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Related papers: Election Attacks with Few Candidates

200 papers

Control and manipulation are two of the most studied types of attacks on elections. In this paper, we study the complexity of control attacks on elections in which there are manipulators. We study both the case where the "chair" who is…

Computer Science and Game Theory · Computer Science 2017-06-09 Zack Fitzsimmons , Edith Hemaspaandra , Lane A. Hemaspaandra

Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…

Theoretical Economics · Economics 2020-05-18 Anne Carlstein

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

Most of the computational study of election problems has assumed that each voter's preferences are, or should be extended to, a total order. However in practice voters may have preferences with ties. We study the complexity of manipulative…

Computer Science and Game Theory · Computer Science 2015-06-16 Zack Fitzsimmons , Edith Hemaspaandra

The sequential allocation protocol is a simple and popular mechanism to allocate indivisible goods, in which the agents take turns to pick the items according to a predefined sequence. While this protocol is not strategy-proof, it has been…

Computer Science and Game Theory · Computer Science 2019-11-27 Michele Flammini , Hugo Gilbert

We consider a principal-agent problem where the agent may privately choose to acquire relevant information prior to taking a hidden action. This model generalizes two special cases: a classic moral hazard setting, and a more recently…

Computer Science and Game Theory · Computer Science 2022-06-13 Maneesha Papireddygari , Bo Waggoner

In an election, we are given a set of voters, each having a preference list over a set of candidates, that are distributed on a social network. We consider a scenario where voters may change their preference lists as a consequence of the…

Social and Information Networks · Computer Science 2020-06-01 Mohammad Abouei Mehrizi , Gianlorenzo D'Angelo

The usefulness of parameterized algorithmics has often depended on what Niedermeier has called, "the art of problem parameterization". In this paper we introduce and explore a novel but general form of parameterization: the number of…

Data Structures and Algorithms · Computer Science 2015-05-19 Michael R. Fellows , Serge Gaspers , Frances A. Rosamond

We study the robustness of approval-based participatory budgeting (PB) rules to random noise in the votes. Our contributions are twofold. First, we study the computational complexity of the #Flip-Bribery problem, where given a PB instance…

Computer Science and Game Theory · Computer Science 2023-05-16 Niclas Boehmer , Piotr Faliszewski , Łukasz Janeczko , Andrzej Kaczmarczyk

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

We study strategic candidate positioning in multidimensional spatial-voting elections. Voters and candidates are represented as points in $\mathbb{R}^d$, and each voter supports the candidate that is closest under a distance induced by an…

Computer Science and Game Theory · Computer Science 2025-08-20 Colin Cleveland , Bart de Keijzer , Maria Polukarov

Voter control problems model situations such as an external agent trying to affect the result of an election by adding voters, for example by convincing some voters to vote who would otherwise not attend the election. Traditionally, voters…

Multiagent Systems · Computer Science 2014-06-27 Laurent Bulteau , Jiehua Chen , Piotr Faliszewski , Rolf Niedermeier , Nimrod Talmon

Much of the theoretical work on strategic voting makes strong assumptions about what voters know about the voting situation. A strategizing voter is typically assumed to know how other voters will vote and to know the rules of the voting…

Multiagent Systems · Computer Science 2019-07-23 Wesley H. Holliday , Eric Pacuit

These notes contain, among others, a proof that the average running time of an easy solution to the satisfiability problem for propositional calculus is, under some reasonable assumptions, linear (with constant 2) in the size of the input.…

Computational Complexity · Computer Science 2015-04-07 Marek A. Suchenek

We consider a two-round election model involving $m$ voters and $n$ candidates. Each voter is endowed with a strict preference list ranking the candidates. In the first round, the candidates are partitioned into two subsets, $A$ and $B$,…

Computer Science and Game Theory · Computer Science 2026-03-17 Emilio De Santis , Antonio Di Crescenzo , Verdiana Mustaro

We study the problem of designing multiwinner voting rules that are candidate monotone and proportional. We show that the set of committees satisfying the proportionality axiom of proportionality for solid coalitions is candidate monotone.…

Computer Science and Game Theory · Computer Science 2025-12-05 Jannik Peters

Most theoretical definitions about the complexity of manipulating elections focus on the decision problem of recognizing which instances can be successfully manipulated, rather than the search problem of finding the successful manipulative…

Computer Science and Game Theory · Computer Science 2015-03-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Curtis Menton

The integrity of elections is central to democratic systems. However, a myriad of malicious actors aspire to influence election outcomes for financial or political benefit. A common means to such ends is by manipulating perceptions of the…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Andrew Estornell , Lecheng Kong , Yevgeniy Vorobeychik

Classical voting rules assume that ballots are complete preference orders over candidates. However, when the number of candidates is large enough, it is too costly to ask the voters to rank all candidates. We suggest to fix a rank k, to ask…

Computer Science and Game Theory · Computer Science 2020-02-17 Manel Ayadi , Nahla Ben amor , Jérôme Lang

Ranked Choice Voting (RCV) and Single Transferable Voting (STV) are widely valued; but are complex to understand due to intricate per-round vote transfers. Questions like determining how far a candidate is from winning or identifying…

Computer Science and Game Theory · Computer Science 2024-07-22 Sanyukta Deshpande , Nikhil Garg , Sheldon Jacobson