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There have been a number of techniques that have demonstrated the generation of multimedia data for one modality at a time using GANs, such as the ability to generate images, videos, and audio. However, so far, the task of multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2021-04-07 Vinod K Kurmi , Vipul Bajaj , Badri N Patro , K S Venkatesh , Vinay P Namboodiri , Preethi Jyothi

This paper describes a preliminary approach to algorithmically reproduce the archetypical structure adopted by humans to classify sounds. In particular, we propose an approach to predict the human perceived chaos/order level in a sound and…

Sound · Computer Science 2020-03-11 Eric Guizzo , Alberto Novello

We present a method for automatically producing human-like vocal imitations of sounds: the equivalent of "sketching," but for auditory rather than visual representation. Starting with a simulated model of the human vocal tract, we first try…

Graphics · Computer Science 2024-09-23 Matthew Caren , Kartik Chandra , Joshua B. Tenenbaum , Jonathan Ragan-Kelley , Karima Ma

Even though they differ in the physical domain, digital video and audio share many characteristics. Both are temporal data streams often stored in buffers with 8-bit values. This paper investigates a method for creating harmonic sounds with…

Human-Computer Interaction · Computer Science 2016-03-01 Carl Thomé

Sound plays a significant role in human memory, yet it is often overlooked by mainstream life-recording methods. Most current UGC (User-Generated Content) creation tools emphasize visual content while lacking user-friendly sound design…

Human-Computer Interaction · Computer Science 2024-10-11 Chongjun Zhong , Jiaxing Yu , Yingping Cao , Songruoyao Wu , Wenqi Wu , Kejun Zhang

Various applications of voice synthesis have been developed independently despite the fact that they generate "voice" as output in common. In addition, the majority of voice synthesis models currently rely on annotated audio data, but it is…

Audio and Speech Processing · Electrical Eng. & Systems 2023-05-31 Rongjie Huang , Chunlei Zhang , Yongqi Wang , Dongchao Yang , Luping Liu , Zhenhui Ye , Ziyue Jiang , Chao Weng , Zhou Zhao , Dong Yu

The aim of this workshop is two-fold. First, it aims to establish a research community focused on design and evaluation of synthetic speech (TTS) interfaces that are tailored not only to goal oriented tasks (e.g., food ordering, online…

Human-Computer Interaction · Computer Science 2024-02-27 Mateusz Dubiel , Matthew Aylett , Anuschka Schmitt , Zilin Ma , Gary Hsieh , Thiemo Wambsganss

Generative AI faces many challenges when entering the product design workflow, such as interface usability and interaction patterns. Therefore, based on design thinking and design process, we developed the DesignGPT multi-agent…

Artificial Intelligence · Computer Science 2023-11-21 Shiying Ding , Xinyi Chen , Yan Fang , Wenrui Liu , Yiwu Qiu , Chunlei Chai

Recent years have seen considerable advances in audio synthesis with deep generative models. However, the state-of-the-art is very difficult to quantify; different studies often use different evaluation methodologies and different metrics…

Sound · Computer Science 2022-09-02 Ashvala Vinay , Alexander Lerch

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

Drawing inspiration from the notion of cognitive incongruence associated with Stroop's famous experiment, from musical principles, and from the observation that music consumption on an individual basis is becoming increasingly ubiquitous,…

Audio and Speech Processing · Electrical Eng. & Systems 2018-11-19 Ishwarya Ananthabhotla , Joseph A. Paradiso

In recent decades, neuroscientific and psychological research has traced direct relationships between taste and auditory perceptions. This article explores multimodal generative models capable of converting taste information into music,…

Sound · Computer Science 2025-09-01 Matteo Spanio , Massimiliano Zampini , Antonio Rodà , Franco Pierucci

Environmental sounds like footsteps, keyboard typing, or dog barking carry rich information and emotional context, making them valuable for designing haptics in user applications. Existing audio-to-vibration methods, however, rely on…

Human-Computer Interaction · Computer Science 2026-01-27 Yinan Li , Hasti Seifi

How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Andrew Owens , Tae-Hyun Oh

Dynamic systems have found their use in sound synthesis as well as score synthesis. These levels can be integrated in monolithic autonomous systems in a novel approach to algorithmic composition that shares certain aesthetic motivations…

Sound · Computer Science 2021-10-14 Risto Holopainen

Emotional speech synthesis aims to synthesize human voices with various emotional effects. The current studies are mostly focused on imitating an averaged style belonging to a specific emotion type. In this paper, we seek to generate speech…

Computation and Language · Computer Science 2023-01-02 Kun Zhou , Berrak Sisman , Rajib Rana , B. W. Schuller , Haizhou Li

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

Creating music is iterative, requiring varied methods at each stage. However, existing AI music systems fall short in orchestrating multiple subsystems for diverse needs. To address this gap, we introduce Loop Copilot, a novel system that…

Sound · Computer Science 2024-09-02 Yixiao Zhang , Akira Maezawa , Gus Xia , Kazuhiko Yamamoto , Simon Dixon

Machine Listening, as usually formalized, attempts to perform a task that is, from our perspective, fundamentally human-performable, and performed by humans. Current automated models of Machine Listening vary from purely data-driven…

Audio and Speech Processing · Electrical Eng. & Systems 2023-02-27 Laurie M. Heller , Benjamin Elizalde , Bhiksha Raj , Soham Deshmukh

Software tools for generating digital sound often present users with high-dimensional, parametric interfaces, that may not facilitate exploration of diverse sound designs. In this paper, we propose to investigate artificial agents using…

Human-Computer Interaction · Computer Science 2021-01-29 Hugo Scurto , Bavo Van Kerrebroeck , Baptiste Caramiaux , Frédéric Bevilacqua