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We propose an application-layer forward error correction (AL-FEC) code rate allocation scheme to maximize the quality of experience (QoE) of a video multicast. The allocation dynamically assigns multicast clients to the quality layers of a…

Information Theory · Computer Science 2016-09-27 Ali Bakhshali , Wai-Yip Chan , Steven D. Blosten , Yu Cao

Over the last decade, the bandwidth expansion and MU-MIMO spectral efficiency have promised to increase data throughput by allowing concurrent communication between one Access Point and multiple users. However, we are still a long way from…

Networking and Internet Architecture · Computer Science 2021-07-28 Hannaneh Barahouei Pasandi , Tamer Nadeem , Hadi Amirpour

The Quality of Experience (QoE) based service management remains key for successful provisioning of multimedia services in next-generation networks such as 5G/6G, which requires proper tools for quality monitoring, prediction and resource…

Networking and Internet Architecture · Computer Science 2022-02-08 Arslan Ahmad , Atif Bin Mansoor , Alcardo Alex Barakabitze , Andrew Hines , Luigi Atzori , Ray Walshe

Multi-connectivity has emerged as a key enabler for providing seamless connectivity in cellular mobile networks. However, its potential for improving the quality of multicast transmissions has remained unexplored. In this paper, we…

Networking and Internet Architecture · Computer Science 2022-02-11 Sadaf ul Zuhra , Prasanna Chaporkar , Abhay Karandikar , Pranav Jha

4K videos are becoming increasingly popular. However, despite advances in wireless technology, streaming 4K videos over mmWave to multiple users is facing significant challenges arising from directional communication, unpredictable channel…

Networking and Internet Architecture · Computer Science 2024-01-03 Zhaoyuan He , Changhan Ge , Wangyang Li , Lili Qiu , Peijie Li , Ghufran Baig

Augmented Reality (AR) devices are commonly head-worn to overlay context-dependent information into the field of view of the device operators. One particular scenario is the overlay of still images, either in a traditional fashion, or as…

Multimedia · Computer Science 2017-05-04 Brian Bauman , Patrick Seeling

The quality of experience (QoE) is known to be subjective and context-dependent. Identifying and calculating the factors that affect QoE is indeed a difficult task. Recently, a lot of effort has been devoted to estimate the users QoE in…

Multimedia · Computer Science 2017-08-22 Imen Triki , Quanyan Zhu , Rachid Elazouzi , Majed Haddad , Zhiheng Xu

Vehicle-to-everything (V2X) communication is a key enabler that connects vehicles to neighboring vehicles, infrastructure and pedestrians. In the past few years, multimedia services have seen an enormous growth and it is expected to…

Networking and Internet Architecture · Computer Science 2020-02-18 Hamza Khan , Sumudu Samarakoon , Mehdi Bennis

Adaptive bitrate (ABR) streaming enables video users to adapt the playing bitrate to the real-time network conditions to achieve the desirable quality of experience (QoE). In this work, we propose a novel crowdsourced streaming framework…

Multimedia · Computer Science 2018-05-22 Lin Gao , Ming Tang , Haitian Pang , Jianwei Huang , Lifeng Sun

In this paper, we study the problem of Quality of Experience (QoE) aware resource allocation in wireless systems. In particular, we consider application-aware joint Bandwidth-Power allocation for a small cell. We optimize a QoE metric for…

Information Theory · Computer Science 2018-08-20 Anis Elgabli , Ali Elghariani , Vaneet Aggarwal , Mark Bell

A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…

Information Theory · Computer Science 2019-01-09 Kaixuan Long , Chencheng Ye , Ying Cui , Zhi Liu

MPEG has recently proposed Server and Network Assisted Dynamic Adaptive Streaming over HTTP (SAND-DASH) for video streaming over the Internet. In contrast to the purely client-based video streaming in which each client makes its own…

Multimedia · Computer Science 2017-08-10 Abbas Mehrabi , Matti Siekkinen , Antti Ylä-Jääski

Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…

Multimedia · Computer Science 2018-04-27 Jounsup Park , Philip A. Chou , Jenq-Neng Hwang

Metaverse virtual reality (VR) applications enable users to socialise, work, entertain, and study online with immersive experiences beyond the classic PC-based interactions. While the 360-degree immersion enables users to be fully engaged…

Performance · Computer Science 2024-07-16 Rahul Dev Tripathi , Minzhao Lyu , Vijay Sivaraman

WiMAX (Worldwide Interoperability for Microwave Access) technology has emerged in response to the increasing demand for multimedia services in the internet broadband networks. WiMAX standard has defined five different scheduling services to…

Networking and Internet Architecture · Computer Science 2014-10-23 Tarik Anouari , Abdelkrim Haqiq

Nowadays video streaming is growing over the social clouds, where end-users always want to share High Definition (HD) videos among friends. Mostly videos were recorded via smartphones and other HD devices and short time videos have a big…

Multimedia · Computer Science 2020-08-28 Sajida Karim , Hui He , Asif Ali Laghari , Hina Madiha

The concept of spectrum or bandwidth sharing has gained significant global attention as a means to enhance the efficiency of real-time traffic management in wireless networks. Effective bandwidth sharing enables optimal utilization of…

Networking and Internet Architecture · Computer Science 2025-06-12 Sushi Anna George , Vinay Joseph

We propose a digital twin-assisted adaptive preloading scheme to enhance bandwidth efficiency and user quality of experience (QoE) in short video streaming. We first analyze the relationship between the achievable throughput and video…

Networking and Internet Architecture · Computer Science 2023-07-18 Shengbo Liu , Wen Wu , Shaofeng Li , Tom H. Luany , Xuemin , Shen

Virtual Reality (VR) streaming enables end-users to seamlessly immerse themselves in interactive virtual environments using even low-end devices. However, the quality of the VR experience heavily relies on Wireless Fidelity (Wi-Fi)…

Networking and Internet Architecture · Computer Science 2024-08-07 Miguel Casasnovas , Costas Michaelides , Marc Carrascosa-Zamacois , Boris Bellalta

We study the problem of allocating multiple users to a set of wireless channels in a decentralized manner when the channel quali- ties are time-varying and unknown to the users, and accessing the same channel by multiple users leads to…

Multiagent Systems · Computer Science 2016-11-25 Cem Tekin , Mingyan Liu
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