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Related papers: The Course Design To Develop Meta-Cognitive Skills…

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In computer science, students could benefit from more opportunities to learn important, high-level concepts and to improve their learning skills. Peer review is one method to encourage this by providing students with the opportunity to…

Computers and Society · Computer Science 2009-07-21 Scott Turner , Manuel A. Perez-Quinones

Personalized problem selection enhances student practice in tutoring systems. Prior research has focused on transparent problem selection that supports learner control but rarely engages learners in selecting practice materials. We explored…

Human-Computer Interaction · Computer Science 2024-12-17 Conrad Borchers , Jeroen Ooge , Cindy Peng , Vincent Aleven

This paper presents a framework for integrating LLM into collaborative learning platforms to enhance student engagement, critical thinking, and inclusivity. The framework employs advanced LLMs as dynamic moderators to facilitate real-time…

Artificial Intelligence · Computer Science 2026-01-30 Hassam Tahir , Faizan Faisal , Fady Alnajjar , Muhammad Imran Taj , Lucia Gordon , Aila Khan , Michael Lwin , Omar Mubin

The evolution of science education is a dynamic process driven by advances in pedagogy, technology, and especially, our understanding of how students learn. Educators are exploring innovative teaching and learning methodologies such as…

Physics Education · Physics 2024-07-15 Kalani Hettiarachchilage , Neel Haldolaarachchige

We developed a pilot course focused on mathematical modeling within the tertiary education framework, with a distinct emphasis on sustainability and sustainable development. While an applicable textbook exists for this liberal arts course,…

History and Overview · Mathematics 2023-12-06 N. Karjanto

The integration of artificial intelligence tools such as ChatGPT in the education system has gained attention in recent years. This experience report explores students' perceptions and suggestions for integrating ChatGPT in a computer…

Computers and Society · Computer Science 2024-02-06 Kehinde Aruleba , Ismaila Temitayo Sanusi , George Obaido , Blessing Ogbuokiri

The substantial growth of online learning, in particular, Massively Open Online Courses (MOOCs), supports research into the development of better models for effective learning. Learner 'confusion' is among one of the identified aspects…

Computers and Society · Computer Science 2019-03-11 Thushari Atapattu , Katrina Falkner , Menasha Thilakaratne , Lavendini Sivaneasharajah , Rangana Jayashanka

The use of Multimedia applications in Learning provides useful concepts for Instructional Content Design. This study aimed to investigate the effect of design electronic curriculum and multimedia applications on acquiring e-content design…

Computers and Society · Computer Science 2013-02-25 Natheer K Gharaibeh , Mohareb A Alsmadi

Abstract concepts like software design patterns and the OSI model often pose challenges for engineering students, and traditional methods may fall short in promoting deep understanding and individual accountability. This study explores the…

Computers and Society · Computer Science 2025-08-26 Daniel San Martin , Carlos Manzano , Valter Vieira de Camargo

This paper presents experiences from a flipped classroom M.Sc. course on Human-Computer Interaction (HCI). The students that finished successfully this course participated in twelve short workshops, based on a flipped classroom model. Each…

Human-Computer Interaction · Computer Science 2019-03-05 Michalis Xenos , Maria Rigou

Detailed feedback on courses and lecture content is essential for their improvement and also serves as a tool for reflection. However, feedback methods are often only used sporadically, especially in mass courses, because collecting and…

Computers and Society · Computer Science 2024-04-16 Armin Egetenmeier , Sven Strickroth

We report our experience in two installations of a course on data visualization that featured project-based learning. Given the rationale of this approach, we show which input was provided when necessary for the students to achieve their…

Computers and Society · Computer Science 2021-11-09 Dietrich Kammer , Elena Stoll , Adam Urban

We analyze the curriculum of the early common-years of engineering in our institute using tools of statistical physics of complex networks. Naturally, a course programme is structured in a networked form (temporal dependency and…

Physics Education · Physics 2020-05-06 Suzane F. Pinto , Ronan S. Ferreira

The scope of this paper was to find out how the students in Computer Science perceive different teaching styles and how the teaching style impacts the learning desire and interest in the course. To find out, we designed and implemented an…

Human-Computer Interaction · Computer Science 2023-07-11 Manuela Petrescu , Kuderna Bentasup

Computer science education has seen two important trends. One has been a shift from raw theory towards skills: competency-based teaching. Another has been increasing student numbers, with as a result more automation in teaching. When…

Computers and Society · Computer Science 2025-04-25 Hildo Bijl

Generative AI tools such as ChatGPT now provide novice programmers with unprecedented access to instant, personalized support. While this holds clear promise, their influence on students' metacognitive processes remains underexplored.…

Human-Computer Interaction · Computer Science 2025-11-07 Boxuan Ma , Huiyong Li , Gen Li , Li Chen , Cheng Tang , Yinjie Xie , Chenghao Gu , Atsushi Shimada , Shin'ichi Konomi

Research on how the popularization of generative Artificial Intelligence (AI) tools impacts learning environments has led to hesitancy among educators to teach these tools in classrooms, creating two observed disconnects. Generative AI…

Computers and Society · Computer Science 2025-11-18 Anya Bardach , Hamilton Murrah

We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and user testing to define goals and validate ideas before…

Human-Computer Interaction · Computer Science 2021-10-01 Johanna Beyer , Yalong Yang , Hanspeter Pfister

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

Collaborative learning environments such as programming labs are crucial for learning experiential hands-on skills such as critical thinking and problem solving, and peer discussion. In a traditional laboratory setting, many of these skills…

Computers and Society · Computer Science 2021-11-12 Tahiya Chowdhury