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Related papers: Audio Texture Synthesis with Scattering Moments

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In the process of recording, storage and transmission of time-domain audio signals, errors may be introduced that are difficult to correct in an unsupervised way. Here, we train a convolutional deep neural network to re-synthesize input…

Sound · Computer Science 2015-03-20 Andrew J. R. Simpson

We provide a new model for texture synthesis based on a multiscale, multilayer feature extractor. Within the model, textures are represented by a set of statistics computed from ReLU wavelet coefficients at different layers, scales and…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Jieqian He , Matthew Hirn

Diffracted scattering and occlusion are important acoustic effects in interactive auralization and noise control applications, typically requiring expensive numerical simulation. We propose training a convolutional neural network to map…

Audio and Speech Processing · Electrical Eng. & Systems 2020-02-18 Ziqi Fan , Vibhav Vineet , Hannes Gamper , Nikunj Raghuvanshi

Noise synthesis is a challenging low-level vision task aiming to generate realistic noise given a clean image along with the camera settings. To this end, we propose an effective generative model which utilizes clean features as guidance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Mingyang Song , Yang Zhang , Tunç O. Aydın , Elham Amin Mansour , Christopher Schroers

Singing voice synthesis is a generative task that involves multi-dimensional control of the singing model, including lyrics, pitch, and duration, and includes the timbre of the singer and singing skills such as vibrato. In this paper, we…

Sound · Computer Science 2022-05-25 Xulong Zhang , Jianzong Wang , Ning Cheng , Jing Xiao

This work studies the problem of content-based image retrieval, specifically, texture retrieval. It focuses on feature extraction and similarity measure for texture images. Our approach employs a recently developed method, the so-called…

Information Retrieval · Computer Science 2015-06-02 Alexander Sagel , Dominik Meyer , Hao Shen

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

We introduce a two-stream model for dynamic texture synthesis. Our model is based on pre-trained convolutional networks (ConvNets) that target two independent tasks: (i) object recognition, and (ii) optical flow prediction. Given an input…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Matthew Tesfaldet , Marcus A. Brubaker , Konstantinos G. Derpanis

One of the biggest challenges of acoustic scene classification (ASC) is to find proper features to better represent and characterize environmental sounds. Environmental sounds generally involve more sound sources while exhibiting less…

Sound · Computer Science 2019-04-11 Hongwei Song , Jiqing Han , Shiwen Deng

Synchrosqueezed transforms are non-linear processes for a sharpened time-frequency representation of wave-like components. They are efficient tools for identifying and analyzing wave-like components from their superposition. This paper is…

Statistics Theory · Mathematics 2016-08-10 Haizhao Yang

In this study, we produce a geometrically scaled perceptual timbre space from dissimilarity ratings of subtractive synthesized sounds and correlate the resulting dimensions with a set of acoustic descriptors. We curate a set of 15 sounds,…

Sound · Computer Science 2020-09-25 Cyrus Vahidi , George Fazekas , Charalampos Saitis , Alessandro Palladini

Video editing and generation methods often rely on pre-trained image-based diffusion models. During the diffusion process, however, the reliance on rudimentary noise sampling techniques that do not preserve correlations present in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Pascal Chang , Jingwei Tang , Markus Gross , Vinicius C. Azevedo

Recent advances in foundation models have enabled audio-generative models that produce high-fidelity sounds associated with music, events, and human actions. Despite the success achieved in modern audio-generative models, the conventional…

Sound · Computer Science 2024-08-30 Tiantian Feng , Dimitrios Dimitriadis , Shrikanth Narayanan

There has been fascinating work on creating artistic transformations of images by Gatys. This was revolutionary in how we can in some sense alter the 'style' of an image while generally preserving its 'content'. In our work, we present a…

Sound · Computer Science 2024-12-24 Prateek Verma , Julius O. Smith

We study squeezed states of phonons, which allow a reduction in the quantum fluctuations of the atomic displacements to below the zero-point quantum noise level of coherent phonon states. We investigate the generation of squeezed phonon…

Condensed Matter · Physics 2009-10-30 X. Hu , Franco Nori

In recent years, the underwater image formation model has found extensive use in the generation of synthetic underwater data. Although many approaches focus on scenes primarily affected by discoloration, they often overlook the model's…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Vasiliki Ismiroglou , Malte Pedersen , Stefan H. Bengtson , Andreas Aakerberg , Thomas B. Moeslund

'Style transfer' among images has recently emerged as a very active research topic, fuelled by the power of convolution neural networks (CNNs), and has become fast a very popular technology in social media. This paper investigates the…

Sound · Computer Science 2019-04-29 Eric Grinstein , Ngoc Duong , Alexey Ozerov , Patrick Pérez

We describe a new algorithm to solve a particular phase retrieval problem, that has wide applications in audio processing: the reconstruction of a function from its scalogram, that is from the modulus of its wavelet transform. It is a…

Optimization and Control · Mathematics 2017-04-11 Irène Waldspurger

We calculate two-body scattering phase shifts on a quantum computer using a leading order short-range effective field theory Hamiltonian. The algorithm combines the variational quantum eigensolver and the quantum subspace expansion. As an…

Nuclear Theory · Physics 2024-11-21 Sanket Sharma , Thomas Papenbrock , Lucas Platter

We present a novel framework for rectifying occlusions and distortions in degraded texture samples from natural images. Traditional texture synthesis approaches focus on generating textures from pristine samples, which necessitate…

Graphics · Computer Science 2023-09-27 Guoqing Hao , Satoshi Iizuka , Kensho Hara , Edgar Simo-Serra , Hirokatsu Kataoka , Kazuhiro Fukui