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In many proportional parliamentary elections, electoral thresholds (typically 3-5%) are used to promote stability and governability by preventing the election of parties with very small representation. However, these thresholds often result…

Computer Science and Game Theory · Computer Science 2025-03-24 Théo Delemazure , Rupert Freeman , Jérôme Lang , Jean-François Laslier , Dominik Peters

Here we present \texttt{electoral\_sim}, an open-source Python framework for simulating and comparing electoral systems across diverse voter preference distributions. The framework represents voters and candidates as points in a…

Computer Science and Game Theory · Computer Science 2026-03-11 Sumit Mukherjee

We study vote delegation with "well-behaving" and "misbehaving" agents and compare it with conventional voting. Typical examples for vote delegation are validation or governance tasks on blockchains. There is a majority of well-behaving…

Computer Science and Game Theory · Computer Science 2021-05-18 Hans Gersbach , Akaki Mamageishvili , Manvir Schneider

The legitimacy of bottom-up democratic processes for the distribution of public funds by policy-makers is challenging and complex. Participatory budgeting is such a process, where voting outcomes may not always be fair or inclusive.…

Multiagent Systems · Computer Science 2023-07-25 Srijoni Majumdar , Evangelos Pournaras

The shift towards increased remote work and digital communication, driven by recent global developments, has led to the widespread adoption of i-voting systems, including in academic institutions. This paper critically evaluates the use of…

Computers and Society · Computer Science 2025-11-04 Tomas Martinek , Michal Maly

Many online communities present user-contributed responses such as reviews of products and answers to questions. User-provided helpfulness votes can highlight the most useful responses, but voting is a social process that can gain momentum…

Machine Learning · Computer Science 2016-11-03 Moontae Lee , Seok Hyun Jin , David Mimno

Like many other voting systems, Majority Judgement suffers from the weaknesses of the underlying mathematical model: Elections as problem of choice or ranking. We show how the model can be enhanced to take into account the complete process…

Computer Science and Game Theory · Computer Science 2023-07-07 Friedemann Kemm

Proportional representation plays a crucial role in electoral systems. In ordinal elections, where voters rank candidates based on their preferences, the Single Transferable Vote (STV) is the most widely used proportional voting method. STV…

Computer Science and Game Theory · Computer Science 2025-05-02 Tuva Bardal , Markus Brill , David McCune , Jannik Peters

We analyze Assessment Voting, a new two-round voting procedure that can be applied to binary decisions in democratic societies. In the first round, a randomly-selected number of citizens cast their vote on one of the two alternatives at…

Econometrics · Economics 2018-02-06 Hans Gersbach , Akaki Mamageishvili , Oriol Tejada

The voting systems known as Alternative Vote (AV) and Single Transferable Vote (STV) are extensively used for elections in Australia, possibly more than in any other jurisdiction. Often proposed as superior alternatives to Plurality and…

Physics and Society · Physics 2025-07-22 Anthony B. Morton

We study computational problems for two popular parliamentary voting procedures: the amendment procedure and the successive procedure. While finding successful manipulations or agenda controls is tractable for both procedures, our…

Computer Science and Game Theory · Computer Science 2015-09-09 Robert Bredereck , Jiehua Chen , Rolf Niedermeier , Toby Walsh

We revisit the May and June 2012 Greek Parliamentary elections and the December 2014 Presidential election that was held by the June-elected Parliament. The three voting instances provide a political field experiment for the application of…

Computer Science and Game Theory · Computer Science 2018-12-27 Constandina Koki , Stefanos Leonardos

Voting is a commonly applied method for the aggregation of the preferences of multiple agents into a joint decision. If preferences are binary, i.e., "yes" and "no", every voting system can be described by a (monotone) Boolean function…

Computer Science and Game Theory · Computer Science 2016-07-15 Martin Olsen , Sascha Kurz , Xavier Molinero

We study how legislation that restricts speech can induce online self-censorship and alter online discourse, using the recent Hong Kong national security law as a case study. We collect a dataset of 7 million historical Tweets from Hong…

Computers and Society · Computer Science 2023-03-02 Mona Wang , Jonathan Mayer

We study variants of one-dimensional q-color voter models in discrete time. In addition to the usual voter model transitions in which a color is chosen from the left or right neighbor of a site there are two types of noisy transitions. One…

Probability · Mathematics 2013-04-25 Y. Mohylevskyy , C. M. Newman , K. Ravishankar

A method for studying exact properties of a class of {\it inhomogeneous} stochastic many-body systems is developed and presented in the framework of a voter model perturbed by the presence of a ``zealot'', an individual allowed to favour an…

Statistical Mechanics · Physics 2007-05-23 Mauro Mobilia

We use the United States Supreme Court as an illuminative context in which to discuss three different spatial voting preference models: an instance of the widely used single-peaked preferences, and two models that are more novel in which…

Computational Geometry · Computer Science 2018-10-30 Noah Giansiracusa , Cameron Ricciardi

The proposed election system lies in ensuring that it is transparent and impartial.Thus while the electoral system may vary from country to country, It has to take into account the peculiarities of every society while at the same time…

Computers and Society · Computer Science 2007-05-23 Muhammad Nadeem , Javaid R. Laghari

In societal-scale decision-making systems the collective is faced with the problem of ensuring that the derived group decision is in accord with the collective's intention. In modern systems, political institutions have instatiated…

Computers and Society · Computer Science 2007-05-23 Marko Rodriguez , Daniel Steinbock

We consider the approval-based model of elections, and undertake a computational study of voting rules which select committees whose size is not predetermined. While voting rules that output committees with a predetermined number of winning…

Computer Science and Game Theory · Computer Science 2017-11-20 Piotr Faliszewski , Arkadii Slinko , Nimrod Talmon
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