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We consider an n-player symmetric stochastic game with weak interaction between the players. Time is continuous and the horizon and the number of states are finite. We show that the value function of each of the players can be approximated…

Analysis of PDEs · Mathematics 2018-07-13 Erhan Bayraktar , Asaf Cohen

We study an evolutionary game of chance in which the probabilities for different outcomes (e.g., heads or tails) depend on the amount wagered on those outcomes. The game is perhaps the simplest possible probabilistic game in which…

Physics and Society · Physics 2007-08-29 Dmitriy Cherkashin , J. Doyne Farmer , Seth Lloyd

We consider the problem of estimating `preference' or `strength' parameters in three-way comparison experiments, each composed of a series of paired comparisons, but where only the single `preferred' or `strongest' candidate is known in…

Statistics Theory · Mathematics 2025-07-08 Roderick Edwards

We study quantum protocols among two distrustful parties. Under the sole assumption of correctness - guaranteeing that honest players obtain their correct outcomes - we show that every protocol implementing a non-trivial primitive…

Quantum Physics · Physics 2010-03-31 Louis Salvail , Christian Schaffner , Miroslava Sotakova

We study the phase diagram of a minority game where three classes of agents are present. Two types of agents play a risk-loving game that we model by the standard Snowdrift Game. The behaviour of the third type of agents is coded by {\em…

Physics and Society · Physics 2018-04-18 Eleonora Alfinito , Adriano Barra , Matteo Beccaria , Alberto Fachechi , Guido Macorini

We study population dynamics under which each revising agent tests each strategy k times, with each trial being against a newly drawn opponent, and chooses the strategy whose mean payoff was highest. When k = 1, defection is globally stable…

Theoretical Economics · Economics 2021-01-05 Srinivas Arigapudi , Yuval Heller , Igal Milchtaich

This paper introduces two fundamentally new concepts to game theory: multilateral Nash equilibria and families of games. Starting with non-cooperative games, we show how these notions together seamlessly integrate into and naturally extend…

Algebraic Topology · Mathematics 2026-02-11 Matija Blagojevic , Christof Schütte

Studying continuous time counterpart of some discrete time dynamics is now a standard and fruitful technique, as some properties hold in both setups. In game theory, this is usually done by considering differential games on Euclidean…

Optimization and Control · Mathematics 2018-11-13 Vianney Perchet , Marc Quincampoix

We consider a two-person trading game in continuous time whereby each player chooses a constant rebalancing rule $b$ that he must adhere to over $[0,t]$. If $V_t(b)$ denotes the final wealth of the rebalancing rule $b$, then Player 1 (the…

Portfolio Management · Quantitative Finance 2022-10-24 Alex Garivaltis

We consider a dynamical approach to sequential games. By restricting the convertibility relation over strategy profiles, we obtain a semi-potential (in the sense of Kukushkin), and we show that in finite games the corresponding restriction…

Computer Science and Game Theory · Computer Science 2016-09-15 Stéphane Le Roux , Arno Pauly

We introduce three measures which quantify the degree to which quantum systems possess the robustness exhibited by classical systems when subjected to continuous observation. Using these we show that for a fixed environmental interaction…

Quantum Physics · Physics 2009-11-10 D. J. Atkins , Z. Brady , K. Jacobs , H. M. Wiseman

Ensuring robust decision-making in multi-agent systems is challenging when agents have distinct, possibly conflicting objectives and lack full knowledge of each other's strategies. This is apparent in safety-critical applications such as…

Systems and Control · Electrical Eng. & Systems 2025-10-20 Francesco Bianchin , Robert Lefringhausen , Elisa Gaetan , Samuel Tesfazgi , Sandra Hirche

A model of Boolean game with only one free parameter $p$ that denotes the strength of herd behavior is proposed where each agent acts according to the information obtained from his neighbors in network and those in the minority are…

Statistical Mechanics · Physics 2007-05-23 Tao Zhou , Bing-Hong Wang , Pei-Ling Zhou , Chun-Xia Yang , Jun Liu

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

Computer Science and Game Theory · Computer Science 2010-06-09 Julien Cristau , Claire David , Florian Horn

For cheap-talk games with a binary state space in which the sender has state-independent preferences, we characterize equilibria that are robust to introducing slight state-dependence on the side of the sender. Not all equilibria are…

Theoretical Economics · Economics 2024-03-18 Jan-Henrik Steg , Elshan Garashli , Michael Greinecker , Christoph Kuzmics

We consider agents in a social network competing to be selected as partners in collaborative, mutually beneficial activities. We study this through a model in which an agent i can initiate a limited number k_i>0 of games and selects the…

Computer Science and Game Theory · Computer Science 2024-01-23 Timothy Murray , Jugal Garg , Rakesh Nagi

I study a repeated game in which a patient player (e.g., a seller) wants to win the trust of some myopic opponents (e.g., buyers) but can strictly benefit from betraying them. Her benefit from betrayal is strictly positive and is her…

Theoretical Economics · Economics 2020-06-16 Harry Pei

This paper investigates a class of multi-player discrete games where each player aims to maximize its own utility function. Each player does not know the other players' action sets, their deployed actions or the structures of its own or the…

Optimization and Control · Mathematics 2017-12-05 Zhisheng Hu , Minghui Zhu , Ping Chen , Peng Liu

From the standpoint of game theory, dominoes is a game that has not received much attention (specially the variety known as draw). It is usually thought that this game is already solved, given general results in game theory. However, the…

Computer Science and Game Theory · Computer Science 2013-10-28 Eduardo Espinosa-Avila , Francisco Hernandez-Quiroz

In open-world environments, artificial agents must often contend with novel conditions that deviate from their training or design assumptions. This paper studies the robustness of fixed-strategy agents to such novelty within the setting of…

Computer Science and Game Theory · Computer Science 2026-02-17 Mayank Kejriwal , Shilpa Thomas , Hongyu Li
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