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Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Current monocular-based 6D object pose estimation methods generally achieve less competitive results than RGBD-based methods, mostly due to the lack of 3D information. To make up this gap, this paper proposes a 3D geometric volume based…

Computer Vision and Pattern Recognition · Computer Science 2021-09-28 Jun Wu , Lilu Liu , Yue Wang , Rong Xiong

Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Léopold Maillard , Tom Durand , Adrien Ramanana Rahary , Maks Ovsjanikov

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

Prior panorama stitching approaches heavily rely on pairwise feature correspondences and are unable to leverage geometric consistency across multiple views. This leads to severe distortion and misalignment, especially in challenging scenes…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Zhengdong Zhu , Weiyi Xue , Zuyuan Yang , Wenlve Zhou , Zhiheng Zhou

Recently, deep learning-based 3D face reconstruction methods have demonstrated promising advancements in terms of quality and efficiency. Nevertheless, these techniques face challenges in effectively handling occluded scenes and fail to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Dapeng Zhao

Reconstructing 3D geometry and appearance from a sparse set of fixed cameras is a foundational task with broad applications, yet it remains fundamentally constrained by the limited viewpoints. We show that this bound can be broken by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hirai , Kohei Yamashita , Antoine Guédon , Ryo Kawahara , Vincent Lepetit , Ko Nishino

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Yixin Chen , Junfeng Ni , Nan Jiang , Yaowei Zhang , Yixin Zhu , Siyuan Huang

Neural volumetric representations have become a widely adopted model for radiance fields in 3D scenes. These representations are fully implicit or hybrid function approximators of the instantaneous volumetric radiance in a scene, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Yuval Bahat , Yuxuan Zhang , Hendrik Sommerhoff , Andreas Kolb , Felix Heide

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

This work covers multiple aspects of overt visual attention on 3D renders: measurement, projection, visualization, and application to studying the influence of material appearance on looking behaviour. In the scope of this work, we ran an…

Human-Computer Interaction · Computer Science 2019-05-28 Oleksii Sidorov , Joshua S. Harvey , Hannah E. Smithson , Jon Y. Hardeberg

With the rapid development of high-resolution 3D vision applications, the traditional way of manipulating surface detail requires considerable memory and computing time. To address these problems, we introduce an efficient surface detail…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Wuyuan Xie , Miaohui Wang , Di Lin , Boxin Shi , Jianmin Jiang

We present 3De lens, a technique for focus+context visualization of multi-geometry data. It fuses two categories of lenses (3D and Decal) to become a versatile lens for seamlessly working on multiple geometric representations that commonly…

Graphics · Computer Science 2025-09-16 Roberta C. R. Mota , Allan Rocha , Julio Daniel Silva , Usman Alim , Ehud Sharlin

Facial attribute editing plays a crucial role in synthesizing realistic faces with specific characteristics while maintaining realistic appearances. Despite advancements, challenges persist in achieving precise, 3D-aware attribute…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yu-Kai Huang , Yutong Zheng , Yen-Shuo Su , Anudeepsekhar Bolimera , Han Zhang , Fangyi Chen , Marios Savvides

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

3D Gaussian splatting (3DGS) has demonstrated exceptional performance in image-based 3D reconstruction and real-time rendering. However, regions with complex textures require numerous Gaussians to capture significant color variations…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Binxiao Huang , Zhihao Li , Shiyong Liu , Xiao Tang , Jiajun Tang , Jiaqi Lin , Yuxin Cheng , Zhenyu Chen , Xiaofei Wu , Ngai Wong

We introduce a novel camera model for monocular 3D Morphable Model (3DMM) regression methods that effectively captures the perspective distortion effect commonly seen in close-up facial images. Fitting 3D morphable models to video is a key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Toby Chong , Ryota Nakajima

Faithfully reconstructing 3D geometry and generating novel views of scenes are critical tasks in 3D computer vision. Despite the widespread use of image augmentations across computer vision applications, their potential remains…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Juan C. Pérez , Sara Rojas , Jesus Zarzar , Bernard Ghanem