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We define a general framework of partition games for formulating two-player pebble games over finite structures. We show that one particular such game, which we call the invertible-map game, yields a family of polynomial-time approximations…

Logic in Computer Science · Computer Science 2015-03-20 Anuj Dawar , Bjarki Holm

Large Language Models' (LLMs) programming capabilities enable their participation in open-source games: a game-theoretic setting in which players submit computer programs in lieu of actions. These programs offer numerous advantages,…

Computer Science and Game Theory · Computer Science 2025-12-02 Swadesh Sistla , Max Kleiman-Weiner

Parity games are combinatorial representations of closed Boolean mu-terms. By adding to them draw positions, they have been organized by Arnold and one of the authors into a mu-calculus. As done by Berwanger et al. for the propositional…

Logic in Computer Science · Computer Science 2008-03-13 Walid Belkhir , Luigi Santocanale

An interaction system has a finite set of agents that interact pairwise, depending on the current state of the system. Symmetric decomposition of the matrix of interaction coefficients yields the representation of states by self-adjoint…

Quantum Physics · Physics 2017-06-07 Ulrich Faigle , Michel Grabisch

Naming game simulates the process of naming an object by a single word, in which a population of communicating agents can reach global consensus asymptotically through iteratively pair-wise conversations. We propose an extension of the…

Computation and Language · Computer Science 2020-04-28 Yang Lou , Guanrong Chen , Jianwei Hu

The goal of this note is to provide a geometric setting in which generalized arithmetic means are best predictors in an appropriate metric. This characterization provides a geometric interpretation to the concept of certainty equivalent.…

Probability · Mathematics 2020-05-19 Henryk Gzyl

We introduce a formal notion of masking fault-tolerance between probabilistic transition systems based on a variant of probabilistic bisimulation (named masking simulation). We also provide the corresponding probabilistic game…

Logic in Computer Science · Computer Science 2022-07-06 Pablo F. Castro , Pedro D'Argenio , Luciano Putruele , Ramiro Demasi

We develop a minimal, timeless game-theoretic representation of the mass-geometry relation. An "Object" (mass) and "Space" (geometry) choose strategies in a static normal-form game; utilities encode stability as mutual consistency rather…

Physics and Society · Physics 2025-09-22 Milad Ghadimi

We refine a model for linear logic based on two well-known ingredients: games and simulations. We have already shown that usual simulation relations form a sound notion of morphism between games; and that we can interpret all linear logic…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

Robust generalization to new concepts has long remained a distinctive feature of human intelligence. However, recent progress in deep generative models has now led to neural architectures capable of synthesizing novel instances of unknown…

Artificial Intelligence · Computer Science 2022-10-10 Victor Boutin , Lakshya Singhal , Xavier Thomas , Thomas Serre

Motivated by questions from program transformations, eight notions of isomorphisms between term rewriting systems are defined, analysed, and classified. The notions include global isomorphisms, where the renaming of variables and function…

Logic in Computer Science · Computer Science 2022-12-01 Michael Christian Fink Amores , David Sabel

The mathematical modeling of generics in Java and other similar nominally-typed object-oriented programming languages is a challenge. In this short paper we present the outline of a novel order-theoretic approach to modeling generics, in…

Programming Languages · Computer Science 2019-06-27 Moez A. AbdelGawad

In this paper, we address program development by multiple different programmers (or programming teams), each working in different settings (programming languages or reasoning frameworks), but following a common specification; in particular,…

Logic in Computer Science · Computer Science 2023-06-13 Georgios V. Pitsiladis , Petros S. Stefaneas

Game semantics extends the Curry-Howard isomorphism to a three-way correspondence: proofs, programs, strategies. But the universe of strategies goes beyond intuitionistic logics and lambda calculus, to capture stateful programs. In this…

Logic in Computer Science · Computer Science 2013-07-09 Martin Churchill , Jim Laird , Guy McCusker

Simple games cover voting systems in which a single alternative, such as a bill or an amendment, is pitted against the status quo. A simple game or a yes-no voting system is a set of rules that specifies exactly which collections of ``yea''…

Computer Science and Game Theory · Computer Science 2008-03-05 Josep Freixas , Xavier Molinero , Martin Olsen , Maria Serna

Mean-field games have been studied under the assumption of very large number of players. For such large systems, the basic idea consists to approximate large games by a stylized game model with a continuum of players. The approach has been…

Computer Science and Game Theory · Computer Science 2014-04-08 Hamidou Tembine

A framework for discussing relationships between different types of games is proposed. Within the framework, quantum simultaneous games, finite quantum simultaneous games, quantum sequential games, and finite quantum sequential games are…

Quantum Physics · Physics 2007-11-06 Naoki Kobayashi

A type theory is presented that combines (intuitionistic) linear types with type dependency, thus properly generalising both intuitionistic dependent type theory and full linear logic. A syntax and complete categorical semantics are…

Logic in Computer Science · Computer Science 2026-05-07 Matthijs Vákár

Understanding realistic complex systems requires confronting significant conceptual, theoretical and experimental limitations rooted in the persistence of views that originated in the mechanics of simple moving bodies. We define the…

Physics and Society · Physics 2024-03-06 Santiago Núñez-Corrales , Eric Jakobsson

We prove a general congruence result for bisimilarity in higher-order languages, which generalises previous work to languages specified by a labelled transition system in which programs may occur as labels, and which may rely on operations…

Logic in Computer Science · Computer Science 2023-03-22 Tom Hirschowitz , Ambroise Lafont