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When managing wide-area networks, network architects must decide how to balance multiple conflicting metrics, and ensure fair allocations to competing traffic while prioritizing critical traffic. The state of practice poses challenges since…

Programming Languages · Computer Science 2022-07-05 Yanjun Wang , Zixuan Li , Chuan Jiang , Xiaokang Qiu , Sanjay G. Rao

We present a deep neural network-based methodology for synthesising percussive sounds with control over high-level timbral characteristics of the sounds. This approach allows for intuitive control of a synthesizer, enabling the user to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-04-06 António Ramires , Pritish Chandna , Xavier Favory , Emilia Gómez , Xavier Serra

Large Language Models (LLMs) have become powerful foundations for generative recommender systems, framing recommendation tasks as text generation tasks. However, existing generative recommendation methods often rely on discrete ID-based…

Information Retrieval · Computer Science 2026-03-24 Jerome Ramos , Bin Wu , Aldo Lipani

Remote collaboration is a common reality of spatial design processes, but tools for computer aided design were made for single users. Via TeamCAD, we introduce a user experience where online remote collaboration experience is more like…

Human-Computer Interaction · Computer Science 2023-12-20 Demircan Tas , Dimitrios Chatzinikolis

In recent years, text-to-music models have been the biggest breakthrough in automatic music generation. While they are unquestionably a showcase of technological progress, it is not clear yet how they can be realistically integrated into…

Sound · Computer Science 2025-10-06 Francesca Ronchini , Luca Comanducci , Gabriele Perego , Fabio Antonacci

Neural audio synthesis methods can achieve high-fidelity and realistic sound generation by utilizing deep generative models. Such models typically rely on external labels which are often discrete as conditioning information to achieve…

Sound · Computer Science 2024-06-12 Yunyi Liu , Craig Jin

Audio effect implementation on random musical signal is a basic application of digital signal processors. In this paper, the compatibility features of MATLAB R2008a with Code Composer Studio 3.3 has been exploited to develop Simulink models…

Sound · Computer Science 2013-11-05 Mayukh Mukhopadhyay , Om Ranjan

We propose Teamwork Synthesis, a version of the distributed synthesis problem with application to teamwork multi-agent systems. We reformulate the distributed synthesis question by dropping the fixed interaction architecture among agents as…

Logic in Computer Science · Computer Science 2023-05-15 Yehia Abd Alrahman , Nir Piterman

We propose ExSampling: an integrated system of recording application and Deep Learning environment for a real-time music performance of environmental sounds sampled by field recording. Automated sound mapping to Ableton Live tracks by Deep…

Human-Computer Interaction · Computer Science 2026-03-10 Atsuya Kobayashi , Reo Anzai , Nao Tokui

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…

Human-Computer Interaction · Computer Science 2023-02-23 Florian Fischer , Arthur Fleig , Markus Klar , Viktorija Paneva , Jörg Müller

Voice assistants provide users a new way of interacting with digital products, allowing them to retrieve information and complete tasks with an increased sense of control and flexibility. Such products are comprised of several machine…

Audio and Speech Processing · Electrical Eng. & Systems 2021-08-27 Shachaf Poran , Gil Amsalem , Amit Beka , Dmitri Goldenberg

A learning path is proposed starting from the characterization of a sound wave, showing how human beings emit articulate sounds in the language, introducing psychoacoustics, i.e. how the sound interacts with ears and it is transduced into…

Physics Education · Physics 2016-01-08 Vera Montalbano

Haptic sensing can provide a new dimension to enhance people's musical and cinematic experiences. However, designing a haptic pattern is neither intuitive nor trivial. Imagined haptic patterns tend to be different from experienced ones. As…

Human-Computer Interaction · Computer Science 2023-04-20 Snehesh Shrestha , Ishan Tamrakar , Cornelia Fermuller , Yiannis Aloimonos

We propose a perception imitation method to simulate results of a certain perception model, and discuss a new heuristic route of autonomous driving simulator without data synthesis. The motivation is that original sensor data is not always…

Robotics · Computer Science 2023-04-20 Xiaoliang Ju , Yiyang Sun , Yiming Hao , Yikang Li , Yu Qiao , Hongsheng Li

Machine learning techniques have proved useful for classifying and analyzing audio content. However, recent methods typically rely on abstract and high-dimensional representations that are difficult to interpret. Inspired by…

Musical professionals who produce material for non-musical stakeholders often face communication challenges in the early ideation stage. Expressing musical ideas can be difficult, especially when domain-specific vocabulary is lacking. This…

Human-Computer Interaction · Computer Science 2023-03-03 Sebastian Löbbers , Mathieu Barthet , György Fazekas

Use of Virtual Interactive Techniques for personalized product design is described in this paper. Usually products are designed and built by considering general usage patterns and Prototyping is used to mimic the static or working behaviour…

Multimedia · Computer Science 2012-02-09 Kurien Zacharia , Eldo P. Elias , Surekha Mariam Varghese

Participatory design effectively engages stakeholders in technology development but is often constrained by small, resource-intensive activities. This study explores a scalable complementary method, enabling broad pattern identification in…

Human-Computer Interaction · Computer Science 2026-02-10 Ronald Cumbal , Marcus Göransson , Alexandros Rouchitsas , Didem Gürdür Broo , Ginevra Castellano

Mid-air ultrasound haptic technology offers a myriad of temporal and spatial parameters for contactless haptic design. Yet, predicting how these parameters interact to render an ultrasound signal is difficult before testing them on a…

Human-Computer Interaction · Computer Science 2024-05-07 Chungman Lim , Hasti Seifi , Gunhyuk Park

Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…

Sound · Computer Science 2025-09-29 Yunyi Liu , Shaofan Yang , Kai Li , Xu Li