English
Related papers

Related papers: Classical realizability and arithmetical formul{\a…

200 papers

In the lambda calculus a term is solvable iff it is operationally relevant. Solvable terms are a superset of the terms that convert to a final result called normal form. Unsolvable terms are operationally irrelevant and can be equated…

Logic in Computer Science · Computer Science 2019-03-14 Á. García-Pérez , P. Nogueira

Example-based guidance is widely used to improve mathematical reasoning at inference time, yet its effectiveness is highly unstable across problems and models-even when the guidance is correct and problem-relevant. We show that this…

Artificial Intelligence · Computer Science 2026-02-27 Weida Liang , Yiyou Sun , Shuyuan Nan , Chuang Li , Dawn Song , Kenji Kawaguchi

A rational number can be naturally presented by an arithmetic computation (AC): a sequence of elementary arithmetic operations starting from a fixed constant, say 1. The asymptotic complexity issues of such a representation are studied e.g.…

Computational Complexity · Computer Science 2007-05-23 Sergey P. Tarasov , Mikhail N. Vyalyi

We propose a unifying additive theory for standard conventions in Combinatorial Game Theory, including normal-, mis\`ere- and scoring-play, studied by Berlekamp, Conway, Dorbec, Ettinger, Guy, Larsson, Milley, Neto, Nowakowski, Renault,…

Combinatorics · Mathematics 2021-07-07 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

Program synthesis is the task of automatically deriving a program that has been specified by a user in advance. Combining automated theorem proving with program synthesis enables the automated construction of proven-to-be-correct programs,…

Logic in Computer Science · Computer Science 2026-05-20 Márton Hajdu , Petra Hozzová , Laura Kovács , Eva Maria Wagner

We study approachability theory in the presence of constraints. Given a repeated game with vector payoffs, we characterize the pairs of sets (A,D) in the payoff space such that Player 1 can guarantee that the long-run average payoff…

Optimization and Control · Mathematics 2017-12-05 Gaëtan Fournier , Eden Kuperwasser , Orin Munk , Eilon Solan , Avishay Weinbaum

This paper presents a novel approach to automatically solving arithmetic word problems. This is the first algorithmic approach that can handle arithmetic problems with multiple steps and operations, without depending on additional…

Computation and Language · Computer Science 2016-08-23 Subhro Roy , Dan Roth

We extend the classical notion of solvability to a lambda-calculus equipped with pattern matching. We prove that solvability can be characterized by means of typability and inhabitation in an intersection type system P based on…

Logic in Computer Science · Computer Science 2023-06-22 Antonio Bucciarelli , Delia Kesner , Simona Ronchi Della Rocca

We study two player reachability-price games on single-clock timed automata. The problem is as follows: given a state of the automaton, determine whether the first player can guarantee reaching one of the designated goal locations. If a…

Computer Science and Game Theory · Computer Science 2011-07-07 Michal Rutkowski

Computability logic (CL) (see http://www.cis.upenn.edu/~giorgi/cl.html) is a recently launched program for redeveloping logic as a formal theory of computability, as opposed to the formal theory of truth that logic has more traditionally…

Logic in Computer Science · Computer Science 2011-04-15 Giorgi Japaridze

Linearizability is a commonly accepted notion of correctness for libraries of concurrent algorithms, and recent years have seen a number of proposals of program logics for proving it. Although these logics differ in technical details, they…

Programming Languages · Computer Science 2016-09-06 Artem Khyzha , Alexey Gotsman , Matthew Parkinson

We examine the interplay between projectivity (in the sense that was introduced by S.~Ghilardi) and uniform post-interpolant for the classical and intuitionistic propositional logic. More precisely, we explore whether a projective…

Logic · Mathematics 2024-04-02 Mojtaba Mojtahedi , Konstantinos Papafilippou

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

Computer Science and Game Theory · Computer Science 2024-07-30 Laurent Doyen , Thomas Soullard

The parameterized complexity of a problem is considered "settled" once it has been shown to lie in FPT or to be complete for a class in the W-hierarchy or a similar parameterized hierarchy. Several natural parameterized problems have,…

Computational Complexity · Computer Science 2013-08-14 Christoph Stockhusen , Till Tantau

In this paper we introduce the reactivity in decision-form games. The concept of reactivity allows us to give a natural concept of rationalizable solution for decision-form games: the solubility by elimination of sub-reactive strategies.…

Adaptation and Self-Organizing Systems · Physics 2011-03-07 David Carfì

We investigate the properties of formal languages expressible in terms of formulas over quantifier-free theories of word equations, arithmetic over length constraints, and language membership predicates for the classes of regular, visibly…

Formal Languages and Automata Theory · Computer Science 2022-05-03 Joel D. Day , Vijay Ganesh , Nathan Grewal , Florin Manea

Extensive-form games constitute the standard representation scheme for games with a temporal component. But do all extensive-form games correspond to protocols that we can implement in the real world? We often rule out games with imperfect…

Computer Science and Game Theory · Computer Science 2015-02-12 Sune K. Jakobsen , Troels B. Sørensen , Vincent Conitzer

In this paper, we address the problem of the (reactive) realizability of specifications of theories richer than Booleans, including arithmetic theories. Our approach transforms theory specifications into purely Boolean specifications by (1)…

Logic in Computer Science · Computer Science 2023-10-27 Andoni Rodriguez , Cesar Sanchez

A Bayesian player acting in an infinite multi-player game learns to predict the other players' strategies if his prior assigns positive probability to their play (or contains a grain of truth). Kalai and Lehrer's classic grain of truth…

Computer Science and Game Theory · Computer Science 2025-08-25 Cole Wyeth , Marcus Hutter , Jan Leike , Jessica Taylor

This paper deals with a problem from discrete-time robust control which requires the solution of constraints over the reals that contain both universal and existential quantifiers. For solving this problem we formulate it as a program in a…

Logic in Computer Science · Computer Science 2007-05-23 Stefan Ratschan , Luc Jaulin
‹ Prev 1 8 9 10 Next ›