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Recently, user-centered methods have been proposed to improve the design of programming languages. In order to explore what benefits these methods might have for novice programming language designers, we taught a collection of user-centered…

Programming Languages · Computer Science 2020-11-17 Michael Coblenz , Ariel Davis , Megan Hofmann , Vivian Huang , Siyue Jin , Max Krieger , Kyle Liang , Brian Wei , Mengchen Sam Yong , Jonathan Aldrich

The rapid advancement of Large Language Models (LLMs) presents both challenges and opportunities for Natural Language Processing (NLP) education. This paper introduces ``Vibe Coding,'' a pedagogical approach that leverages LLMs as coding…

Computation and Language · Computer Science 2026-02-03 Hend Al-Khalifa

With the rapid adoption of AI tools in learning contexts, it is vital to understand how these systems shape users' reading processes and cognitive engagement. We collected and analyzed text from 124 sessions with AI tools, in which students…

Human-Computer Interaction · Computer Science 2025-04-22 Yue Fu , Alexis Hiniker

Students who successfully engage in self-regulated learning, are able to plan their own studying, monitoring their progress and make any necessary adjustments based upon the data and feedback they gather. In order to promote this type of…

Physics Education · Physics 2016-08-02 Jeffrey A. Phillips

Designing Knowledge Management Systems (KMSs) for higher education requires addressing complex human-technology interactions, especially where staff turnover and changing roles create ongoing challenges for reusing knowledge. While advances…

Instructors play a pivotal role in integrating AI into education, yet their adoption of AI-powered tools remains inconsistent. Despite this, limited research explores how to design AI tools that support broader instructor adoption. This…

Human-Computer Interaction · Computer Science 2025-03-10 Si Chen , Reid Metoyer , Khiem Le , Adam Acunin , Izzy Molnar , Alex Ambrose , James Lang , Nitesh Chawla , Ronald Metoyer

Collaboration is used in Software Engineering (SE) to develop software. Industry seeks SE graduates with collaboration skills to contribute to productive software development. SE educators can use Collaborative Learning (CL) to help…

Software Engineering · Computer Science 2023-10-31 Rita Garcia , Christoph Treude , Andrew Valentine

This paper provides an overview of students behavior analysis on a learning management system (LMS), Blackboard (Bb) Learn for a core data communications course of the Undergraduate IT program in the Information Sciences and Technology…

Computers and Society · Computer Science 2018-11-12 Salman Yousaf , Pouyan Ahmadi , Khondkar Islam

The growing integration of AI tools in student design projects presents an unresolved challenge in HCI education: how should AI-generated content be cited and documented? Traditional citation frameworks -- grounded in credibility,…

Human-Computer Interaction · Computer Science 2025-06-16 Prakash Shukla , Suchismita Naik , Ike Obi , Jessica Backus , Nancy Rasche , Paul Parsons

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

Activity-based learning helps students to learn through participation. A virtual codeathon activity, as part of this learning scheme, was conducted for 180 undergraduate students to focus on analysis and design of solutions to crucial…

Computers and Society · Computer Science 2021-07-23 Preetha S , Rajeshwari K , Anitha C , Kausthub Narayan

The purposes of this research study were: 1) to develop a Collaborative Learning Model with Virtual Team in u-Learning Environment using Creative Problem-solving Process(U-CCPS Model); 2) to evaluate a U-CCPS Model. The research procedures…

Computers and Society · Computer Science 2015-06-01 Sitthichai Laisema , Panita Wannapiroon

With the emergence of Artificial Intelligent chatbot tools such as ChatGPT and code writing AI tools such as GitHub Copilot, educators need to question what and how we should teach our courses and curricula in the future. In reality,…

Computers and Society · Computer Science 2023-11-14 Peter Jamieson , Suman Bhunia , Dhananjai M. Rao

As generative AI becomes increasingly integrated into higher education, its frequent errors and hallucinations, often seen as limitations, offer a unique pedagogical opportunity. By framing AI as a ``learning companion'' whose imperfect…

Computers and Society · Computer Science 2026-05-08 Hadi Hosseini

Developing the final summative assessment of a course at the start of curriculum development is an implementation of "backward design," whereby learning objectives are identified first and the curriculum is engineered end-to-beginning to…

Physics Education · Physics 2022-10-06 Kathy L. Cooksey , Patrik Jonsson

In this paper, we investigate how the students think of their experience in a junior level course that has a blackboard course presence where the students use the discussion boards extensively. A survey is set up through blackboard as a…

Computer Vision and Pattern Recognition · Computer Science 2012-10-05 AbdelHameed A. Badawy , Michelle M. Hugue

Course selection is a crucial activity for students as it directly impacts their workload and performance. It is also time-consuming, prone to subjectivity, and often carried out based on incomplete information. This task can, nevertheless,…

Human-Computer Interaction · Computer Science 2021-04-02 Gonzalo Gabriel Méndez , Luis Galárraga , Katherine Chiluiza

Programming instructors often conduct collaborative learning activities, such as Peer Instruction (PI), to enhance student motivation, engagement, and learning gains. However, the impact of group discussion and formation mechanisms on…

Computers and Society · Computer Science 2024-08-28 Tong Wu , Xiaohang Tang , Sam Wong , Xi Chen , Clifford A. Shaffer , Yan Chen

In this paper, we reflect on the educational challenges and research opportunities in running data visualization design activities in the context of large courses. With the increasing number and sizes of data visualization course, we need…

Building and maintaining production-grade ML-enabled components is a complex endeavor that goes beyond the current approach of academic education, focused on the optimization of ML model performance in the lab. In this paper, we present a…

Software Engineering · Computer Science 2023-09-07 Filippo Lanubile , Silverio Martínez-Fernández , Luigi Quaranta