Related papers: Enhancing User Experience for Multi-Screen Social …
Streaming platforms, like Netflix and YouTube, strive to offer high streaming quality (SQ), in terms of bitrate, delays, etc., to their users. Meanwhile, a significant share of content consumption of these platforms is heavily influenced by…
This work focuses on quality adaptation as a means to counter the effects of channel degradation in wireless, cache-aided channels. We design a delivery scheme which combines coded caching, superposition coding, and scalable source coding,…
Many emerging multimedia streaming applications involve multiple users communicating under strict latency constraints. In this paper we study streaming codes for a network involving two source nodes, one relay node and a destination node.…
In this paper, we consider the multi-user scheduling problem in millimeter wave (mmWave) video streaming networks, which comprise a streaming server and several users, each requesting a video stream with a different resolution. The main…
We report results from a measurement study of three video streaming services, YouTube, Dailymotion and Vimeo on six different smartphones. We measure and analyze the traffic and energy consumption when streaming different quality videos…
In video streaming applications especially during live streaming events (such as the Super Bowl), video traffic can account for a significant portion of network traffic and can lead to severe network congestion. During such events,…
User equipment is one of the main bottlenecks facing the gaming industry nowadays. The extremely realistic games which are currently available trigger high computational requirements of the user devices to run games. As a consequence, the…
Multi-access edge computing (MEC) enables placing video content at the edge of the network aiming to improve the quality of experience (QoE) of the mobile clients. Video content caching at edge servers also reduces traffic in the backhaul…
We propose a novel Quality of Experience (QoE)-aware framework to crowdsource IoT energy services efficiently. The proposed framework leverages the provisioning of energy services as an auxiliary to increase consumers' satisfaction. A novel…
This paper introduces a novel dynamic optimization framework for video streaming that leverages Network Digital Twin (NDT) technology to address the challenges posed by fluctuating wireless network conditions. Traditional adaptive streaming…
Broadcasting systems such as P2P streaming systems represent important network applications that support up to millions of online users. An efficient broadcasting mechanism is at the core of the system design. Despite substantial efforts on…
The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…
The emerging video applications greatly increase the demand in network bandwidth that is not easy to scale. To provide higher quality of experience (QoE) under limited bandwidth, a recent trend is to leverage the heterogeneity of quality…
With the prevalence of big-data-driven applications, such as face recognition on smartphones and tailored recommendations from Google Ads, we are on the road to a lifestyle with significantly more intelligence than ever before. Various…
Millimeter-wave(mmWave) technology has emerged as a promising enabler for unleashing the full potential of 360-degree virtual reality (VR). However, the explosive growth of VR services, coupled with the reliability issues of mmWave…
In this paper, we investigate the recent studies on multimedia edge computing, from sensing not only traditional visual/audio data but also individuals' geographical preference and mobility behaviors, to performing distributed machine…
The demand for global video has been burgeoning across industries. With the expansion and improvement of video-streaming services, cloud-based video is evolving into a necessary feature of any successful business for reaching internal and…
Broadcasts and timelines are the primary mechanism of information exchange in online social platforms today. Services like Facebook, Twitter and Instagram have enabled ordinary people to reach large audiences spanning cultures and…
Point clouds are a promising video representation for virtual and augmented reality. Their high-bitrate, however, has so far limited the practicality of live streaming systems. In this work, we leverage the delivery timeout feature within…
We consider the problem of simultaneous on-demand streaming of stored video to multiple users in a multi-cell wireless network where multiple unicast streaming sessions are run in parallel and share the same frequency band. Each streaming…