Related papers: A Faster Algorithm for Computing Straight Skeleton…
We give algorithms with running time $2^{O({\sqrt{k}\log{k}})} \cdot n^{O(1)}$ for the following problems. Given an $n$-vertex unit disk graph $G$ and an integer $k$, decide whether $G$ contains (1) a path on exactly/at least $k$ vertices,…
In an $r$-uniform hypergraph on $n$ vertices a tight Hamilton cycle consists of $n$ edges such that there exists a cyclic ordering of the vertices where the edges correspond to consecutive segments of $r$ vertices. We provide a first…
We consider the problem of counting the number of vertices reachable from each vertex in a digraph $G$, which is equal to computing all the out-degrees of the transitive closure of $G$. The current (theoretically) fastest algorithms run in…
Suppose that a polygon $P$ is given as an array containing the vertices in counterclockwise order. We analyze how many vertices (including the index of each of these vertices) we need to know before we can bound $P$, i.e., report a bounded…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…
Let $n$ be the size of a parameterized problem and $k$ the parameter. We present kernels for Feedback Vertex Set, Path Contraction and Cluster Editing/Deletion whose sizes are all polynomial in $k$ and that are computable in polynomial time…
We develop fast spectral algorithms for tensor decomposition that match the robustness guarantees of the best known polynomial-time algorithms for this problem based on the sum-of-squares (SOS) semidefinite programming hierarchy. Our…
We show that the classical Pollard rho algorithm for discrete logarithms produces a collision in expected time O(sqrt(n)(log n)^3). This is the first nontrivial rigorous estimate for the collision probability for the unaltered Pollard rho…
Let $\mathcal{T}$ be a rooted and weighted tree, where the weight of any node is equal to the sum of the weights of its children. The popular Treemap algorithm visualizes such a tree as a hierarchical partition of a square into rectangles,…
We show that the existence of a homomorphism from an $n$-vertex graph $G$ to an $h$-vertex graph $H$ can be decided in time $2^{O(n)}h^{O(1)}$ and polynomial space if $H$ comes from a family of graphs that excludes a topological minor. The…
Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…
Let $P$ be an orthogonal polygon of $n$ vertices, without holes. The Orthogonal Polygon Covering with Squares (OPCS) problem takes as input such an orthogonal polygon $P$ with integral vertex coordinates, and asks to find the minimum number…
The polygon retrieval problem on points is the problem of preprocessing a set of $n$ points on the plane, so that given a polygon query, the subset of points lying inside it can be reported efficiently. It is of great interest in areas such…
Given a set of $m$ points and a set of $n$ lines in the plane, we consider the problem of computing the faces of the arrangement of the lines that contain at least one point. In this paper, we present an $O(m^{2/3}n^{2/3}+(n+m)\log n)$ time…
A graph is rectilinear planar if it admits a planar orthogonal drawing without bends. While testing rectilinear planarity is NP-hard in general (Garg and Tamassia, 2001), it is a long-standing open problem to establish a tight upper bound…
We introduce new and simple algorithms for the calculation of the number of perfect matchings of complex weighted, undirected graphs with and without loops. Our compact formulas for the hafnian and loop hafnian of $n \times n $ complex…
Given a set S of n points in R^D, and an integer k such that 0 <= k < n, we show that a geometric graph with vertex set S, at most n - 1 + k edges, maximum degree five, and dilation O(n / (k+1)) can be computed in time O(n log n). For any…
In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…
We present an $O(n\sqrt{\log n})$ time and linear space algorithm for sorting real numbers. This breaks the long time illusion that real numbers have to be sorted by comparison sorting and take $\Omega (n\log n)$ time to be sorted.
We provide an algorithm that, given an $n$-vertex $m$-edge Eulerian graph with polynomially bounded weights, computes an $\breve{O}(n\log^{2} n \cdot \varepsilon^{-2})$-edge $\varepsilon$-approximate Eulerian sparsifier with high…