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Related papers: A Game Semantics for Generic Polymorphism

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A general model for zero-sum stochastic games with asymmetric information is considered. In this model, each player's information at each time can be divided into a common information part and a private information part. Under certain…

Systems and Control · Electrical Eng. & Systems 2019-12-25 Dhruva Kartik , Ashutosh Nayyar

Some sorts of generalized morphisms are defined from very basic mathematical objects such as sets, functions, and partial functions. A wide range of mathematical notions such as continuous functions between topological spaces, ring…

Rings and Algebras · Mathematics 2024-07-24 Gang Hu

We define a game semantics for second order classical arithmetic PA2 (with quantifiers over predicates on integers and full comprehension axiom). Our semantics is effective: moves are described by a finite amount of information and whenever…

Logic in Computer Science · Computer Science 2016-10-28 Stefano Berardi

Lexical semantic typology has identified important cross-linguistic generalizations about the variation and commonalities in polysemy patterns---how languages package up meanings into words. Recent computational research has enabled…

Computation and Language · Computer Science 2020-06-04 Ella Rabinovich , Yang Xu , Suzanne Stevenson

In this work, we consider an extension of graphical models to random graphs, trees, and other objects. To do this, many fundamental concepts for multivariate random variables (e.g., marginal variables, Gibbs distribution, Markov properties)…

Machine Learning · Statistics 2017-05-08 Neil Hallonquist

Generic programming is an effective methodology for developing reusable software libraries. Many programming languages provide generics and have features for describing interfaces, but none completely support the idioms used in generic…

Programming Languages · Computer Science 2007-08-17 Jeremy G. Siek , Andrew Lumsdaine

The aim of this paper is to bring together the notions of quantum game and game isomorphism. The work is intended as an attempt to introduce a new criterion for quantum game schemes. The generally accepted requirement forces a quantum…

Computer Science and Game Theory · Computer Science 2017-01-23 Piotr Frackiewicz

The sequential equilibrium is a standard solution concept for extensive-form games with imperfect information that includes an explicit representation of the players' beliefs. An assessment consisting of a strategy and a belief is a…

Computer Science and Game Theory · Computer Science 2024-02-08 Moritz Graf , Thorsten Engesser , Bernhard Nebel

We study turn-based quantitative games of infinite duration opposing two antagonistic players and played over graphs. This model is widely accepted as providing the adequate framework for formalizing the synthesis question for reactive…

Computer Science and Game Theory · Computer Science 2023-06-22 Pierre Ohlmann

In the naming game, individuals or agents exchange pairwise local information in order to communicate about objects in their common environment. The goal of the game is to reach a consensus about naming these objects. Originally used to…

Multiagent Systems · Computer Science 2009-12-24 Reginaldo J. da Silva Filho , Matthias R. Brust , Carlos H. C. Ribeiro

Polymorphic variants are a useful feature of the OCaml language whose current definition and implementation rely on kinding constraints to simulate a subtyping relation via unification. This yields an awkward formalization and results in a…

Programming Languages · Computer Science 2016-07-06 Giuseppe Castagna , Tommaso Petrucciani , Kim Nguyen

In his recent and exploratory work on template games and linear logic, Melli\`es defines sequential and concurrent games as categories with positions as objects and trajectories as morphisms, labelled by a specific synchronization template.…

Logic in Computer Science · Computer Science 2021-05-12 Melliès Paul-André

A large branch of explainable machine learning is grounded in cooperative game theory. However, research indicates that game-theoretic explanations may mislead or be hard to interpret. We argue that often there is a critical mismatch…

Machine Learning · Computer Science 2024-10-28 Luca Franceschi , Michele Donini , Cédric Archambeau , Matthias Seeger

We consider a class of deterministic mean field games, where the state associated with each player evolves according to an ODE which is linear w.r.t. the control. Existence, uniqueness, and stability of solutions are studied from the point…

Optimization and Control · Mathematics 2022-10-27 Alberto Bressan , Khai T. Nguyen

A type system is introduced for a generic Object Oriented programming language in order to infer resource upper bounds. A sound andcomplete characterization of the set of polynomial time computable functions is obtained. As a consequence,…

Programming Languages · Computer Science 2018-02-20 Emmanuel Hainry , Romain Péchoux

This paper addresses fundamental issues on the nature of the concepts and structures of fuzzy logic, focusing, in particular, on the conceptual and functional differences that exist between probabilistic and possibilistic approaches. A…

Artificial Intelligence · Computer Science 2013-04-05 Enrique H. Ruspini

The definition of similarity is a key prerequisite when analyzing complex data types in data mining, information retrieval, or machine learning. However, the meaningful definition is often hampered by the complexity of data objects and…

Machine Learning · Computer Science 2017-03-10 Jürgen Bernard , Christian Ritter , David Sessler , Matthias Zeppelzauer , Jörn Kohlhammer , Dieter Fellner

In order to reason about effects, we can define quantitative formulas to describe behavioural aspects of effectful programs. These formulas can for example express probabilities that (or sets of correct starting states for which) a program…

Logic in Computer Science · Computer Science 2019-04-29 Niels Voorneveld

We present a computational formulation for the approximate version of several variational inequality problems, investigating their computational complexity and establishing PPAD-completeness. Examining applications in computational game…

Computational Complexity · Computer Science 2024-11-08 Bruce M. Kapron , Koosha Samieefar

Differences in perception, information asymmetries, and bounded rationality lead game-theoretic players to derive a private, subjective view of the game that may diverge from the underlying ground-truth scenario and may be misaligned with…

Artificial Intelligence · Computer Science 2025-12-16 Vince Trencsenyi
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