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Evacuation plans have been historically used as a safety measure for the construction of buildings. The existing crowd simulators require fully-modeled 3D environments and enough time to prepare and simulate scenarios, where the…

Multiagent Systems · Computer Science 2020-10-02 Estevso Testa , Rodrigo C. Barros , Soraia Raupp Musse

Automatically generating stories is a challenging problem that requires producing causally related and logical sequences of events about a topic. Previous approaches in this domain have focused largely on one-shot generation, where a…

Computation and Language · Computer Science 2020-10-21 Faeze Brahman , Alexandru Petrusca , Snigdha Chaturvedi

The emergence of large language models (LLMs) has sparked much interest in creating LLM-based digital populations that can be applied to many applications such as social simulation, crowdsourcing, marketing, and recommendation systems. A…

Multiagent Systems · Computer Science 2026-01-15 Ryan Feng Lin , Keyu Tian , Hanming Zheng , Congjing Zhang , Li Zeng , Shuai Huang

In recent years crowd modeling has become increasingly important both in the computer games industry and in emergency simulation. This paper discusses some aspects of what has been accomplished in this field, from social sciences to the…

Multiagent Systems · Computer Science 2013-03-20 João E. Almeida , Rosaldo J. F. Rosseti , António Leça Coelho

Serious Games (SGs) have experienced a tremendous outburst these last years. Video game companies have been producing fun, user-friendly SGs, but their educational value has yet to be proven. Meanwhile, cognition research scientist have…

Machine Learning · Computer Science 2009-11-24 Iza Marfisi-Schottman , Aymen Sghaier , Sébastien George , Franck Tarpin-Bernard , Patrick Prévôt

Crowdsourcing has been widely used recently as an alternative to traditional annotations that is costly and usually done by experts. However, crowdsourcing tasks are not interesting by themselves, therefore, combining tasks with game will…

Social and Information Networks · Computer Science 2020-04-27 Vahid Masoumi , Mostafa Salehi , Hadi Veisi , Golnoush Haddadian , Vahid Ranjbar , Mahsa Sahebdel

This paper argues for recognizing an emerging paradigm of causal learning by wisdom of the crowd. Recent developments in government, industry, and research point to the rise of decentralized and crowd-based approaches within causal…

Machine Learning · Computer Science 2026-05-12 Ryan Feng Lin , Yuantao Wei , Huiling Liao , Xiaoning Qian , Shuai Huang

Our research is focused on two main applications of crowd scene analysis crowd counting and anomaly detection In recent years a large number of researches have been presented in the domain of crowd counting We addressed two main challenges…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Muhammad Junaid Asif

Video games demand is constantly increasing, which requires the costly production of large amounts of content. Towards this challenge, researchers have developed Search-Based Procedural Content Generation (SBPCG), that is, the…

Software Engineering · Computer Science 2023-11-09 Mar Zamorano , Carlos Cetina , Federica Sarro

Ensuring robust safety measures across a wide range of scenarios is crucial for user-facing systems. While Large Language Models (LLMs) can generate valuable data for safety measures, they often exhibit distributional biases, focusing on…

Computation and Language · Computer Science 2024-10-16 Sabit Hassan , Anthony Sicilia , Malihe Alikhani

This survey comprehensively reviews the multi-dimensionality of game scenario diversity, spotlighting the innovative use of procedural content generation and other fields as cornerstones for enriching player experiences through diverse game…

Artificial Intelligence · Computer Science 2025-01-17 Yuchen Li , Ziqi Wang , Qingquan Zhang , Bo Yuan , Jialin Liu

Safely interacting with humans is a significant challenge for autonomous driving. The performance of this interaction depends on machine learning-based modules of an autopilot, such as perception, behavior prediction, and planning. These…

Artificial Intelligence · Computer Science 2020-12-01 Jay Shenoy , Edward Kim , Xiangyu Yue , Taesung Park , Daniel Fremont , Alberto Sangiovanni-Vincentelli , Sanjit Seshia

Crowd density level estimation is an essential aspect of crowd safety since it helps to identify areas of probable overcrowding and required conditions. Nowadays, AI systems can help in various sectors. Here for safety purposes or many for…

Cryptography and Security · Computer Science 2024-05-14 Mahira Arefin , Md. Anwar Hussen Wadud , Anichur Rahman

Realistic and interactive traffic simulation is essential for training and evaluating autonomous driving systems. However, most existing data-driven simulation methods rely on static initialization or log-replay data, limiting their ability…

Robotics · Computer Science 2026-03-04 Zhenghao Peng , Yuxin Liu , Bolei Zhou

We study sequential language games in which two players, each with private information, communicate to achieve a common goal. In such games, a successful player must (i) infer the partner's private information from the partner's messages,…

Computation and Language · Computer Science 2018-05-31 Fereshte Khani , Noah D. Goodman , Percy Liang

Text-based games are becoming commonly used in reinforcement learning as real-world simulation environments. They are usually imperfect information games, and their interactions are only in the textual modality. To challenge these games, it…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Tsunehiko Tanaka , Daiki Kimura , Michiaki Tatsubori

Crowd scene analysis has received a lot of attention recently due to the wide variety of applications, for instance, forensic science, urban planning, surveillance and security. In this context, a challenging task is known as crowd…

Computer Vision and Pattern Recognition · Computer Science 2020-03-13 Rodolfo Quispe , Darwin Ttito , Adín Ramírez Rivera , Helio Pedrini

Realtime crowdsourcing research has demonstrated that it is possible to recruit paid crowds within seconds by managing a small, fast-reacting worker pool. Realtime crowds enable crowd-powered systems that respond at interactive speeds: for…

Social and Information Networks · Computer Science 2012-04-16 Michael S. Bernstein , David R. Karger , Robert C. Miller , Joel Brandt

Significant advancements have been made in the capabilities of code large language models, leading to their rapid adoption and application across a wide range of domains. However, their further advancements are often constrained by the…

Software Engineering · Computer Science 2025-09-19 Xifeng Yao , Dongyu Lang , Wu Zhang , Xintong Guo , Huarui Xie , Yinhao Ni , Ping Liu , Guang Shen , Yi Bai , Dandan Tu , Changzheng Zhang

Crowdsourcing can solve problems that current fully automated systems cannot. Its effectiveness depends on the reliability, accuracy, and speed of the crowd workers that drive it. These objectives are frequently at odds with one another.…

Human-Computer Interaction · Computer Science 2014-08-29 Walter S. Lasecki , Christopher M. Homan , Jeffrey P. Bigham
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