Related papers: F-Saturation Games
Modern software systems may exhibit a nondeterministic behavior due to many unpredictable factors. In this work, we propose the node coverage game, a two player turn-based game played on a finite game graph, as a formalization of the…
In 1973 Fraenkel discovered interesting sequences which split the positive integers. These sequences became famous, because of a related unsolved conjecture. Here we construct combinatorial games, with `playable' rulesets, with these…
Given a graph $G$, a set $S$ of vertices in $G$ is a general position set if no triple of vertices from $S$ lie on a common shortest path in $G$. The general position achievement/avoidance game is played on a graph $G$ by players A and B…
We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an…
We investigate the interrelation between graph searching games and games with imperfect information. As key consequence we obtain that parity games with bounded imperfect information can be solved in PTIME on graphs of bounded DAG-width…
In the graph avoidance game two players alternatingly color edges of a graph G in red and in blue respectively. The player who first creates a monochromatic subgraph isomorphic to a forbidden graph F loses. A symmetric strategy of the…
This paper investigates the application of game-theoretic principles combined with advanced Kalman filtering techniques to enhance maritime target tracking systems. Specifically, the paper presents a two-player, imperfect information,…
Sparse iterative methods, in particular first-order methods, are known to be among the most effective in solving large-scale two-player zero-sum extensive-form games. The convergence rates of these methods depend heavily on the properties…
The number of quantifiers needed to express first-order properties is captured by two-player combinatorial games called multi-structural (MS) games. We play these games on linear orders and strings, and introduce a technique we call…
For any graph $F$ and any integer $r\geq 2$, the \emph{online vertex-Ramsey density of $F$ and $r$}, denoted $m^*(F,r)$, is a parameter defined via a deterministic two-player Ramsey-type game (Painter vs.\ Builder). This parameter was…
Estimating discrete games of complete information is often computationally difficult due to partial identification and the absence of closed-form moment characterizations. This paper proposes computationally tractable approaches to…
A game starts with the empty graph on $n$ vertices, and two player alternate adding edges to the graph. Only moves which do not create a triangle are valid. The game ends when a maximal triangle-free graph is reached. The goal of one player…
Matthew Baker investigated, in previous work, an elegant, infinite-length game that may be used to study subsets of real numbers. We present two accessible examples of how an important technique from set theory, or a different technique…
For graphs $G$ and $F$, the saturation number $\textit{sat}(G,F)$ is the minimum number of edges in an inclusion-maximal $F$-free subgraph of $G$. In 2017, Kor\'andi and Sudakov initiated the study of saturation in random graphs. They…
The game of SET is a popular card game in which the objective is to form Sets using cards from a special deck. In this paper we study single- and multi-round variations of this game from the computational complexity point of view and…
We introduce a new abstract graph game, Swap Planarity, where the goal is to reach a state without edge intersections and a move consists of swapping the locations of two vertices connected by an edge. We analyze this puzzle game using…
Simple stochastic games can be solved by value iteration (VI), which yields a sequence of under-approximations of the value of the game. This sequence is guaranteed to converge to the value only in the limit. Since no stopping criterion is…
Let $p,q$ be two integers with $p\geq q$. Given a finite graph $F$ with no isolated vertices, the generalized Ramsey achievement game of $F$ on the complete graph $K_n$, denoted by $(p,q;K_n,F,+)$, is played by two players called Alice and…
For a given graph $F$, the $F$-saturation number of a graph $G$ is the minimum number of edges in an edge-maximal $F$-free subgraph of $G$. Recently, the $F$-saturation number of the Erd\H{o}s$\text{\bf--}$R\'enyi random graph…
The weak saturation number $\mathrm{wsat}(n,F)$ is the minimum number of edges in a graph on $n$ vertices such that all the missing edges can be activated sequentially so that each new edge creates a copy of $F$. A usual approach to prove a…