Related papers: A Faster Algorithm for Computing Straight Skeleton…
An $s$-workspace algorithm is an algorithm that has read-only access to the values of the input, write-only access to the output, and only uses $O(s)$ additional words of space. We present a randomized $s$-workspace algorithm for…
It is known that a better than $2$-approximation algorithm for the girth in dense directed unweighted graphs needs $n^{3-o(1)}$ time unless one uses fast matrix multiplication. Meanwhile, the best known approximation factor for a…
We give an algorithm to morph planar graph drawings that achieves small grid size at the expense of allowing a constant number of bends on each edge. The input is an $n$-vertex planar graph and two planar straight-line drawings of the graph…
We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…
Under the word RAM model, we design three data structures that can be constructed in $O(n\sqrt{\lg n})$ time over $n$ points in an $n \times n$ grid. The first data structure is an $O(n\lg^{\epsilon} n)$-word structure supporting orthogonal…
Given a point $s$ and a set of $h$ pairwise disjoint polygonal obstacles of totally $n$ vertices in the plane, we present a new algorithm for building an $L_1$ shortest path map of size O(n) in $O(T)$ time and O(n) space such that for any…
Partitioning a sequence of length $n$ into $k$ coherent segments (Seg) is one of the classic optimization problems. As long as the optimization criterion is additive, Seg can be solved exactly in $O(n^2k)$ time using a classic dynamic…
Mossel and Ross (2019) introduce the shotgun assembly problem for random graphs: what radius $R$ ensures that the random graph $G$ can be uniquely recovered from its list of rooted $R$-neighborhoods, with high probability? Here we consider…
Given a set of $n$ circular arcs of the same radius in the plane, we consider the problem of computing the number of intersections among the arcs. The problem was studied before and the previously best algorithm solves the problem in…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
We analyze the touring regions problem: find a ($1+\epsilon$)-approximate Euclidean shortest path in $d$-dimensional space that starts at a given starting point, ends at a given ending point, and visits given regions $R_1, R_2, R_3, \dots,…
The girth of a graph is the minimum weight of all simple cycles of the graph. We study the problem of determining the girth of an n-node unweighted undirected planar graph. The first non-trivial algorithm for the problem, given by Djidjev,…
We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…
We first describe three algorithms for computing the Lyndon array that have been suggested in the literature, but for which no structured exposition has been given. Two of these algorithms execute in quadratic time in the worst case, the…
A closed curve in the plane is weakly simple if it is the limit (in the Fr\'echet metric) of a sequence of simple closed curves. We describe an algorithm to determine whether a closed walk of length n in a simple plane graph is weakly…
In this work we demonstrate a surprising way of exploitation of the mosaic--skeleton approximations for efficient numerical solving of aggregation equations with many applied kinetic kernels. The complexity of the evaluation of the…
Matrix completion is the problem of recovering a low rank matrix by observing a small fraction of its entries. A series of recent works [KOM12,JNS13,HW14] have proposed fast non-convex optimization based iterative algorithms to solve this…
We propose an $O(\log n)$-approximation algorithm for the bipartiteness ratio of undirected graphs introduced by Trevisan (SIAM Journal on Computing, vol. 41, no. 6, 2012), where $n$ is the number of vertices. Our approach extends the…
Computational complexity and approximation algorithms are reported for a problem of stabbing a set of straight line segments with the least cardinality set of disks of fixed radii $r>0$ where the set of segments forms a straight line…