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Collaborative robots are being increasingly utilized in industrial production lines due to their efficiency and accuracy. However, the close proximity between humans and robots can pose safety risks due to the robot's high-speed movements…

Context: Software engineering is becoming more and more distributed. Developers and other stakeholders are often located in different locations, departments, and countries and operating within different time zones. Most online software…

Software Engineering · Computer Science 2023-11-30 Martin Stancek , Ivan Polasek , Tibor Zalabai , Juraj Vincur , Rodi Jolak , Michel Chaudron

Developing and testing user interfaces (UIs) and training AI agents to interact with them are challenging due to the dynamic and diverse nature of real-world mobile environments. Existing methods often rely on cumbersome physical devices or…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Jiannan Xiang , Yun Zhu , Lei Shu , Maria Wang , Lijun Yu , Gabriel Barcik , James Lyon , Srinivas Sunkara , Jindong Chen

Manufacturing is using Virtual Reality tools to enhance the product life cycle. Their definitions are still in flux and it is necessary to define their connections. Thus, firstly, we will introduce more closely some definitions where we…

Robotics · Computer Science 2007-07-25 Fouad Bennis , Damien Chablat , Philippe Dépincé

Field trial is very critical and high risk in autonomous UAV development life cycle. Hardware in the loop (HIL) simulation is a computer simulation that has the ability to simulate UAV flight characteristic, sensor modeling and actuator…

Robotics · Computer Science 2008-04-25 Widyawardana Adiprawita , Adang Suwandi Ahmad , Jaka Semibiring

This is the preprint version of our paper on IEEE Virtual Reality Conference 2015. A touch-less interaction technology on vision based wearable device is designed and evaluated. Users interact with the application with dynamic hands/feet…

Human-Computer Interaction · Computer Science 2015-07-30 Zhihan Lv , Liangbing Feng , Shengzhong Feng , Haibo Li

We propose a toolkit for creating Tangible Out-of-Body Experiences: exposing the inner states of users using physiological signals such as heart rate or brain activity. Tobe can take the form of a tangible avatar displaying live…

Human-Computer Interaction · Computer Science 2016-08-06 Renaud Gervais , Jérémy Frey , Alexis Gay , Fabien Lotte , Martin Hachet

Scenario-based testing using simulations is a cornerstone of Autonomous Vehicles (AVs) software validation. So far, developers needed to choose between low-fidelity 2D simulators to explore the scenario space efficiently, and high-fidelity…

Robotics · Computer Science 2025-05-21 Marc Kaufeld , Korbinian Moller , Alessio Gambi , Paolo Arcaini , Johannes Betz

We present a system that enables real-time interaction between human users and agents trained to control fighter jets in simulated 3D air combat scenarios. The agents are trained in a dedicated environment using Multi-Agent Reinforcement…

Artificial Intelligence · Computer Science 2025-10-01 Ardian Selmonaj , Giacomo Del Rio , Adrian Schneider , Alessandro Antonucci

Simulation especially real-time simulation have been widely used for the design and testing of real-time systems. The advancement of simulation tools has largely attributed to the evolution of computing technologies. With the reduced cost…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-07 Xi Zheng

As artificial intelligence (AI) becomes increasingly embedded in daily life, designing intuitive, trustworthy, and emotionally resonant AI-human interfaces has emerged as a critical challenge. This editorial introduces a Special Issue that…

Human-Computer Interaction · Computer Science 2024-12-13 Aparna Sundar , Tony Russell-Rose , Udo Kruschwitz , Karen Machleit

Designing and evaluating in-vehicle interfaces requires experimental platforms that combine ecological validity with experimental control. Driving simulators are widely used for this purpose. However, they face a fundamental trade-off:…

Human-Computer Interaction · Computer Science 2026-03-10 Patrick Ebel , Michał Patryk Miazga , Martin Lorenz , Timur Getselev , Pavlo Bazilinskyy , Celine Conzen

Chatbots, the common moniker for collaborative assistants, are Artificial Intelligence (AI) software that enables people to naturally interact with them to get tasks done. Although chatbots have been studied since the dawn of AI, they have…

Human-Computer Interaction · Computer Science 2023-09-15 Biplav Srivastava , Kausik Lakkaraju , Tarmo Koppel , Vignesh Narayanan , Ashish Kundu , Sachindra Joshi

Modern trends in interface design for office equipment using controls on touch surfaces create greater obstacles for blind and visually impaired users and contribute to an environment of dependency in work settings. We believe that…

Human-Computer Interaction · Computer Science 2020-10-15 Kyle Dent , Kalai Ramea

UI Agents powered by increasingly performant AI promise to eventually use computers the way that people do - by visually interpreting UIs on screen and issuing appropriate actions to control them (e.g., mouse clicks and keyboard entry).…

Human-Computer Interaction · Computer Science 2026-02-03 Jeffrey P. Bigham

The need to explore and/or optimize expensive simulators with many qualitative factors arises in broad scientific and engineering problems. Our motivating application lies in path planning - the exploration of feasible paths for navigation,…

Applications · Statistics 2025-01-28 Yen-Chun Liu , Simon Mak

Efficient and intuitive Human-Robot interfaces are crucial for expanding the user base of operators and enabling new applications in critical areas such as precision agriculture, automated construction, rehabilitation, and environmental…

Robotics · Computer Science 2023-04-05 Paulo Padrao , Jose Fuentes , Tero Kaarlela , Alfredo Bayuelo , Leonardo Bobadilla

Simulators perform an important role in prototyping, debugging, and benchmarking new advances in robotics and learning for control. Although many physics engines exist, some aspects of the real world are harder than others to simulate. One…

Robotics · Computer Science 2022-02-14 Shaoxiong Wang , Mike Lambeta , Po-Wei Chou , Roberto Calandra

The increasing demand for emerging mobility systems with connected and automated vehicles has imposed the necessity for quality testing environments to support their development. In this paper, we introduce a Unity-based virtual simulation…

Robotics · Computer Science 2023-01-13 Raymond M. Zayas , Logan E. Beaver , Behdad Chalaki , Heeseung Bang , Andreas A. Malikopoulos

We are developing the Virtual Experiences (Vx)Lab, a research and research training infrastructure and capability platform for global collaboration. VxLab comprises labs with visualisation capabilities, including underpinning networking to…

Other Computer Science · Computer Science 2015-11-02 Ian D. Peake , Jan Olaf Blech , Ian Thomas , Nicholas May , Heinz W. Schmidt , Lasith Fernando , Ravi Sreenivasamurthy