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Differentiable particle-based simulation can produce physically plausible motion, but target-driven volumetric shape morphing remains underconstrained: physics-only mass matching captures coarse global structure yet struggles with fine…

Graphics · Computer Science 2026-04-22 Chang-Yong Song , David Hyde

Self-modeling enables robots to build task-agnostic models of their morphology and kinematics based on data that can be automatically collected, with minimal human intervention and prior information, thereby enhancing machine intelligence.…

Robotics · Computer Science 2025-11-17 Kejun Hu , Peng Yu , Ning Tan

The direct experimental probing of locally varying lattice parameters and anisotropic lattice deformations in atomic multilayers is extremely challenging. Here, we develop a new combined numerical/graphical method for the analysis of…

Mesoscale and Nanoscale Physics · Physics 2019-09-13 Márton Szendrő , András Pálinkás , Péter Süle , Zoltán Osváth

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Boyao Zhou , Shunyuan Zheng , Hanzhang Tu , Ruizhi Shao , Boning Liu , Shengping Zhang , Liqiang Nie , Yebin Liu

Gaussian graphical model selection is usually studied under independent sampling, but in many applications observations arise from dependent dynamics. We study structure learning when the data consist of a single trajectory of Gaussian…

Machine Learning · Computer Science 2026-05-13 Vignesh Tirukkonda , Anirudh Rayas , Gautam Dasarathy

We present PhySG, an end-to-end inverse rendering pipeline that includes a fully differentiable renderer and can reconstruct geometry, materials, and illumination from scratch from a set of RGB input images. Our framework represents…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Kai Zhang , Fujun Luan , Qianqian Wang , Kavita Bala , Noah Snavely

The vision-based grasp detection method is an important research direction in the field of robotics. However, due to the rectangle metric of the grasp detection rectangle's limitation, a false-positive grasp occurs, resulting in the failure…

Robotics · Computer Science 2022-05-10 Yuanhao Li , Yu Liu , Zhiqiang Ma , Panfeng Huang

We investigate the ability of a local bi-orthogonal decomposition to build texture segmentation of images. Using the structures associated to the local decomposition of the image independent row and columns we perform a segmentation, where…

chao-dyn · Physics 2008-02-03 J. A. Dente , R. Vilela Mendes , R. Lima

It is extremely challenging to create an animatable clothed human avatar from RGB videos, especially for loose clothes due to the difficulties in motion modeling. To address this problem, we introduce a novel representation on the basis of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zerong Zheng , Han Huang , Tao Yu , Hongwen Zhang , Yandong Guo , Yebin Liu

3D Semantic Occupancy Prediction is fundamental for spatial understanding, yet existing approaches face challenges in scalability and generalization due to their reliance on extensive labeled data and computationally intensive voxel-wise…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Haoyi Jiang , Liu Liu , Tianheng Cheng , Xinjie Wang , Tianwei Lin , Zhizhong Su , Wenyu Liu , Xinggang Wang

Textures are a vital aspect of creating visually appealing and realistic 3D models. In this paper, we study the problem of generating high-fidelity texture given shapes of 3D assets, which has been relatively less explored compared with…

Computer Vision and Pattern Recognition · Computer Science 2023-10-09 An-Chieh Cheng , Xueting Li , Sifei Liu , Xiaolong Wang

We present Orientation-anchored Gaussian Splatting (OriGS), a novel framework for high-quality 4D reconstruction from casually captured monocular videos. While recent advances extend 3D Gaussian Splatting to dynamic scenes via various…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Junyi Wu , Jiachen Tao , Haoxuan Wang , Gaowen Liu , Ramana Rao Kompella , Yan Yan

Reconstructing and editing 3D objects and scenes both play crucial roles in computer graphics and computer vision. Neural radiance fields (NeRFs) can achieve realistic reconstruction and editing results but suffer from inefficiency in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Tong Wu , Jia-Mu Sun , Yu-Kun Lai , Yuewen Ma , Leif Kobbelt , Lin Gao

The reconstruction of 3D objects from calibrated photographs represents a fundamental yet intricate challenge in the domains of computer graphics and vision. Although neural reconstruction approaches based on Neural Radiance Fields (NeRF)…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Bang Du , Runfa Blark Li , Chen Du , Truong Nguyen

3D Gaussian Splatting (3DGS) has emerged as a leading technique for novel view synthesis, demonstrating exceptional rendering efficiency. \replaced[]{Well-reconstructed surfaces can be characterized by low configurational entropy, where…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Hong Kuang , Jianchen Liu

Phenomenologically interesting scalar potentials are highly atypical in generic random landscapes. We develop the mathematical techniques to generate constrained random potentials, i.e. Slepian models, which can globally represent…

High Energy Physics - Theory · Physics 2020-06-24 Jose J. Blanco-Pillado , Kepa Sousa , Mikel A. Urkiola

We present a novel approach, termed ADGaussian, for generalizable street scene reconstruction. The proposed method enables high-quality rendering from merely single-view input. Unlike prior Gaussian Splatting methods that primarily focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Qi Song , Chenghong Li , Haotong Lin , Sida Peng , Rui Huang

3D Gaussian Splatting has demonstrated superior performance in rendering efficiency and quality, yet the generation of 3D Gaussians still remains a challenge without proper geometric priors. Existing methods have explored predicting point…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Kanle Shi , Shenkun Xu , Yi Fang , Yu-Shen Liu

We develop a powerful yet simple method that generates multifractal fields with fully controlled scaling properties. Adopting the Multifractal Random Walk (MRW) model of Bacry et al. (2001), synthetic multifractal fields are obtained from…

Statistical Mechanics · Physics 2026-02-10 Samy Lakhal , Laurent Ponson , Michael Benzaquen , Jean-Philippe Bouchaud

The problem of constructing flexible stochastic models to describe the variability in shape of solid particles is challenging. Natural objects often exhibit mono- or multi-fractal features, i.e. irregular shapes and self-similar patterns.…

Statistics Theory · Mathematics 2019-01-24 Alfredo Alegría