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The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…
YouTube presents an unprecedented opportunity to explore how machine learning methods can improve healthcare information dissemination. We propose an interdisciplinary lens that synthesizes machine learning methods with healthcare…
Recent advances in 3D Gaussian Splatting (3DGS) have garnered significant attention in computer vision and computer graphics due to its high rendering speed and remarkable quality. While extant research has endeavored to extend the…
The demand for streaming media and live video conferencing is at peak and expected to grow further, thereby the need for low-cost streaming services with better quality and lower latency is essential. Therefore, in this paper, we propose a…
The era of live-broadcast is back but with two major changes. First, unlike traditional TV broadcasts, content is now streamed over the Internet enabling it to reach a wider audience. Second, due to various user-generated content platforms…
Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…
Multimedia compression allows us to watch videos, see pictures and hear sounds within a limited bandwidth, which helps the flourish of the internet. During the past decades, multimedia compression has achieved great success using hand-craft…
Due to explosive growth of online video content in mobile wireless networks, in-network caching is becoming increasingly important to improve the end-user experience and reduce the Internet access cost for mobile network operators. However,…
Deep neural network (DNN) based approaches have been intensively studied to improve video quality thanks to their fast advancement in recent years. These approaches are designed mainly for desktop devices due to their high computational…
Recently, HTTP Adaptive Streaming HAS has received significant attention from both industry and academia based on its ability to enhancing media streaming services over the Internet. Recent research solutions that have tried to improve HAS…
Aiming to minimize service delay, we propose a new random caching scheme in device-to-device (D2D)-assisted heterogeneous network. To support diversified viewing qualities of multimedia video services, each video file is encoded into a base…
Social live streaming services (SLSS) (e.g. Twitch, YouTube Live) combine real-time presentation of user-generated content with social networking features that allow streamers and viewers to interact in a co-present social online setting.…
Using nine months of access logs comprising 1.9 Billion sessions to BBC iPlayer, we survey the UK ISP ecosystem to understand the factors affecting adoption and usage of a high bandwidth TV streaming application across different providers.…
This survey presents the evolution of live media streaming and the technological developments behind today's IP-based low-latency live streaming systems. Live streaming primarily involves capturing, encoding, packaging and delivering…
Peer-to-Peer Live streaming and Video on Demand is the most popular media applications over the Internet in recent years. These systems reduce the load on the server and provide a scalable content distribution. A new paradigm of P2P network…
Today's Internet traffic is mostly dominated by multimedia content and the prediction is that this trend will intensify in the future. Therefore, main Internet players, such as ISPs, content delivery platforms (e.g. Youtube, Bitorrent,…
Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…
Multimedia streaming protocols are becoming increasingly popular in Crowdsensing due to their ability to deliver high-quality video content over the internet in real-time. Streaming multimedia content, as in the context of live video…
Routing is a challenge to Wireless Multimedia Sensor Networks (WMSNs) for supporting multimedia applications due to nodes' energy constraints and computational capabilities, and the ways sensor nodes obtain forwarding information. In this…
HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…