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Validation of robotics theory on real-world hardware platforms is important to prove the practical feasibility of algorithms. This paper discusses some of the lessons learned while adapting the EvoBot, a low-cost robotics platform that we…

The study of the collaboration, coordination and negotiation among different agents in a multi-agent system (MAS) has always been the most challenging yet popular in the research of distributed artificial intelligence. In this paper, we…

Robotics · Computer Science 2007-05-23 Changda Wang , Xianyi Chen , Xibin Zhao , Shiguang Ju

The robotics community has seen an exponential growth in the level of complexity of the theoretical tools presented for the modeling of soft robotics devices. Different solutions have been presented to overcome the difficulties related to…

Robotics · Computer Science 2022-10-05 Costanza Armanini , Frédéric Boyer , Anup Teejo Mathew , Christian Duriez , Federico Renda

Our team, Hibikino-Musashi@Home (HMA), was founded in 2010. It is based in Japan in the Kitakyushu Science and Research Park. Since 2010, we have annually participated in the RoboCup@Home Japan Open competition in the open platform league…

RoboCup represents an International testbed for advancing research in AI and robotics, focusing on a definite goal: developing a robot team that can win against the human world soccer champion team by the year 2050. To achieve this goal,…

This article offers a literature review of goalkeeper robots in the context of the RoboCupSoccer competition. The latter is one of the various league categories hosted by the RoboCup Federation, which fosters AI and Robotics with their…

Robotics · Computer Science 2023-03-23 Antoine Dizet , Ubbo Visser , Cedric Buche

As a response to the trends of the increasing importance of computational approaches and the accelerating pace in science, I propose in this position paper to establish the concept of "science bots" that autonomously perform programmed…

Computers and Society · Computer Science 2015-03-17 Tobias Kuhn

We describe Gliders2d, a base code release for Gliders, a soccer simulation team which won the RoboCup Soccer 2D Simulation League in 2016. We trace six evolutionary steps, each of which is encapsulated in a sequential change of the…

Multiagent Systems · Computer Science 2018-12-27 Mikhail Prokopenko , Peter Wang

Launched by Elon Musk and its Optimus, we are witnessing a new race in which many companies have already engaged. The objective it to put at work a new generation of humanoid robots in demanding industrial environments within 2 or 3 years.…

Computers and Society · Computer Science 2024-04-08 Fabrice R. Noreils

The RoboCup competitions hold various leagues, and the Soccer Simulation 2D League is a major one among them. Soccer Simulation 2D (SS2D) match involves two teams, including 11 players and a coach, competing against each other. The players…

Artificial Intelligence · Computer Science 2023-06-01 Aref Sayareh , Nader Zare , Omid Amini , Arad Firouzkouhi , Mahtab Sarvmaili , Stan Matwin

This paper provides an overview of the techniques employed by Hibikino-Musashi@Home, which intends to participate in the domestic standard platform league. The team has developed a dataset generator for training a robot vision system and an…

Robotic systems have been evolving since decades and touching almost all aspects of life, either for leisure or critical applications. Most of traditional robotic systems operate in well-defined environments utilizing pre-configured…

Robotics · Computer Science 2019-01-11 Alaa F. Sheta , Nazeeh Ghatasheh , Hossam Faris , Ali Rodan

The recent surge of interest in agile humanoid robots achieving dynamic tasks like jumping and flipping necessitates the concurrent design of a robot platform that combines exceptional hardware performance with effective control algorithms.…

Robotics · Computer Science 2024-08-05 Yan Ning , Song Liu , Taiwen Yang , Liang Zheng , Ling Shi

The Duke Robotics Club is proud to present our robot for the 2023 RoboSub Competition: Oogway. Oogway marks one of the largest design overhauls in club history. Beyond a revamped formfactor, some of Oogway's notable features include all-new…

We introduce BenchBot, a novel software suite for benchmarking the performance of robotics research across both photorealistic 3D simulations and real robot platforms. BenchBot provides a simple interface to the sensorimotor capabilities of…

Robotics · Computer Science 2020-08-04 Ben Talbot , David Hall , Haoyang Zhang , Suman Raj Bista , Rohan Smith , Feras Dayoub , Niko Sünderhauf

Every year, the Robocup@Home competition challenges teams and robots' abilities. In 2020, the RoboCup@Home Education challenge was organized online, altering the usual competition rules. In this paper, we present the latest developments…

Robotics · Computer Science 2021-07-08 Antoine Dizet , Cédric Le Bono , Amélie Legeleux , Maëlic neau , Cédric Buche

Evaluating human-robot social interactions in a rigorous manner is notoriously difficult: studies are either conducted in labs with constrained protocols to allow for robust measurements and a degree of replicability, but at the cost of…

Robotics · Computer Science 2017-12-08 Séverin Lemaignan , Charlotte Edmunds , Emmanuel Senft , Tony Belpaeme

The mobile robotic testbed is an essential and critical support to verify the effectiveness of mobile robotics research. This paper introduces a novel multi-robot testbed, named Robopheus, which exploits the ideas of virtual-physical…

Robotics · Computer Science 2021-03-09 Xuda Ding , Han Wang , Hongbo Li , Hao Jiang , Jianping He

The selection of an appropriate competition format is critical for both the success and credibility of any competition, both real and simulated. In this paper, the automated parallelism offered by the RoboCupSoccer 2D simulation league is…

Multiagent Systems · Computer Science 2014-06-27 David Budden , Peter Wang , Oliver Obst , Mikhail Prokopenko

The availability of sensor-rich smart wearables and tiny, yet capable, unmanned vehicles such as nano quadcopters, opens up opportunities for a novel class of highly interactive, attention-shared human--machine teams. Reliable, lightweight,…

Human-Computer Interaction · Computer Science 2022-09-08 Kasthuri Jayarajah , Aryya Gangopadhyay , Nicholas Waytowich