Related papers: Generating random graphs in biased Maker-Breaker g…
In an influential paper, Erd\H{o}s and Selfridge introduced the Maker-Breaker game played on a hypergraph, or equivalently, on a monotone CNF. The players take turns assigning values to variables of their choosing, and Breaker's goal is to…
The classical Erd\H{o}s-P\'{o}sa theorem states that for each positive integer k there is an f(k) such that, in each graph G which does not have k+1 disjoint cycles, there is a blocker of size at most f(k); that is, a set B of at most f(k)…
We consider a Maker-Breaker type game on the plane, in which each player takes $t$ points on their $t^\textrm{th}$ turn. Maker wins if he obtains $n$ points on a line (in any direction) without any of Breaker's points between them. We show…
In a biased weak $(a,b)$ polyform achievement game, the maker and the breaker alternately mark $a,b$ previously unmarked cells on an infinite board, respectively. The maker's goal is to mark a set of cells congruent to a polyform. The…
A pancyclic graph is a simple graph containing a cycle of length $k$ for all $3\leq k\leq n$. Let $m(n)$ be the minimum number of edges of all pancyclic graphs on $n$ vertices. Exact values are given for $m(n)$ for $n\leq 37$, combining…
We study the resilience of random and pseudorandom directed graphs with respect to the property of having long directed cycles. For every $0 < \gamma < 1/2$ we find a constant $c=c(\gamma)$ such that the following holds. Let $G=(V,E)$ be a…
We consider the problem of sampling a proper $k$-coloring of a graph of maximal degree $\Delta$ uniformly at random. We describe a new Markov chain for sampling colorings, and show that it mixes rapidly on graphs of bounded treewidth if…
A rank-3 Maker-Breaker game is played on a hypergraph in which all hyperedges are sets of at most 3 vertices. The two players of the game, called Maker and Breaker, move alternately. On his turn, maker chooses a vertex to be withdrawn from…
A drawing of a graph is said to be a {\em straight-line drawing} if the vertices of $G$ are represented by distinct points in the plane and every edge is represented by a straight-line segment connecting the corresponding pair of vertices…
Consider the following two-player game on the edges of $K_n$, the complete graph with $n$ vertices: Starting with an empty graph $G$ on the vertex set of $K_n$, in each round the first player chooses $b \in \mathbb{N}$ edges from $K_n$…
Motivated by the scaling limits of the connected components of the configuration model, we study uniform connected multigraphs with fixed degree sequence $\mathcal{D}$ and with surplus $k$. We call those random graphs…
Random graphs with a given degree sequence are often constructed using the configuration model, which yields a random multigraph. We may adjust this multigraph by a sequence of switchings, eventually yielding a simple graph. We show that,…
In the Constructor-Blocker game, two players, Constructor and Blocker, alternatively claim unclaimed edges of the complete graph $K_n$. For given graphs $F$ and $H$, Constructor can only claim edges that leave her graph $F$-free, while…
We consider a two-player game in which the first player (the Guesser) tries to guess, edge-by-edge, the path that second player (the Chooser) takes through a directed graph. At each step, the Guesser makes a wager as to the correctness of…
We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
An $n$-vertex graph is called pancyclic if it contains a cycle of length $t$ for all $3 \leq t \leq n$. In this paper, we study pancyclicity of random graphs in the context of resilience, and prove that if $p \gg n^{-1/2}$, then the random…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
We consider the problem of uniformly generating a spanning tree, of a connected undirected graph. This process is useful to compute statistics, namely for phylogenetic trees. We describe a Markov chain for producing these trees. For cycle…
It is known that the complete graph $K_n$ contains a pancyclic subgraph with $n+(1+o(1))\cdot \log _2 n$ edges, and that there is no pancyclic graph on $n$ vertices with fewer than $n+\log _2 (n-1) -1$ edges. We show that, with high…