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We present a linear programming based algorithm for computing a spanning tree $T$ of a set $P$ of $n$ points in $\Re^d$, such that its crossing number is $O(\min(t \log n, n^{1-1/d}))$, where $t$ the minimum crossing number of any spanning…

Computational Geometry · Computer Science 2009-07-08 Sariel Har-Peled

Real-world graphs often manifest as a massive temporal stream of edges. The need for real-time analysis of such large graph streams has led to progress on low memory, one-pass streaming graph algorithms. These algorithms were designed for…

Data Structures and Algorithms · Computer Science 2014-10-16 Madhav Jha , C. Seshadhri , Ali Pinar

We apply state-of-the-art computational geometry methods to the problem of reconstructing a time-varying sea surface from tide gauge records. Our work builds on a recent article by Nitzke et al.~(Computers \& Geosciences, 157:104920, 2021)…

A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…

Computational Geometry · Computer Science 2025-11-07 Mikkel Abrahamsen , Sujoy Bhore , Maike Buchin , Jacobus Conradi , Ce Jin , André Nusser , Carolin Rehs

A fast algorithm for counting intersections of two normal curves on a triangulated surface is proposed. It yields a convenient way for treating mapping class groups of punctured surfaces by presenting mapping classes by matrices, and the…

Geometric Topology · Mathematics 2021-10-12 Ivan Dynnikov

Estimating the number of triangles in graph streams using a limited amount of memory has become a popular topic in the last decade. Different variations of the problem have been studied, depending on whether the graph edges are provided in…

Data Structures and Algorithms · Computer Science 2015-07-15 Laurent Bulteau , Vincent Froese , Konstantin Kutzkov , Rasmus Pagh

We study the set of all pseudoline arrangements with contact points which cover a given support. We define a natural notion of flip between these arrangements and study the graph of these flips. In particular, we provide an enumeration…

Combinatorics · Mathematics 2012-06-14 Vincent Pilaud , Michel Pocchiola

We consider the Minimum Steiner Cut problem on undirected planar graphs with non-negative edge weights. This problem involves finding the minimum cut of the graph that separates a specified subset $X$ of vertices (terminals) into two parts.…

Data Structures and Algorithms · Computer Science 2020-01-01 Stephen Jue , Philip N. Klein

Consider a set $P$ of $n$ points picked uniformly and independently from $[0,1]^d$ for a constant dimension $d$ -- such a point set is extremely well behaved in many aspects. For example, for a fixed $r \in [0,1]$, we prove a new…

Computational Geometry · Computer Science 2023-11-01 Sariel Har-Peled , Elfarouk Harb

We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…

Geometric Topology · Mathematics 2026-03-23 Marc Lackenby

We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…

Data Structures and Algorithms · Computer Science 2018-07-19 Yi-Jun Chang , Seth Pettie , Hengjie Zhang

A pseudocircle is a simple closed curve on the sphere or in the plane. The study of arrangements of pseudocircles was initiated by Gr\"unbaum, who defined them as collections of simple closed curves that pairwise intersect in exactly two…

Computational Geometry · Computer Science 2020-01-20 Stefan Felsner , Manfred Scheucher

It is important to have effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex before we…

Geometric Topology · Mathematics 2011-10-28 Benjamin A. Burton

We present a new and simple randomized algorithm for constructing the Delaunay triangulation using nearest neighbor graphs for point location. Under suitable assumptions, it runs in linear expected time for points in the plane with…

Computational Geometry · Computer Science 2009-12-13 Kevin Buchin

Let $P$ be a convex polygon in the plane, and let $T$ be a triangulation of $P$. An edge $e$ in $T$ is called a diagonal if it is shared by two triangles in $T$. A flip of a diagonal $e$ is the operation of removing $e$ and adding the…

Computational Geometry · Computer Science 2023-10-17 Haohong Li , Ge Xia

In this report we present an algorithm solving Triangle Counting in time $O(d^2n+m)$, where n and m, respectively, denote the number of vertices and edges of a graph G and d denotes its twin-width, a recently introduced graph parameter. We…

Data Structures and Algorithms · Computer Science 2022-02-15 Stefan Kratsch , Florian Nelles , Alexandre Simon

Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but…

Computational Geometry · Computer Science 2018-04-05 Vincent Despré , Olivier Devillers , Hugo Parlier , Jean-Marc Schlenker

The Max-Cut problem is known to be NP-hard on general graphs, while it can be solved in polynomial time on planar graphs. In this paper, we present a fixed-parameter tractable algorithm for the problem on `almost' planar graphs: Given an…

Data Structures and Algorithms · Computer Science 2019-05-27 Yasuaki Kobayashi , Yusuke Kobayashi , Shuichi Miyazaki , Suguru Tamaki

This paper presents a new O(nlog(n)) algorithm for computing the convex hull of a set of 3 dimensional points. The algorithm first sorts the point in (x,y,z) then incrementally adds sorted points to the convex hull using the constraint that…

Computational Geometry · Computer Science 2016-02-16 David Sinclair

We describe a framework for counting and enumerating various types of crossing-free geometric graphs on a planar point set. The framework generalizes ideas of Alvarez and Seidel, who used them to count triangulations in time $O(2^nn^2)$…

Computational Geometry · Computer Science 2016-04-20 Manuel Wettstein