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Tensor Processing Units (TPUs) are specialized hardware accelerators for deep learning developed by Google. This paper aims to explore TPUs in cloud and edge computing focusing on its applications in AI. We provide an overview of TPUs,…

Hardware Architecture · Computer Science 2023-11-15 Diego Sanmartín Carrión , Vera Prohaska

Graphics Processing Units (GPUs) are high performance co-processors originally intended to improve the use and quality of computer graphics applications. Once, researchers and practitioners noticed the potential of using GPU for general…

Numerical Analysis · Computer Science 2016-07-12 K. Parand , Saeed Zafarvahedian , Sayyed A. Hossayni

As the need for computational power and efficiency rises, parallel systems become increasingly popular among various scientific fields. While multiple core-based architectures have been the center of attention for many years, the rapid…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-06-11 E. I. Ioannidis , N. Cheimarios , A. N. Spyropoulos , A. G. Boudouvis

Most relatively modern desktop or even laptop computers contain a graphics card useful for more than showing colors on a screen. In this paper, we make a case for why you should learn enough about GPU (graphics processing unit) computing to…

Computational Physics · Physics 2013-05-17 Knut Skogstrand Gjerden

Due to their "inherent parallelism", interaction nets have since their introduction been considered as an attractive implementation mechanism for functional programming. We show that a simple highly-concurrent implementation in Haskell can…

Programming Languages · Computer Science 2015-04-13 Wolfram Kahl

Usage of GPUs as co-processors is a well-established approach to accelerate costly algorithms operating on matrices and vectors. We aim to further improve the performance of the Global Neutrino Analysis framework (GNA) by adding GPU support…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-04-23 Anna Fatkina , Maxim Gonchar , Liudmila Kolupaeva , Dmitry Naumov , Konstantin Treskov

Over the last couple of years it has been realized that the vast computational power of graphics processing units (GPUs) could be harvested for purposes other than the video game industry. This power, which at least nominally exceeds that…

Statistical Mechanics · Physics 2011-07-26 Martin Weigel

Over the past decade, the landscape of data analytics has seen a notable shift towards heterogeneous architectures, particularly the integration of GPUs to enhance overall performance. In the realm of in-memory analytics, which often…

Databases · Computer Science 2024-06-21 Harshit Sharma , Anmol Sharma

Heterogeneous graph neural networks (HGNNs) deliver powerful capacity in heterogeneous graph representation learning. The execution of HGNNs is usually accelerated by GPUs. Therefore, characterizing and understanding the execution pattern…

Hardware Architecture · Computer Science 2022-08-10 Mingyu Yan , Mo Zou , Xiaocheng Yang , Wenming Li , Xiaochun Ye , Dongrui Fan , Yuan Xie

As high energy physics experiments reach higher luminosities and intensities, the computing burden for real time data processing and reduction grows. Following the developments in the computing landscape, multi-core processors such as…

Instrumentation and Detectors · Physics 2020-08-26 Dorothea vom Bruch

The continued growth of the computational capability of throughput processors has made throughput processors the platform of choice for a wide variety of high performance computing applications. Graphics Processing Units (GPUs) are a prime…

Hardware Architecture · Computer Science 2018-05-01 Rachata Ausavarungnirun

We present a texture-based technique for evaluating B\'ezier curves on the GPU that leverages fixed-function linear texture interpolation hardware. By offloading curve evaluation to the texture interpolator, this approach can improve…

Graphics · Computer Science 2026-03-17 Muhammad Anas , Alan Wolfe

Vertex models represent confluent tissue by polygonal or polyhedral tilings of space, with the individual cell interacting via force laws that depend on both the geometry of the cells and the topology of the tessellation. This dependence on…

Biological Physics · Physics 2017-09-13 Daniel M. Sussman

Advantages of hypercube network and torus topology are used to derive an embedded architecture for product network known as torus embedded hypercube scalable interconnection network. This paper analyzes torus embedded hypercube network…

Networking and Internet Architecture · Computer Science 2009-12-14 N. Gopalakrishna Kini , M. Sathish Kumar , H. S. Mruthyunjaya

The use of GPUs has proliferated for machine learning workflows and is now considered mainstream for many deep learning models. Meanwhile, when training state-of-the-art personal recommendation models, which consume the highest number of…

Hardware Architecture · Computer Science 2020-11-12 Bilge Acun , Matthew Murphy , Xiaodong Wang , Jade Nie , Carole-Jean Wu , Kim Hazelwood

Connected components and spanning forest are fundamental graph algorithms due to their use in many important applications, such as graph clustering and image segmentation. GPUs are an ideal platform for graph algorithms due to their high…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-28 Changwan Hong , Laxman Dhulipala , Julian Shun

For the problem whether Graphic Processing Unit(GPU),the stream processor with high performance of floating-point computing is applicable to neural networks, this paper proposes the parallel recognition algorithm of Convolutional Neural…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-28 Yi-bin Huang , Kang Li , Ge Wang , Min Cao , Pin Li , Yu-jia Zhang

Real time processing for teamwork action recognition is a challenge, due to complex computational models to achieve high system performance. Hence, this paper proposes a framework based on Graphical Processing Units (GPUs) to achieve a…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-10-15 Mohamed Elhoseiny , Hossam Faheem , Taymour Nazmy , Eman Shaaban

The problem of counting collisions or interactions is common in areas as computer graphics and scientific simulations. Since it is a major bottleneck in applications of these areas, a lot of research has been carried out on such subject,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-04 Matheus Henrique Junqueira Saldanha , Paulo Sérgio Lopes de Souza

With the rapid advances in mobile technology many mobile devices are capable of capturing high quality images and video with their embedded camera. This paper investigates techniques for real-time processing of the resulting images,…

Graphics · Computer Science 2011-12-15 Andrew Ensor , Seth Hall