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On-device inference of machine learning models for mobile phones is desirable due to its lower latency and increased privacy. Running such a compute-intensive task solely on the mobile CPU, however, can be difficult due to limited computing…

Implicit Neural Point Cloud (INPC) is a recent hybrid representation that combines the expressiveness of neural fields with the efficiency of point-based rendering, achieving state-of-the-art image quality in novel view synthesis. However,…

We present a single-node, multi-GPU programmable graph processing library that allows programmers to easily extend single-GPU graph algorithms to achieve scalable performance on large graphs with billions of edges. Directly using the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-03-02 Yuechao Pan , Yangzihao Wang , Yuduo Wu , Carl Yang , John D. Owens

General-purpose computing on graphics processing units (GPGPU) has recently gained considerable attention in various domains such as bioinformatics, databases and distributed computing. GPGPU is based on using the GPU as a co-processor…

Other Computer Science · Computer Science 2010-05-12 Abdullah Gharaibeh , Samer Al-Kiswany , Matei Ripeanu

Parallel computing can offer an enormous advantage regarding the performance for very large applications in almost any field: scientific computing, computer vision, databases, data mining, and economics. GPUs are high performance many-core…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-11-24 Bogdan Oancea , Tudorel Andrei , Raluca Mariana Dragoescu

Deep learning training at scale is resource-intensive and time-consuming, often running across hundreds or thousands of GPUs for weeks or months. Efficient checkpointing is crucial for running these workloads, especially in multi-tenant…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-02-25 Radostin Stoyanov , Viktória Spišaková , Jesus Ramos , Steven Gurfinkel , Andrei Vagin , Adrian Reber , Wesley Armour , Rodrigo Bruno

A micromagnetic simulator running on graphics processing unit (GPU) is presented. It achieves significant performance boost as compared to previous central processing unit (CPU) simulators, up to two orders of magnitude for large input…

Computational Engineering, Finance, and Science · Computer Science 2014-11-11 Ru Zhu

Temporal Graph Neural Networks (TGNNs) have emerged as powerful tools for modeling dynamic interactions across various domains. The design space of TGNNs is notably complex, given the unique challenges in runtime efficiency and scalability…

Machine Learning · Computer Science 2024-12-31 Yuxin Yang , Hongkuan Zhou , Rajgopal Kannan , Viktor Prasanna

Graph embedding techniques have attracted growing interest since they convert the graph data into continuous and low-dimensional space. Effective graph analytic provides users a deeper understanding of what is behind the data and thus can…

Machine Learning · Computer Science 2022-01-21 Azita Nouri , Philip E. Davis , Pradeep Subedi , Manish Parashar

The strategy of using CUDA-compatible GPUs as a parallel computation solution to improve the performance of programs has been more and more widely approved during the last two years since the CUDA platform was released. Its benefit extends…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-01-12 Chang Xu , Steven R. Kirk , Samantha Jenkins

Developing efficient GPU kernels can be difficult because of the complexity of GPU architectures and programming models. Existing performance tools only provide coarse-grained suggestions at the kernel level, if any. In this paper, we…

Performance · Computer Science 2020-11-25 Keren Zhou , Xiaozhu Meng , Ryuichi Sai , John Mellor-Crummey

We propose a method for encoding iterators (and recursion operators in general) using interaction nets (INs). There are two main applications for this: the method can be used to obtain a visual nota- tion for functional programs; and it can…

Programming Languages · Computer Science 2009-10-20 Ian Mackie , Jorge Sousa Pinto , Miguel Vilaca

We propose a server-based approach to manage a general-purpose graphics processing unit (GPU) in a predictable and efficient manner. Our proposed approach introduces a GPU server that is a dedicated task to handle GPU requests from other…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-05-14 Hyoseung Kim , Pratyush Patel , Shige Wang , Ragunathan , Rajkumar

We present MGPU, a C++ programming library targeted at single-node multi-GPU systems. Such systems combine disproportionate floating point performance with high data locality and are thus well suited to implement real-time algorithms. We…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-03 Sebastian Schaetz , Martin Uecker

In this work, we have explored the advantages and drawbacks of using GPUs instead of CPUs in the calculation of a standard 2-point correlation function algorithm, which is useful for the analysis of Large Scale Structure of galaxies. Taking…

Instrumentation and Methods for Astrophysics · Physics 2012-05-01 Rafael Ponce , Miguel Cardenas-Montes , Juan Jose Rodriguez-Vazquez , Eusebio Sanchez , Ignacio Sevilla

The relentless advancement of artificial intelligence (AI) and machine learning (ML) applications necessitates the development of specialized hardware accelerators capable of handling the increasing complexity and computational demands.…

Hardware Architecture · Computer Science 2024-03-20 Hongwu Peng , Caiwen Ding , Tong Geng , Sutanay Choudhury , Kevin Barker , Ang Li

Many techniques in program synthesis, superoptimization, and array programming require parallel rollouts of general-purpose programs. GPUs, while capable targets for domain-specific parallelism, are traditionally underutilized by such…

Programming Languages · Computer Science 2026-04-15 Breandan Considine

One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…

Graphics · Computer Science 2024-04-17 Pedro Centeno , João Madeiras Pereira

The most popular heterogeneous many-core platform, the CPU+GPU combination, has received relatively little attention in operating systems research. This platform is already widely deployed: GPUs can be found, in some form, in most desktop…

Operating Systems · Computer Science 2013-05-21 Weibin Sun , Robert Ricci

GPUs and other accelerators are popular devices for accelerating compute-intensive, parallelizable applications. However, programming these devices is a difficult task. Writing efficient device code is challenging, and is typically done in…

Programming Languages · Computer Science 2018-10-23 Tim Besard , Christophe Foket , Bjorn De Sutter
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