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Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

In an impressive series of papers, Krivine showed at the edge of the last decade how classical realizability provides a surprising technique to build models for classical theories. In particular, he proved that classical realizability…

Logic in Computer Science · Computer Science 2020-07-16 Étienne Miquey

In this vision paper, we explore the challenges and opportunities of a form of computation that employs an empirical (rather than a formal) approach, where the solution of a computational problem is returned as empirically most likely…

Software Engineering · Computer Science 2025-03-17 Eric Tang , Marcel Böhme

This paper investigates $\exists\mathbb{R}(r^{\mathbb{Z}})$, that is the extension of the existential theory of the reals by an additional unary predicate $r^{\mathbb{Z}}$ for the integer powers of a fixed computable real number $r > 0$. If…

Logic in Computer Science · Computer Science 2025-10-15 Jorge Gallego-Hernández , Alessio Mansutti

Exactly solving first-order constraints (i.e., first-order formulas over a certain predefined structure) can be a very hard, or even undecidable problem. In continuous structures like the real numbers it is promising to compute approximate…

Logic in Computer Science · Computer Science 2007-05-23 Stefan Ratschan

We present two possible criteria quantifying the degree of classicality of an arbitrary (finite dimensional) dynamical system. The inputs for these criteria are the classical dynamical structure of the system together with the quantum and…

Quantum Physics · Physics 2007-05-23 Nuno Costa Dias

We present a version of so called formula size games for regular expressions. These games characterize the equivalence of languages up to expressions of a given size. We use the regular expression size game to give a simple proof of a known…

Logic in Computer Science · Computer Science 2021-09-20 Miikka Vilander

We introduce a class of extensive form games where players might not be able to foresee the possible consequences of their decisions and form a model of their opponents which they exploit to achieve a more profitable outcome. We improve…

Artificial Intelligence · Computer Science 2016-05-31 Paolo Turrini

One of the problems of formal verification is that it is not functionally complete due the incompleteness of specifications. An implementation meeting an incomplete specification may still have a lot of bugs. In testing, this issue is…

Logic in Computer Science · Computer Science 2020-10-14 Eugene Goldberg

Game Theory studies situations in which multiple agents having conflicting objectives have to reach a collective decision. The question of a compact representation language for agents utility function is of crucial importance since the…

Computer Science and Game Theory · Computer Science 2014-04-30 Thi-Van-Anh Nguyen , Arnaud Lallouet

We introduce an axiomatization for the notion of computation. Based on the idea of Brouwer choice sequences, we construct a model, denoted by $E$, which satisfies our axioms and $E \models \mathrm{ P \neq NP}$. In other words, regarding…

Computational Complexity · Computer Science 2020-01-22 Rasoul Ramezanian

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-21 Véronique Bruyère , Quentin Hautem , Mickael Randour

Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…

Logic in Computer Science · Computer Science 2018-05-01 Stephane Le Roux

The point of this work is to explore axiomatisations of concurrent computation using the technology of proof theory and realizability. To deal with this problem, we redefine the Concurrent Realizability of Beffara using as realizers a…

Logic in Computer Science · Computer Science 2021-12-30 Emmanuel Beffara , Félix Castro , Mauricio Guillermo

Game theoretic equilibria are mathematical expressions of rationality. Rational agents are used to model not only humans and their software representatives, but also organisms, populations, species and genes, interacting with each other and…

Computer Science and Game Theory · Computer Science 2015-05-13 Dusko Pavlovic

As a contribution to the challenge of building game-playing AI systems, we develop and analyse a formal language for representing and reasoning about strategies. Our logical language builds on the existing general Game Description Language…

Artificial Intelligence · Computer Science 2014-07-22 Dongmo Zhang , Michael Thielsher

We study the implications of model completeness of a theory for the effectiveness of presentations of models of that theory. It is immediate that for a computable model $\mathcal A$ of a computably enumerable, model complete theory, the…

Logic · Mathematics 2019-03-05 Jennifer Chubb , Russell Miller , Reed Solomon

The rationalizability concept was introduced in \cite{Ber84} and \cite{Pea84} to assess what can be inferred by rational players in a non-cooperative game in the presence of common knowledge. However, this notion can be defined in a number…

Computer Science and Game Theory · Computer Science 2007-06-13 Krzysztof R. Apt

Linearizability is the de facto consistency condition for concurrent objects, widely used in theory and practice. Loosely speaking, linearizability classifies concurrent executions as correct if operations on shared objects appear to take…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-07-30 Gal Sela , Maurice Herlihy , Erez Petrank

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

Formal Languages and Automata Theory · Computer Science 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann
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