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VTubers, or Virtual YouTubers, are live streamers who create streaming content using animated 2D or 3D virtual avatars. In recent years, there has been a significant increase in the number of VTuber creators and viewers across the globe.…
Inferring the quality of streaming video applications is important for Internet service providers, but the fact that most video streams are encrypted makes it difficult to do so. We develop models that infer quality metrics (\ie, startup…
HTTP video streaming is in wide use to deliver video over the Internet. With HTTP adaptive steaming, a video playback dynamically selects a video stream from a pre-encoded representation based on available bandwidth and viewport (screen)…
Recent years have witnessed the rising of short-form video platforms such as TikTok. Apart from conventional videos, short-form videos are much shorter and users frequently change the content to watch. Thus, it is crucial to have an…
An attractive new feature of connected TV systems consists in allowing users to access past portions of the TV channel. This feature, called time-shifted streaming, is now used by millions of TV viewers. We address in this paper the design…
Mobile online social network services have seen a rapid increase, in which the huge amount of user-generated social media contents propagating between users via social connections has significantly challenged the traditional content…
This paper studies secure video streaming in cache-enabled small cell networks, where some of the cache-enabled small cell base stations (BSs) helping in video delivery are untrusted. Unfavorably, caching improves the eavesdropping…
Video transcoding is the process of converting a video to the format supported by the viewer's device. Video transcoding requires huge storage and computational resources, thus, many video stream providers choose to carry it out on the…
We explore a novel problem in streaming submodular maximization, inspired by the dynamics of news-recommendation platforms. We consider a setting where users can visit a news website at any time, and upon each visit, the website must…
Video on-demand streaming from Internet-based servers is becoming one of the most important services offered by wireless networks today. In order to improve the area spectral efficiency of video transmission in cellular systems, small cells…
This paper presents WorldPlay, a streaming video diffusion model that enables real-time, interactive world modeling with long-term geometric consistency, resolving the trade-off between speed and memory that limits current methods.…
We combine user-centric Twitter data with video-centric YouTube data to analyze who watches and shares what on YouTube. Combination of two data sets, with 87k Twitter users, 5.6mln YouTube videos and 15mln video sharing events, allows rich…
Volumetric video has emerged as a prominent medium within the realm of eXtended Reality (XR) with the advancements in computer graphics and depth capture hardware. Users can fully immersive themselves in volumetric video with the ability to…
In recent years, mobile devices have gained increasing development with stronger computation capability and larger storage space. Some of the computation-intensive machine learning tasks can now be run on mobile devices. To exploit the…
Dynamic adaptive streaming over HTTP (DASH) has recently been widely deployed in the Internet and adopted in the industry. It, however, does not impose any adaptation logic for selecting the quality of video fragments requested by clients…
Streaming high quality videos consumes significantly large amount of network resources. In this context request to service delay, network traffic, congestion and server overloading are the main parameters to be considered in video streaming…
This paper describes a novel system that provides key parameters of HTTP Adaptive Streaming (HAS) sessions to the lower layers of the protocol stack. A non-intrusive traffic profiling solution is proposed that observes packet flows at the…
With the emergence of naked-eye 3D mobile devices, mobile 3D video services are becoming increasingly important for video service providers, such as Youtube and Netflix, while multi-view 3D videos have the potential to inspire a variety of…
In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…
We consider the optimal design of a scheduling policy for adaptive video streaming in a wireless network formed by several users and helpers. A feature of such networks is that any user is typically in the range of multiple helpers. Hence,…