric utility functions. We propose an 1\ell_1 regularized method which encourages sparsity of the coefficients of the Fourier transform of the recovered utilities. Our method works by accessing very few Nash equilibria and their noisy utilities. Under certain technical conditions, our method also recovers the exact structure of these utility functions, and thus, the exact structure of the game. Furthermore, our method only needs a logarithmic number of samples in terms of the number of players and runs in polynomial time. We follow the primal-dual witness framework to provide provable theoretical guarantees.

Keywords

Cite

@article{arxiv.2004.01022,
  title  = {Provable Sample Complexity Guarantees for Learning of Continuous-Action Graphical Games with Nonparametric Utilities},
  author = {Adarsh Barik and Jean Honorio},
  journal= {arXiv preprint arXiv:2004.01022},
  year   = {2022}
}

Comments

arXiv admin note: text overlap with arXiv:1911.04225

R2 v1 2026-06-23T14:36:49.959Z