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Related papers: On the threshold for the Maker-Breaker $H$-game

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Consider the following Ramsey game played on the edge set of $K_{\mathbb N}$. In every round, Builder selects an edge and Painter colours it red or blue. Builder's goal is to force Painter to create a red copy of a path $P_k$ on $k$…

Combinatorics · Mathematics 2023-10-17 Małgorzata Bednarska-Bzdȩga

In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled…

Combinatorics · Mathematics 2025-03-28 Florian Galliot , Valentin Gledel , Aline Parreau

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

We investigate games played between Maker and Breaker on an infinite complete graph whose vertices are coloured with colours from a given set, each colour appearing infinitely often. The players alternately claim edges, Makers aim being to…

Combinatorics · Mathematics 2023-04-26 Nathan Bowler , Marit Emde , Florian Gut

We consider the following game, played on a $k$-uniform hypergraph $H$. There are $q$ colors available and two players take it in turns to color vertices. A partial coloring is proper if no edge is mono-chromatic. One player, A, wishes to…

Combinatorics · Mathematics 2019-02-11 Debsoumya Chakraborti , Alan Frieze , Mihir Hasabnis

The online semi-random graph process is a one-player game which starts with the empty graph on $n$ vertices. At every round, a player (called Builder) is presented with a vertex $v$ chosen uniformly at random and independently from previous…

Combinatorics · Mathematics 2023-07-18 Sofiya Burova , Lyuben Lichev

In this short note we consider a variation of the connectivity Waiter-Client game $WC(n,q,\mathcal{A})$ played on an $n$-vertex graph $G$ which consists of $q+1$ disjoint spanning trees. In this game in each round Waiter offers Client $q+1$…

Combinatorics · Mathematics 2015-10-21 Sylwia Antoniuk , Codruut Grosu , Lothar Narins

For graphs $G$ and $H$, let $G\to H$ signify that any red/blue edge coloring of $G$ contains a monochromatic $H$. Let $G(N,p)$ be the random graph of order $N$ and edge probability $p$. The Ramsey thresholds for fixed graphs have received…

Combinatorics · Mathematics 2024-09-10 Qizhong Lin , Ye Wang

A graph $G$ is $q$-Ramsey for another graph $H$ if in any $q$-edge-colouring of $G$ there is a monochromatic copy of $H$, and the classic Ramsey problem asks for the minimum number of vertices in such a graph. This was broadened in the…

Combinatorics · Mathematics 2025-03-05 Simona Boyadzhiyska , Dennis Clemens , Shagnik Das , Pranshu Gupta

An ordered graph $H$ on $n$ vertices is a graph whose vertices have been labeled bijectively with $\{1,...,n\}$. The ordered Ramsey number $r_<(H)$ is the minimum $n$ such that every two-coloring of the edges of the complete graph $K_n$…

Combinatorics · Mathematics 2019-10-31 Will Overman , Jeremy F. Alm , Kayla Coffey , Carolyn Langhoff

Given a graph G with n vertices and k players, each of which is placing a facility on one of the vertices of G, we define the score of the i'th player to be the number of vertices for which, among all players, the facility placed by the…

Data Structures and Algorithms · Computer Science 2017-06-06 Roee David , Nimrod Talmon

We consider the next greedy randomized process for generating maximal H-free graphs: Given a fixed graph H and an integer n, start by taking a uniformly random permutation of the edges of the complete n-vertex graph. Then, construct an…

Combinatorics · Mathematics 2009-12-19 Guy Wolfovitz

The semi-random graph process is a single-player game that begins with an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then adaptively selects a vertex…

Combinatorics · Mathematics 2024-03-05 Natalie C. Behague , Trent G. Marbach , Pawel Pralat , Andrzej Rucinski

The graph grabbing game is played on a non-negatively weighted connected graph by Alice and Bob who alternately claim a non-cut vertex from the remaining graph, where Alice plays first, to maximize the weights on their respective claimed…

Combinatorics · Mathematics 2020-07-24 Sopon Boriboon , Teeradej Kittipassorn

Given graphs $F,H$ and $G$, we say that $G$ is $(F,H)_v$-Ramsey if every red/blue vertex colouring of $G$ contains a red copy of $F$ or a blue copy of $H$. Results of {\L}uczak, Ruci\'nski and Voigt and, subsequently, Kreuter determine the…

Combinatorics · Mathematics 2019-10-02 Shagnik Das , Patrick Morris , Andrew Treglown

The semi-random hypergraph process is a natural generalisation of the semi-random graph process, which can be thought of as a one player game. For fixed $r < s$, starting with an empty hypergraph on $n$ vertices, in each round a set of $r$…

Combinatorics · Mathematics 2025-11-20 Natalie Behague , Pawel Pralat , Andrzej Rucinski

The Maker-Breaker domination game is played on a graph $G$ by two players, called Dominator and Staller, who alternately choose a vertex that has not been played so far. Dominator wins the game if his moves form a dominating set. Staller…

Combinatorics · Mathematics 2022-06-28 Csilla Bujtás , Pakanun Dokyeesun

The edge space $\mathcal{E}(G)$ of a graph $G$ is the vector space $\mathbb{F}_2^{E(G)}$ with members naturally identified with subgraphs of $G$, and the $H$-space is the subspace $\mathcal{C}_H(G)$ of $ \mathcal{E}(G)$ spanned by copies of…

Combinatorics · Mathematics 2024-10-10 Quentin Dubroff , Jeff Kahn

We consider a game played on an initially empty graph where two players alternate drawing an edge between vertices subject to the condition that no degree can exceed $k$. We show that for $k=3$, either player can avoid a Hamilton cycle, and…

Combinatorics · Mathematics 2014-12-02 Jeremy Meza , Samuel Simon

We consider combinatorial avoidance and achievement games based on graph Ramsey theory: The players take turns in coloring still uncolored edges of a graph G, each player being assigned a distinct color, choosing one edge per move. In…

Computational Complexity · Computer Science 2007-05-23 Wolfgang Slany
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