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Grid layouts are used by designers to spatially organise user interfaces when sketching and wireframing. However, their design is largely time consuming manual work. This is challenging due to combinatorial explosion and complex objectives,…

Human-Computer Interaction · Computer Science 2020-01-10 Niraj Dayama , Kashyap Todi , Taru Saarelainen , Antti Oulasvirta

Pipeline parallelism is a crucial paradigm for large-scale model training. However, imbalances in memory footprint across stages can lead to significant GPU memory wastage, limiting the model sizes that pipeline parallelism can effectively…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-12 Xuan Peng , Xuanhua Shi , Haolin Zhang , Yunfei Zhao , Xuehai Qian

Bayesian optimization is efficient even with a small amount of data and is used in engineering and in science, including biology and chemistry. In Bayesian optimization, a parameterized model with an uncertainty is fitted to explain the…

Machine Learning · Computer Science 2024-12-06 Yujin Taguchi , Yusuke Shibuya , Yusuke Hiki , Takashi Morikura , Takahiro G. Yamada , Akira Funahashi

Future computing systems, from handhelds to supercomputers, will undoubtedly be more parallel and heterogeneous than todays systems to provide more performance and energy efficiency. Thus, GPUs are increasingly being used to accelerate…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-10-18 Saeed Taheri , Apan Qasem , Martin Burtscher

Parallel architectures are essential in order to take advantage of the parallelism inherent in streaming applications. One particular branch of these employ hardware SIMD pipelines. In this paper, we analyse several scheduling techniques,…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-27 Mehmet Ali Arslan , Flavius Gruian , Krzysztof Kuchcinski

It is a challenging task to train large DNN models on sophisticated GPU platforms with diversified interconnect capabilities. Recently, pipelined training has been proposed as an effective approach for improving device utilization. However,…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-07-03 Shiqing Fan , Yi Rong , Chen Meng , Zongyan Cao , Siyu Wang , Zhen Zheng , Chuan Wu , Guoping Long , Jun Yang , Lixue Xia , Lansong Diao , Xiaoyong Liu , Wei Lin

Frontier models increasingly adopt Mixture-of-Experts (MoE) architectures to achieve large-model performance at reduced cost. However, training MoE models on HPC platforms is hindered by large memory footprints, frequent large-scale…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-07 Sajal Dash , Feiyi Wang

Graphics Processing Unit, or GPUs, have been successfully adopted both for graphic computation in 3D applications, and for general purpose application (GP-GPUs), thank to their tremendous performance-per-watt. Recently, there is a big…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-10-03 Paolo Burgio

In order to improve system performance efficiently, a number of systems choose to equip multi-core and many-core processors (such as GPUs). Due to their discrete memory these heterogeneous architectures comprise a distributed system within…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-02-27 Hao Wu , Daniel Lohmann , Wolfgang Schröder-Preikschat

We investigate the concept of rendering production-style content with full path tracing in a data-distributed fashion -- that is, with multiple collaborating nodes and/or GPUs that each store only part of the model. In particular, we…

Graphics · Computer Science 2022-04-22 Ingo Wald , Steven G Parker

Programmable packet scheduling allows the deployment of scheduling algorithms into existing switches without need for hardware redesign. Scheduling algorithms are programmed by tagging packets with ranks, indicating their desired priority.…

Networking and Internet Architecture · Computer Science 2023-08-03 Albert Gran Alcoz , Balázs Vass , Gábor Rétvári , Laurent Vanbever

Mapping workflow applications onto parallel platforms is a challenging problem, even for simple application patterns such as pipeline graphs. Several antagonistic criteria should be optimized, such as throughput and latency (or a…

Distributed, Parallel, and Cluster Computing · Computer Science 2008-01-14 Anne Benoit , Harald Kosch , Veronika Rehn-Sonigo , Yves Robert

Interaction is critical for data analysis and sensemaking. However, designing interactive physicalizations is challenging as it requires cross-disciplinary knowledge in visualization, fabrication, and electronics. Interactive…

Human-Computer Interaction · Computer Science 2023-08-15 S. Sandra Bae , Takanori Fujiwara , Anders Ynnerman , Ellen Yi-Luen Do , Michael L. Rivera , Danielle Albers Szafir

Architected materials of significant geometric complexity offer exceptional mechanical properties that often surpass those of their constituent materials. However, their fabrication through extrusion-based 3D printing remains hindered by…

Computational Engineering, Finance, and Science · Computer Science 2025-09-01 Pierpaolo Fucile , Maria Kalogeropoulou , Vivek Cherian David , Lorenzo Moroni

Processing-in-memory (PIM) is a promising computing paradigm to tackle the "memory wall" challenge. However, PIM system-level benefits over traditional von Neumann architecture can be reduced when the memory array cannot fully store all the…

Hardware Architecture · Computer Science 2025-03-03 Peilin Chen , Xiaoxuan Yang

Modeling data sharing in GPU programs is a challenging task because of the massive parallelism and complex data sharing patterns provided by GPU architectures. Better GPU caching efficiency can be achieved through careful task scheduling…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-04 Lingda Li , Ari B. Hayes , Stephen A. Hackler , Eddy Z. Zhang , Mario Szegedy , Shuaiwen Leon Song

We introduce differentiable indirection -- a novel learned primitive that employs differentiable multi-scale lookup tables as an effective substitute for traditional compute and data operations across the graphics pipeline. We demonstrate…

Graphics · Computer Science 2023-11-21 Sayantan Datta , Carl Marshall , Derek Nowrouzezahrai , Zhao Dong , Zhengqin Li

In this paper, we show the effectiveness of a pipeline implementation of Dynamic Programming (DP) on GPU. As an example, we explain how to solve a matrix-chain multiplication (MCM) problem by DP on GPU. This problem can be sequentially…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-06 Susumu Matsumae , Makoto Miyazaki

This paper presents an FPGA runtime framework that demonstrates the feasibility of using dynamic partial reconfiguration (DPR) for time-sharing an FPGA by multiple realtime computer vision pipelines. The presented time-sharing runtime…

Hardware Architecture · Computer Science 2018-06-22 Marie Nguyen , James C. Hoe

Hardware accelerators, such as those based on GPUs and FPGAs, offer an excellent opportunity to efficiently parallelize functionalities. Recently, modern embedded platforms started being equipped with such accelerators, resulting in a…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-05-16 Daniel Casini , Paolo Pazzaglia , Alessandro Biondi , Marco Di Natale