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Modern hardware compilers increasingly rely on rich intermediate representations (IRs) to preserve optimization-relevant semantics before generating RTL code. However, one important optimization is still largely deferred to backend tools:…

Hardware Architecture · Computer Science 2026-05-05 Shuo Yin , Fangzhou Liu , Lancheng Zou , Rongliang Fu , Wenqian Zhao , Chen Bai , Tsung-Yi Ho , Yuan Xie , Bei Yu

Hyperparameter tuning of multi-stage pipelines introduces a significant computational burden. Motivated by the observation that work can be reused across pipelines if the intermediate computations are the same, we propose a pipeline-aware…

Machine Learning · Computer Science 2019-03-14 Liam Li , Evan Sparks , Kevin Jamieson , Ameet Talwalkar

Embedded system performances are bounded by power consumption. The trend is to offload greedy computations on hardware accelerators as GPU, Xeon Phi or FPGA. FPGA chips combine both flexibility of programmable chips and energy-efficiency of…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-16 Christophe Alias

As quantum computers continue to improve and support larger, more complex computations, smart control hardware and compilers are needed to efficiently leverage the capabilities of these systems. This paper introduces a novel approach to…

Quantum Physics · Physics 2025-11-19 Folkert de Ronde , Alexander Knapen , Stephan Wong , Sebastian Feld

We propose a language and compiler to productively build high-performance {\it software systolic arrays} that run on GPUs. Based on a rigorous mathematical foundation (uniform recurrence equations and space-time transform), our language has…

Programming Languages · Computer Science 2020-11-02 Hongbo Rong , Xiaochen Hao , Yun Liang , Lidong Xu , Hong H Jiang , Pradeep Dubey

There is growing interest in graph pattern mining (GPM) problems such as motif counting. GPM systems have been developed to provide unified interfaces for programming algorithms for these problems and for running them on parallel systems.…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-01-22 Xuhao Chen , Roshan Dathathri , Gurbinder Gill , Keshav Pingali

Packet scheduling is a fundamental networking task that recently received renewed attention in the context of programmable data planes. Programmable packet scheduling systems such as those based on Push-In First-Out (PIFO) abstraction…

Networking and Internet Architecture · Computer Science 2025-01-16 Habib Mostafaei , Maciej Pacut , Stefan Schmid

GPUs are now used for a wide range of problems within HPC. However, making efficient use of the computational power available with multiple GPUs is challenging. The main challenges in achieving good performance are memory layout, affecting…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-04-20 Robert Clucas , Philip Blakely , Nikolaos Nikiforakis

Compared to other transportation modes, road, railroad and vessel, multiproduct pipelines are the safest and most economical way of conveying petroleum products over long distances day and night. During the last two decades, the operational…

Differential Geometry · Mathematics 2022-03-30 Amir Baghban , Majid Yousefikhoshbakht

Training large language models (LLMs) is known to be challenging because of the huge computational and memory capacity requirements. To address these issues, it is common to use a cluster of GPUs with 3D parallelism, which splits a model…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-05-29 Jinkyu Yim , Jaeyong Song , Yerim Choi , Jaebeen Lee , Jaewon Jung , Hongsun Jang , Jinho Lee

This paper investigates co-scheduling algorithms for processing a set of parallel applications. Instead of executing each application one by one, using a maximum degree of parallelism for each of them, we aim at scheduling several…

Data Structures and Algorithms · Computer Science 2013-05-01 Guillaume Aupy , Manu Shantharam , Anne Benoit , Yves Robert , Padma Raghavan

Spatial join is a fundamental operation in spatial databases. With the rapid growth of 3D data in applications such as LiDAR-based object detection and 3D digital pathology, there is an increasing need to support spatial join over 3D…

Databases · Computer Science 2026-04-23 Lyuheng Yuan , Da Yan , Akhlaque Ahmad , Fusheng Wang

GraphiQ is a versatile open-source framework for designing photonic graph state generation schemes, with a particular emphasis on photon-emitter hybrid circuits. Built in Python, GraphiQ consists of a suite of design tools, including…

This work deals with the optimization of computer programs targeting Graphics Processing Units (GPUs). The goal is to lift, from programmers to optimizing compilers, the heavy burden of determining program details that are dependent on the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-01-16 Xiaohui Chen , Marc Moreno-Maza , Jeeva Paudel , Ning Xie

Sampling-based motion planners (SBMPs) are effective for planning with complex kinodynamic constraints in high-dimensional spaces, but they still struggle to achieve real-time performance, which is mainly due to their serial computation…

Robotics · Computer Science 2025-02-06 Nicolas Perrault , Qi Heng Ho , Morteza Lahijanian

Recent advancements in neural rendering technologies and their supporting devices have paved the way for immersive 3D experiences, significantly transforming human interaction with intelligent devices across diverse applications. However,…

Graphics · Computer Science 2025-04-01 Chaojian Li , Sixu Li , Linrui Jiang , Jingqun Zhang , Yingyan Celine Lin

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

Graphics processing units (GPU) had evolved from a specialized hardware capable to render high quality graphics in games to a commodity hardware for effective processing blocks of data in a parallel schema. This evolution is particularly…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-03-26 Luis Cabellos

We present a parallel visualization algorithm for the illustrative rendering of depth-dependent stylized dense tube data at interactive frame rates. While this computation could be efficiently performed on a GPU device, we target a parallel…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-02 Haipeng Cai , Jian Chen , Alexander P. Auchus

With the increasing scale of models, the need for efficient distributed training has become increasingly urgent. Recently, many synchronous pipeline parallelism approaches have been proposed to improve training throughput. However, these…

Machine Learning · Computer Science 2024-10-28 Houming Wu , Ling Chen , Wenjie Yu