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Related papers: Benchmarks for Parity Games (extended version)

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Recent development in quantum computation and quantum information theory allows to extend the scope of game theory for the quantum world. The paper presents the history, basic ideas and recent development in quantum game theory. In this…

Quantum Physics · Physics 2007-05-23 E. W. Piotrowski , J. Sladkowski

We consider two-player games played in real time on game structures with clocks where the objectives of players are described using parity conditions. The games are \emph{concurrent} in that at each turn, both players independently propose…

Logic in Computer Science · Computer Science 2019-03-14 Krishnendu Chatterjee , Thomas A. Henzinger , Vinayak S. Prabhu

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

In this expository article, we give an overview of the concept of potential mean field games of first order. We give a new proof that minimizers of the potential are equilibria by using a Lagrangian formulation. We also provide criteria to…

Analysis of PDEs · Mathematics 2024-12-20 P. Jameson Graber

Probabilistic concurrent systems are foundational models for modern mobile computing. In this paper, a unifying approach to probabilistic testing equivalences is proposed. With the help of a new distribution-based semantics for…

Logic in Computer Science · Computer Science 2026-04-08 Weijun Chen , Yuxi Fu , Huan Long , Hao Wu

The so called \emph{quantum game theory} has recently been proclaimed as one of the new branches in the development of both quantum information theory and game theory. However, the notion of a quantum game itself has never been strictly…

Quantum Physics · Physics 2010-03-24 Marcin Markiewicz , Adrian Kosowski , Tomasz Tylec , Jaroslaw Pykacz , Cyril Gavoille

In this paper we will discuss scoring play games. We will give the basic definitions for scoring play games, and show that they form a well defined set, with clear and distinct outcome classes under these definitions. We will also show that…

Combinatorics · Mathematics 2012-11-08 Fraser Stewart

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

We introduce $p$-adic manifold learning, propose an algorithm to solve it, and propose benchmark tasks from impartial games.

Machine Learning · Computer Science 2026-05-07 Tomoki Mihara

Temporal graphs are a popular modelling mechanism for dynamic complex systems that extend ordinary graphs with discrete time. Simply put, time progresses one unit per step and the availability of edges can change with time. We consider the…

Logic in Computer Science · Computer Science 2024-01-30 Pete Austin , Sougata Bose , Patrick Totzke

Competitor rating systems for head-to-head games are typically used to measure playing strength from game outcomes. Ratings computed from these systems are often used to select top competitors for elite events, for pairing players of…

Methodology · Statistics 2025-07-14 Mark E. Glickman

In the context of formal verification in general and model checking in particular, parity games serve as a mighty vehicle: many problems are encoded as parity games, which are then solved by the seminal algorithm by Jurdzinski. In this…

Logic in Computer Science · Computer Science 2016-01-12 Ichiro Hasuo , Shunsuke Shimizu , Corina Cirstea

We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a successor state. It is often advantageous for players to choose…

Logic in Computer Science · Computer Science 2015-07-01 Luca de Alfaro , Rupak Majumdar , Vishwanath Raman , Mariëlle Stoelinga

We study the task of electing egalitarian sequences of $\tau$ committees given a set of agents with additive utilities for candidates available on each of $\tau$ levels. We introduce several rules for electing an egalitarian committee…

Computer Science and Game Theory · Computer Science 2025-08-21 Paula Böhm , Robert Bredereck , Till Fluschnik

We consider quantitative notions of parity automaton and parity game aimed at modelling resource-aware behaviour, and study (memory-full) strategies for exhibiting accepting runs that require a minimum amount of initial resources,…

Logic in Computer Science · Computer Science 2019-09-18 Corina Cîrstea

Benchmarking involves designing, running and disseminating rigorous performance assessments of methods, most often for data analysis and software tools, but the process can also be applied to experimental systems. Ideally, a benchmarking…

Other Quantitative Biology · Quantitative Biology 2026-02-12 Izaskun Mallona , Almut Luetge , Ben Carrillo , Daniel Incicau , Reto Gerber , Aidan Meara , Anthony Sonrel , Charlotte Soneson , Mark D. Robinson

We consider the problem of estimating `preference' or `strength' parameters in three-way comparison experiments, each composed of a series of paired comparisons, but where only the single `preferred' or `strongest' candidate is known in…

Statistics Theory · Mathematics 2025-07-08 Roderick Edwards

We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…

Computational Complexity · Computer Science 2024-11-08 Bruce M. Kapron , Koosha Samieefar

Video game localisation, a field highly impacted by the lack of visual environment and text linearity, forces translators to create inclusive solutions in terms of gender to overcome the hurdles created by variables. This paper will…

Computers and Society · Computer Science 2024-09-25 Maria Isabel Rivas Ginel , Sarah Theroine

Feature matching is one of the most fundamental and active research areas in computer vision. A comprehensive evaluation of feature matchers is necessary, since it would advance both the development of this field and also high-level…

Computer Vision and Pattern Recognition · Computer Science 2018-08-08 JiaWang Bian , Ruihan Yang , Yun Liu , Le Zhang , Ming-Ming Cheng , Ian Reid , WenHai Wu
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