Related papers: Enhancing User Experience for Multi-Screen Social …
In the upcoming B5G/6G era, virtual reality (VR) over wireless has become a typical application, which is an inevitable trend in the development of video. However, in immersive and interactive VR experiences, VR services typically exhibit…
Inferring the quality of streaming video applications is important for Internet service providers, but the fact that most video streams are encrypted makes it difficult to do so. We develop models that infer quality metrics (\ie, startup…
The fundamental conflict between the enormous space of adaptive streaming videos and the limited capacity for subjective experiment casts significant challenges to objective Quality-of-Experience (QoE) prediction. Existing objective QoE…
With the inevitable dominance of video traffic on the Internet, providing perceptually good video quality is becoming a challenging task. This is partly due to the bursty nature of video traffic, changing network conditions and limitations…
Optimal resource allocation elegantly kaizens bandwidth utilization in present-day communications systems carrying distinctive traffic types with specific quality of service (QoS) requirements, whose fulfillment may elevate users' quality…
We consider a communication system with multi-access fading channel. Each user in the system requires certain rate guarantee. Our main contribution is to devise a scheduling scheme called "Opportunistic Super-position Coding" that satisfies…
Multiple-Tree Overlay Streaming has attracted a great amount of attention from researchers in the past years. Multiple-tree streaming is a promising alternative to single-tree streaming in terms of node dynamics and load balancing, among…
Newly developed HTTP-based video streaming technologies enable flexible rate-adaptation under varying channel conditions. Accurately predicting the users' Quality of Experience (QoE) for rate-adaptive HTTP video streams is thus critical to…
We present and evaluate a procedure that utilizes mobility and throughput prediction to prefetch video streaming data in integrated cellular and WiFi networks. The effective integration of such heterogeneous wireless technologies will be…
Demand for streaming services, including satellite, continues to exhibit unprecedented growth. Internet Service Providers find themselves at the crossroads of technological advancements and rising customer expectations. To stay relevant and…
In this paper, we propose a preference-aware cooperative video streaming system for videos encoded using Scalable Video Coding (SVC) where all the collaborating users are interested in watching a video together on a shared screen. However,…
Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
A challenge for rescue teams when fighting against wildfire in remote areas is the lack of information, such as the size and images of fire areas. As such, live streaming from Unmanned Aerial Vehicles (UAVs), capturing videos of dynamic…
This paper studies the problem of utility maximization for clients with delay based QoS requirements in wireless networks. We adopt a model used in a previous work that characterizes the QoS requirements of clients by their delay…
Augmented reality (AR) technology is developing fast and provides users with new ways to interact with the real-world surrounding environment. Although the performance of holographic AR multimedia devices can be measured with traditional…
Holographic communications are gaining ground among emerging eXtended-Reality (XR) applications due to their potential to revolutionize human communication. However, these technologies are characterized by higher requirements in terms of…
Unlike traditional file transfer where only total delay matters, streaming applications impose delay constraints on each packet and require them to be in order. To achieve fast in-order packet decoding, we have to compromise on the…
Three-node full-duplex is a promising new transmission mode between a full-duplex capable wireless node and two other wireless nodes that use half-duplex transmission and reception respectively. Although three-node full-duplex transmissions…
Being an integral part of the network traffic, nowadays it's vital to design robust mechanisms to provide QoS for multimedia applications. The main goal of this paper is to provide an efficient solution to support content-aware video…