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We study the class of reach-avoid dynamic games in which multiple agents interact noncooperatively, and each wishes to satisfy a distinct target criterion while avoiding a failure criterion. Reach-avoid games are commonly used to express…

Systems and Control · Electrical Eng. & Systems 2022-03-03 Dennis R. Anthony , Duy P. Nguyen , David Fridovich-Keil , Jaime F. Fisac

We investigate the optimal control of large-scale autonomous systems under explicitly adversarial conditions, incorporating the probabilistic destruction of agents over time. In many such systems, adversarial interactions arise as different…

Optimization and Control · Mathematics 2026-02-27 Claire Walton , Isaac Kaminer , Qi Gong , Abram H. Clark , Theodoros Tsatsanifos

Several recent works have studied the societal effects of AI; these include issues such as fairness, robustness, and safety. In many of these objectives, a learner seeks to minimize its worst-case loss over a set of predefined distributions…

Artificial Intelligence · Computer Science 2023-10-31 Yash Gupta , Runtian Zhai , Arun Suggala , Pradeep Ravikumar

Do you remember your first video game console? We remember ours. Decades ago, they provided hours of entertainment. Now, we have repurposed them to solve dynamic and stochastic optimization problems. With deep reinforcement learning methods…

Machine Learning · Computer Science 2024-09-25 Nicholas D. Kullman , Nikita Dudorov , Jorge E. Mendoza , Martin Cousineau , Justin C. Goodson

Creation and storage of datasets are often overlooked input costs in machine learning, as many datasets are simple image label pairs or plain text. However, datasets with more complex structures, such as those from the real time strategy…

Machine Learning · Computer Science 2024-10-14 Bryce Ferenczi , Rhys Newbury , Michael Burke , Tom Drummond

AI-controlled characters in fighting games are expected to possess reasonably high skills and behave in a believable, human-like manner, exhibiting a diversity of play styles and strategies. Thus, the development of fighting game AI…

Artificial Intelligence · Computer Science 2021-08-10 Kaori Yuda , Shota Kamei , Riku Tanji , Ryoya Ito , Ippo Wakana , Maxim Mozgovoy

Over the past few years, adversarial training has become an extremely active research topic and has been successfully applied to various Artificial Intelligence (AI) domains. As a potentially crucial technique for the development of the…

Computation and Language · Computer Science 2018-09-25 Jing Han , Zixing Zhang , Nicholas Cummins , Björn Schuller

We introduce a new class of context dependent, incomplete information games to serve as structured prediction models for settings with significant strategic interactions. Our games map the input context to outcomes by first condensing the…

Machine Learning · Computer Science 2019-05-30 Vikas K. Garg , Tommi Jaakkola

Machine learning-based forecasting models are commonly used in Intelligent Transportation Systems (ITS) to predict traffic patterns and provide city-wide services. However, most of the existing models are susceptible to adversarial attacks,…

Machine Learning · Computer Science 2023-06-27 Fan Liu , Weijia Zhang , Hao Liu

The paper is a half-way between the agent technology and the mathematical reasoning to model tactical decision making tasks. These models are applied to air defense (AD) domain for command and control (C2). It also addresses the issues…

Artificial Intelligence · Computer Science 2019-05-13 Sumanta Kumar Das

Adversarial attacks can generate adversarial inputs by applying small but intentionally worst-case perturbations to samples from the dataset, which leads to even state-of-the-art deep neural networks outputting incorrect answers with high…

Machine Learning · Computer Science 2024-01-08 Shorya Sharma

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

Machine Learning · Computer Science 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander

The tremendous potential has been demonstrated by large language models (LLMs) in intelligent decision-making problems, with unprecedented capabilities shown across diverse applications ranging from gaming AI systems to complex strategic…

Artificial Intelligence · Computer Science 2025-05-05 Zongyuan Li , Yanan Ni , Runnan Qi , Lumin Jiang , Chang Lu , Xiaojie Xu , Xiangbei Liu , Pengfei Li , Yunzheng Guo , Zhe Ma , Huanyu Li , Hui Wu , Xian Guo , Kuihua Huang , Xuebo Zhang

As artificial intelligence (AI) assistants become more widely adopted in safety-critical domains, it becomes important to develop safeguards against potential failures or adversarial attacks. A key prerequisite to developing these…

Human-Computer Interaction · Computer Science 2025-04-04 Abed Kareem Musaffar , Anand Gokhale , Sirui Zeng , Rasta Tadayon , Xifeng Yan , Ambuj Singh , Francesco Bullo

We investigate competitive co-evolution of unit micromanagement in real-time strategy games. Although good long-term macro-strategy and good short-term unit micromanagement both impact real-time strategy games performance, this paper…

Neural and Evolutionary Computing · Computer Science 2018-03-29 Navin K Adhikari , Sushil J. Louis , Siming Liu , Walker Spurgeon

While Artificial Intelligence has successfully outperformed humans in complex combinatorial games (such as chess and checkers), humans have retained their supremacy in social interactions that require intuition and adaptation, such as…

Computers and Society · Computer Science 2014-04-22 Fatimah Ishowo-Oloko , Jacob Crandall , Manuel Cebrian , Sherief Abdallah , Iyad Rahwan

The game Starcraft is one of the most interesting arenas to test new machine learning and computational intelligence techniques; however, StarCraft matches take a long time and creating a good dataset for training can be hard. Besides,…

AI practitioners typically strive to develop the most accurate systems, making an implicit assumption that the AI system will function autonomously. However, in practice, AI systems often are used to provide advice to people in domains…

Artificial Intelligence · Computer Science 2021-02-23 Gagan Bansal , Besmira Nushi , Ece Kamar , Eric Horvitz , Daniel S. Weld