Related papers: A Game Semantics for Generic Polymorphism
Humans readily generalize, applying prior knowledge to novel situations and stimuli. Advances in machine learning and artificial intelligence have begun to approximate and even surpass human performance, but machine systems reliably…
Theory of quantum games is relatively new to the literature and its applications to various areas of research are being explored. It is a novel interpretation of strategies and decisions in quantum domain. In the earlier work on quantum…
The notion of homomorphism indistinguishability offers a combinatorial framework for characterizing equivalence relations of graphs, in particular equivalences in counting logics within finite model theory. That is, for certain graph…
The number of quantifiers needed to express first-order properties is captured by two-player combinatorial games called multi-structural (MS) games. We play these games on linear orders and strings, and introduce a technique we call…
In the flavour of categorical quantum mechanics, we extend nonlocal games to allow quantum questions and answers, using quantum sets (special symmetric dagger Frobenius algebras) and the quantum functions of Musto, Reutter, and Verdon…
This paper proposes a formal cognitive framework for problem solving based on category theory. We introduce cognitive categories, which are categories with exactly one morphism between any two objects. Objects in these categories are…
Causality and game theory are two influential fields that contribute significantly to decision-making in various domains. Causality defines and models causal relationships in complex policy problems, while game theory provides insights into…
We propose a generic game-based approach for test case generation. We set up a game between the tester and the System Under Test, in such a way that test cases correspond to game strategies, and the conformance relation ioco corresponds to…
We develop a symmetric monoidal closed category of games, incorporating sums and products, to model quantum computation at higher types. This model is expressive, capable of representing all unitary operators at base types. It is compatible…
In this paper, we introduce open parity games, which is a compositional approach to parity games. This is achieved by adding open ends to the usual notion of parity games. We introduce the category of open parity games, which is defined…
We generalize a concept of classical finite extensive game to make it useful for application of quantum objects. The generalization extends a quantum realization scheme of static games to any finite extensive game. It represents an…
This thesis is concerned with quantitative verification, that is, the verification of quantitative properties of quantitative systems. These systems are found in numerous applications, and their quantitative verification is important, but…
We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…
Game theoretic equilibria are mathematical expressions of rationality. Rational agents are used to model not only humans and their software representatives, but also organisms, populations, species and genes, interacting with each other and…
Domain generalization (DG) tends to alleviate the poor generalization capability of deep neural networks by learning model with multiple source domains. A classical solution to DG is domain augmentation, the common belief of which is that…
Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…
We consider several notions of genericity appearing in algebraic geometry and commutative algebra. Special emphasis is put on various stability notions which are defined in a combinatorial manner and for which a number of equivalent…
We provide several tests to determine whether a game is a potential game or whether it is a zero-sum equivalent game---a game which is strategically equivalent to a zero-sum game in the same way that a potential game is strategically…
Stochastic games are a convenient formalism for modelling systems that comprise rational agents competing or collaborating within uncertain environments. Probabilistic model checking techniques for this class of models allow us to formally…
A modeloid, a certain set of partial bijections, emerges from the idea to abstract from a structure to the set of its partial automorphisms. It comes with an operation, called the derivative, which is inspired by Ehrenfeucht-Fra\"iss\'e…