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Individuals with Autism Spectrum Conditions (ASC) have marked difficulties using verbal and non-verbal communication for social interaction. The running ASC-Inclusion project aims to help children with ASC by allowing them to learn how…

Human-Computer Interaction · Computer Science 2016-08-11 Björn Schuller , Erik Marchi , Simon Baron-Cohen , Helen O'Reilly , Delia Pigat , Peter Robinson , Ian Daves

A nationally representative study of video game play among adolescents in the United States showed that 97% of adolescents aged 12 to 17 years play computer, web, and portable (or console) video games (Lenhart et al., 2008). We hypothesized…

Computers and Society · Computer Science 2015-04-08 Mohnish Chakravarti , Arati Chakravarti

For immigrants, language preservation is crucial to maintain their identity, but the process of immigration can put a strain on a community's ability to do so. We interviewed eight Nepali immigrants to understand barriers to language…

Human-Computer Interaction · Computer Science 2026-04-02 Alejandro Ciuba , Zheng YY Li , Aakash Gautam

Our paper is research in progress that is research investigating the use of games technology to enhance the learning of a physical skill. The Microsoft Kinect is a system designed for gaming with the capability to track the movement of…

Computers and Society · Computer Science 2016-06-14 Kirsten Ellis , Julie Fisher , Louisa Willoughby , Jan Carlo Barca

Automated Speech Recognition shows superhuman performance for adult English speech on a range of benchmarks, but disappoints when fed children's speech. This has long sat in the way of child-robot interaction. Recent evolutions in…

Computation and Language · Computer Science 2024-11-20 Ruben Janssens , Eva Verhelst , Giulio Antonio Abbo , Qiaoqiao Ren , Maria Jose Pinto Bernal , Tony Belpaeme

Speech processing techniques are useful for analyzing speech and language development in children with Autism Spectrum Disorder (ASD), who are often varied and delayed in acquiring these skills. Early identification and intervention are…

Audio and Speech Processing · Electrical Eng. & Systems 2023-06-02 Anfeng Xu , Rajat Hebbar , Rimita Lahiri , Tiantian Feng , Lindsay Butler , Lue Shen , Helen Tager-Flusberg , Shrikanth Narayanan

Auditory-verbal training is essential for children with hearing challenges, and the gamification approach has become a promising direction for improving the rehabilitation experience and effect. However, the specific influence of the…

Human-Computer Interaction · Computer Science 2024-01-24 Yan Xiang , Zhen Zhang , Danni Chang , Lei Tu

The use of argumentation in education has been shown to improve critical thinking skills for end-users such as students, and computational models for argumentation have been developed to assist in this process. Although these models are…

Computation and Language · Computer Science 2023-07-31 Camélia Guerraoui , Paul Reisert , Naoya Inoue , Farjana Sultana Mim , Shoichi Naito , Jungmin Choi , Irfan Robbani , Wenzhi Wang , Kentaro Inui

Children with Autism commonly face difficulties in vocabulary acquisition, which can have an impact on their social communication. Using digital tools for vocabulary learning can prove beneficial for these children, as they can provide a…

Software Engineering · Computer Science 2025-05-14 Pawel Chodkiewicz , Pragya Verma , Grischa Liebel

This work-in-progress paper presents SPARC (Systematic Problem Solving and Algorithmic Reasoning for Children), a gamified learning platform designed to enhance engagement and knowledge retention in K-12 STEM education. Traditional…

Computers and Society · Computer Science 2025-08-05 Chengzhang Zhu , Cecile H. Sam , Yanlai Wu , Ying Tang

Acoustical mismatch among training and testing phases degrades outstandingly speech recognition results. This problem has limited the development of real-world nonspecific applications, as testing conditions are highly variant or even…

Sound · Computer Science 2013-05-13 Rashmi Makhijani , Urmila Shrawankar , V M Thakare

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

Artificial Intelligence · Computer Science 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

This paper describes a holographic mobile-based application designed to help Spanish-speaking children to practice the pronunciation of basic English vocabulary words. The mastery of vocabulary is a fundamental step when learning a language…

Human-Computer Interaction · Computer Science 2024-02-13 R. Cerezo , V. Calderon , C. Romero

In this paper we present a method which aims to improve the spelling of children with dyslexia through playful and targeted exercises. In contrast to previous approaches, our method does not use correct words or positive examples to follow,…

Human-Computer Interaction · Computer Science 2015-08-21 Luz Rello , Clara Bayarri , Yolanda Otal , Martin Pielot

To acquire language, children need rich language input. However, many parents find it difficult to provide children with sufficient language input, which risks delaying their language development. To aid these parents, we design Captivate!,…

Human-Computer Interaction · Computer Science 2022-02-15 Taeahn Kwon , Minkyung Jeong , Eon-Suk Ko , Youngki Lee

Text-based games present a unique challenge for autonomous agents to operate in natural language and handle enormous action spaces. In this paper, we propose the Contextual Action Language Model (CALM) to generate a compact set of action…

Computation and Language · Computer Science 2020-10-07 Shunyu Yao , Rohan Rao , Matthew Hausknecht , Karthik Narasimhan

We propose a method for training language models in an interactive setting inspired by child language acquisition. In our setting, a speaker attempts to communicate some information to a listener in a single-turn dialogue and receives a…

Computation and Language · Computer Science 2025-05-12 Lennart Stöpler , Rufat Asadli , Mitja Nikolaus , Ryan Cotterell , Alex Warstadt

Children in a large number of international and cross-cultural families in and outside of the US learn and speak more than one language. However, parents often struggle to acquaint their young children with their local language if the child…

Human-Computer Interaction · Computer Science 2021-04-20 Neelma Bhatti , Timothy L. Stelter , D. Scott McCrickard

Encouraging children to read frequently and helping them to develop their reading skills as effectively as possible can be a challenge for some primary schools. This research questions whether the use of a game-based intervention can…

Computers and Society · Computer Science 2013-05-01 Michael 'Adrir' Scott
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