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Negotiations, a model of concurrency with multi party negotiation as primitive, have been recently introduced in arXiv:1307.2145, arXiv:1403.4958. We initiate the study of games for this model. We study coalition problems: can a given…

Logic in Computer Science · Computer Science 2015-07-30 Javier Esparza , Philipp Hoffmann

Security games model strategic interactions in adversarial real-world applications. Such applications often involve extremely large but highly structured strategy sets (e.g., selecting a distribution over all patrol routes in a given…

Computer Science and Game Theory · Computer Science 2025-04-22 Jakub Černý , Chun Kai Ling , Christian Kroer , Garud Iyengar

Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…

Artificial Intelligence · Computer Science 2017-06-29 Michele Flammini , Gianpiero Monaco , Qiang Zhang

The general setting of this work is the constraint-based synthesis of termination arguments. We consider a restricted class of programs called lasso programs. The termination argument for a lasso program is a pair of a ranking function and…

Logic in Computer Science · Computer Science 2014-01-22 Matthias Heizmann , Jochen Hoenicke , Jan Leike , Andreas Podelski

Proof search has been used to specify a wide range of computation systems. In order to build a framework for reasoning about such specifications, we make use of a sequent calculus involving induction and co-induction. These proof principles…

Logic in Computer Science · Computer Science 2010-10-01 Alwen Tiu , Alberto Momigliano

Games are natural models for multi-agent machine learning settings, such as generative adversarial networks (GANs). The desirable outcomes from algorithmic interactions in these games are encoded as game theoretic equilibrium concepts, e.g.…

Computer Science and Game Theory · Computer Science 2022-02-25 Gabriel P. Andrade , Rafael Frongillo , Georgios Piliouras

We investigate a family of rule-based logics. The focus is on very expressive languages. We provide a range of characterization results for the expressive powers of the logics and relate them with corresponding game systems.

Logic in Computer Science · Computer Science 2022-02-08 Antti Kuusisto

We study the underlying mathematical properties of various partial order models of concurrency based on transition systems, Petri nets, and event structures, and show that the concurrent behaviour of these systems can be captured in a…

Logic in Computer Science · Computer Science 2010-11-05 Julian Gutierrez

Combinatorial Game Theory is a branch of mathematics and theoretical computer science that studies sequential 2-player games with perfect information. Normal play is the convention where a player who cannot move loses. Here, we generalize…

Computer Science and Game Theory · Computer Science 2023-10-31 Prem Kant , Urban Larsson , Ravi K. Rai , Akshay V. Upasany

Non-classical generalizations of classical modal logic have been developed in the contexts of constructive mathematics and natural language semantics. In this paper, we discuss a general approach to the semantics of non-classical modal…

Logic · Mathematics 2024-06-25 Wesley H. Holliday

In the first part of this paper we present a theory of proof nets for full multiplicative linear logic, including the two units. It naturally extends the well-known theory of unit-free multiplicative proof nets. A linking is no longer a set…

Logic in Computer Science · Computer Science 2017-01-11 Francois Lamarche , Lutz Strassburger

We introduce a new solution concept, called periodicity, for selecting optimal strategies in strategic form games. This periodicity solution concept yields new insight into non-trivial games. In mixed strategy strategic form games, periodic…

Computer Science and Game Theory · Computer Science 2020-06-30 V. K. Oikonomou , J. Jost

This paper formally models the strategic repeated interactions between a system, comprising of a machine learning (ML) model and associated explanation method, and an end-user who is seeking a prediction/label and its explanation for a…

Computer Science and Game Theory · Computer Science 2022-08-24 Kavita Kumari , Murtuza Jadliwala , Sumit Kumar Jha , Anindya Maiti

With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…

Computer Science and Game Theory · Computer Science 2016-09-12 Tatsuya Iwase , Takahiro Shiga

In this paper we present analytic tableau proof systems for various justification logics. We show that the tableau systems are sound and complete with respect to Mkrtychev models. In order to prove the completeness of the tableaux, we give…

Logic · Mathematics 2016-06-14 Meghdad Ghari

Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…

Combinatorics · Mathematics 2021-01-29 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

The use of logical systems for problem-solving may be as diverse as in proving theorems in mathematics or in figuring out how to meet up with a friend. In either case, the problem solving activity is captured by the search for an…

Logic in Computer Science · Computer Science 2023-03-28 Alexander V. Gheorghiu , David J. Pym

Compositional Game Theory is a new, recently introduced model of economic games based upon the computer science idea of compositionality. In it, complex and irregular games can be built up from smaller and simpler games, and the equilibria…

Computer Science and Game Theory · Computer Science 2017-11-22 Neil Ghani , Clemens Kupke , Alasdair Lambert , Fredrik Nordvall Forsberg

Iterated admissibility (IA) can be seen as exhibiting a minimal criterion of rationality in games. In order to make this intuition more precise, the epistemic characterization of this game-theoretic solution has been actively investigated…

Logic · Mathematics 2013-04-19 Fernando Tohmè , Gianluca Caterina , Rocco Gangle

Hybrid games are models which combine discrete, continuous, and adversarial dynamics. Game logic enables proving (classical) existence of winning strategies. We introduce constructive differential game logic (CdGL) for hybrid games, where…

Logic in Computer Science · Computer Science 2022-10-07 Rose Bohrer , André Platzer