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We develop and apply epistemic tests to various decentralized governance methods as well as to study the impact of participation. These tests probe the ability to reach a correct outcome when there is one. We find that partial abstention is…

Social and Information Networks · Computer Science 2025-05-08 Jeff Strnad

Platforms for online civic participation rely heavily on methods for condensing thousands of comments into a relevant handful, based on whether participants agree or disagree with them. These methods should guarantee fair representation of…

Computer Science and Game Theory · Computer Science 2023-12-25 Daniel Halpern , Gregory Kehne , Ariel D. Procaccia , Jamie Tucker-Foltz , Manuel Wüthrich

Previous work on voter control, which refers to situations where a chair seeks to change the outcome of an election by deleting, adding, or partitioning voters, takes for granted that the chair knows all the voters' preferences and that all…

Computer Science and Game Theory · Computer Science 2016-06-20 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

Large Language Models (LLMs) have achieved impressive results in knowledge-based Visual Question Answering (VQA). However existing methods still have challenges: the inability to use external tools autonomously, and the inability to work in…

Computation and Language · Computer Science 2025-08-08 Zhongjian Hu , Peng Yang , Bing Li , Zhenqi Wang

We empirically study the state of three prominent DAO governance systems on the Ethereum blockchain: Compound, Uniswap and ENS. In particular, we examine how the voting power is distributed in these systems. Using a comprehensive dataset of…

Computers and Society · Computer Science 2022-04-05 Robin Fritsch , Marino Müller , Roger Wattenhofer

We study a prototypical model of a Parliament with two Parties or two Political Coalitions and we show how the introduction of a variable percentage of randomly selected independent legislators can increase the global efficiency of a…

Physics and Society · Physics 2015-05-27 A. Pluchino , C. Garofalo , A. Rapisarda , S. Spagano , M. Caserta

Countries like Estonia, Norway or Australia developed electronic voting systems, which could be used to realize parliamentary elections with the help of personal computers and the Internet. These systems are completely different in their…

Cryptography and Security · Computer Science 2017-02-10 Christian Meter

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

Quadratic Voting (QV) is a social choice mechanism that addresses the "tyranny of the majority" of one-person-one-vote mechanisms. Agents express not only their preference ordering but also their preference intensity by purchasing $x$ votes…

Computer Science and Game Theory · Computer Science 2024-09-11 Laura Georgescu , James Fox , Anna Gautier , Michael Wooldridge

In this paper, we discuss a voting model with two candidates, C_1 and C_2. We set two types of voters--herders and independents. The voting of independent voters is based on their fundamental values; on the other hand, the voting of herders…

Physics and Society · Physics 2015-05-27 Masato Hisakado , Shintaro Mori

We consider a spatial voting model where both candidates and voters are positioned in the $d$-dimensional Euclidean space, and each voter ranks candidates based on their proximity to the voter's ideal point. We focus on the scenario where…

Computer Science and Game Theory · Computer Science 2025-05-20 Hadas Shachnai , Rotem Shavitt , Andreas Wiese

We study the election control problem with multi-votes, where each voter can present a single vote according different views (or layers, we use "layer" to represent "view"). For example, according to the attributes of candidates, such as:…

Computational Complexity · Computer Science 2023-07-03 Fengbo Wang , Aizhong Zhou , Jianliang Xu

Decisions in a shareholder meeting or a legislative committee are often modeled as a weighted game. Influence of a member is then measured by a power index. A large variety of different indices has been introduced in the literature. This…

Computer Science and Game Theory · Computer Science 2018-05-08 Sascha Kurz

We analyse optimal voting weights in two-tier voting systems. In our model, the overall population (or union) is split in groups (or member states) of different sizes. The individuals comprising the overall population constitute the first…

Probability · Mathematics 2022-09-28 Werner Kirsch , Gabor Toth

The voting rules of the European Council (EU) under the Treaty of Lisbon became effective on 1 November 2014. Kurz \& Napel (2015) showed that the dimension of this voting system is between $7$ and $13,368$. The lower bound $7$ actually…

Computer Science and Game Theory · Computer Science 2019-07-24 Yuming Chen , Wai Shun Cheung , Tuen Wai Ng

Every representative democracy must specify a mechanism under which voters choose their representatives. The most common mechanism in the United States -- Winner takes all single-member districts -- both enables substantial partisan…

Computer Science and Game Theory · Computer Science 2026-02-23 Nikhil Garg , Wes Gurnee , David Rothschild , David Shmoys

This paper introduces the first functional model of a quantum parliament that is dominated by two parties or coalitions, and may or may not contain independent legislators. We identify a single crucial parameter, aptly named \emph{free will…

Quantum Physics · Physics 2025-03-14 Theodore Andronikos , Michael Stefanidakis

We study the behavior of Range Voting and Normalized Range Voting with respect to electoral control. Electoral control encompasses attempts from an election chair to alter the structure of an election in order to change the outcome. We show…

Computer Science and Game Theory · Computer Science 2012-06-27 Curtis Menton

Electronic and remote voting has become a large field of research and brought forth a multiplicity of schemes, systems, cryptographic primitives as well as formal definitions and requirements for electronic elections. In this survey we try…

Computers and Society · Computer Science 2017-02-10 Alexander Schneider , Christian Meter , Philipp Hagemeister

This paper introduces an LLM-driven framework designed to accurately scale the political issue stances of parliamentary representatives. By leveraging advanced natural language processing techniques and large language models, the proposed…

Computers and Society · Computer Science 2025-05-13 Ken Kato , Christopher Cochrane