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Streaming platforms, like Netflix and YouTube, strive to offer high streaming quality (SQ), in terms of bitrate, delays, etc., to their users. Meanwhile, a significant share of content consumption of these platforms is heavily influenced by…

Networking and Internet Architecture · Computer Science 2022-04-12 Dimitra Tsigkari , Thrasyvoulos Spyropoulos

This work focuses on quality adaptation as a means to counter the effects of channel degradation in wireless, cache-aided channels. We design a delivery scheme which combines coded caching, superposition coding, and scalable source coding,…

Information Theory · Computer Science 2024-03-05 Eleftherios Lampiris , Giuseppe Caire

Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…

Information Theory · Computer Science 2021-10-13 Gustavo Kasper Facenda , Elad Domanovitz , Ashish Khisti , Wai-Tian Tan , John Apostolopoulos

In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…

Networking and Internet Architecture · Computer Science 2022-07-04 Babak Badnava , Sravan Reddy Chintareddy , Morteza Hashemi

We report results from a measurement study of three video streaming services, YouTube, Dailymotion and Vimeo on six different smartphones. We measure and analyze the traffic and energy consumption when streaming different quality videos…

Multimedia · Computer Science 2012-09-14 Mohammad Ashraful Hoque , Matti Siekkinen , Jukka K. Nurminen , Mika Aalto

In video streaming applications especially during live streaming events (such as the Super Bowl), video traffic can account for a significant portion of network traffic and can lead to severe network congestion. During such events,…

Networking and Internet Architecture · Computer Science 2023-05-25 Sadaf Ul Zuhra , Prasanna Chaporkar , Abhay Karandikar , H. Vincent Poor

User equipment is one of the main bottlenecks facing the gaming industry nowadays. The extremely realistic games which are currently available trigger high computational requirements of the user devices to run games. As a consequence, the…

Machine Learning · Computer Science 2023-05-11 Carlos Baena , O. S. Peñaherrera-Pulla , Raquel Barco , Sergio Fortes

Multi-access edge computing (MEC) enables placing video content at the edge of the network aiming to improve the quality of experience (QoE) of the mobile clients. Video content caching at edge servers also reduces traffic in the backhaul…

Networking and Internet Architecture · Computer Science 2018-05-24 Abbas Mehrabi , Matti Siekkinen , Antti Ylä-Jääski

We propose a novel Quality of Experience (QoE)-aware framework to crowdsource IoT energy services efficiently. The proposed framework leverages the provisioning of energy services as an auxiliary to increase consumers' satisfaction. A novel…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-09 Amani Abusafia , Athman Bouguettaya , Abdallah Lakhdari

This paper introduces a novel dynamic optimization framework for video streaming that leverages Network Digital Twin (NDT) technology to address the challenges posed by fluctuating wireless network conditions. Traditional adaptive streaming…

Networking and Internet Architecture · Computer Science 2025-08-05 Zurh Farus , Betty Searcy , Tina Nassisid , Kevin Muhammad

Broadcasting systems such as P2P streaming systems represent important network applications that support up to millions of online users. An efficient broadcasting mechanism is at the core of the system design. Despite substantial efforts on…

Networking and Internet Architecture · Computer Science 2013-12-13 Shaoquan Zhang

The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…

Networking and Internet Architecture · Computer Science 2015-01-20 Francesco Bronzino , Dragoslav Stojadinovic , Cedric Westphal , Dipankar Raychaudhuri

The emerging video applications greatly increase the demand in network bandwidth that is not easy to scale. To provide higher quality of experience (QoE) under limited bandwidth, a recent trend is to leverage the heterogeneity of quality…

Networking and Internet Architecture · Computer Science 2022-11-30 Xu Zhang , Paul Schmitt , Marshini Chetty , Nick Feamster , Junchen Jiang

With the prevalence of big-data-driven applications, such as face recognition on smartphones and tailored recommendations from Google Ads, we are on the road to a lifestyle with significantly more intelligence than ever before. Various…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-26 Ying Mao , Weifeng Yan , Yun Song , Yue Zeng , Ming Chen , Long Cheng , Qingzhi Liu

Millimeter-wave(mmWave) technology has emerged as a promising enabler for unleashing the full potential of 360-degree virtual reality (VR). However, the explosive growth of VR services, coupled with the reliability issues of mmWave…

Information Theory · Computer Science 2023-05-16 Yuang Chen , Hancheng Lu , Langtian Qin , Chang Wu , Chang Wen Chen

In this paper, we investigate the recent studies on multimedia edge computing, from sensing not only traditional visual/audio data but also individuals' geographical preference and mobility behaviors, to performing distributed machine…

Multimedia · Computer Science 2021-05-07 Zhi Wang , Wenwu Zhu , Lifeng Sun , Han Hu , Ge Ma , Ming Ma , Haitian Pang , Jiahui Ye , Hongshan Li

The demand for global video has been burgeoning across industries. With the expansion and improvement of video-streaming services, cloud-based video is evolving into a necessary feature of any successful business for reaching internal and…

Networking and Internet Architecture · Computer Science 2018-06-27 Abubakr O. Al-Abbasi , Vaneet Aggarwal

Broadcasts and timelines are the primary mechanism of information exchange in online social platforms today. Services like Facebook, Twitter and Instagram have enabled ordinary people to reach large audiences spanning cultures and…

Social and Information Networks · Computer Science 2016-10-20 Emaad Manzoor , Haewoon Kwak , Panos Kalnis

Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…

Multimedia · Computer Science 2026-01-22 Andrew Freeman , Michael Rudolph , Amr Rizk

We consider the problem of simultaneous on-demand streaming of stored video to multiple users in a multi-cell wireless network where multiple unicast streaming sessions are run in parallel and share the same frequency band. Each streaming…

Networking and Internet Architecture · Computer Science 2015-05-27 Dilip Bethanabhotla , Giuseppe Caire , Michael J. Neely