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In this paper, we present a complete mental temporal logic, called BPICTL, which generalizes CTL by introducing mental modalities. A sound and complete inference system of BPICTL is given. We prove the finite model property of BPICTL.…

Logic in Computer Science · Computer Science 2025-06-10 Zining Cao

Previous work has shown that reasoning with real-time temporal logics is often simpler when restricted to models with bounded variability---where no more than v events may occur every V time units, for given v, V. When reasoning about…

Logic in Computer Science · Computer Science 2015-02-24 Carlo A. Furia , Paola Spoletini

Model checking of strategic abilities is a notoriously hard problem, even more so in the realistic case of agents with imperfect information, acting in a stochastic environment. Assume-guarantee reasoning can be of great help here,…

Multiagent Systems · Computer Science 2025-11-17 Wojciech Jamroga , Damian Kurpiewski , Łukasz Mikulski

The paper proposes and studies temporal logics for attributed words, that is, data words with a (finite) set of (attribute,value)-pairs at each position. It considers a basic logic which is a semantical fragment of the logic…

Logic in Computer Science · Computer Science 2015-03-17 Ahmet Kara , Thomas Schwentick , Thomas Zeume

Tool use, such as web search, has become a standard capability even in freely available large language models (LLMs). However, existing benchmarks evaluate temporal reasoning mainly in static, non-tool-using settings, which poorly reflect…

Computation and Language · Computer Science 2026-03-24 Zhengxiang Wang , Zeyu Dong

HyperLTL, the extension of Linear Temporal Logic by trace quantifiers, is a uniform framework for expressing information flow policies by relating multiple traces of a security-critical system. HyperLTL has been successfully applied to…

Logic in Computer Science · Computer Science 2019-12-17 Corto Mascle , Martin Zimmermann

Stochastic multi-agent systems are a central modeling framework for autonomous controllers, communication protocols, and cyber-physical infrastructures. In many such systems, however, transition probabilities are only estimated from data…

Logic in Computer Science · Computer Science 2026-02-17 Raphaël Berthon , Joost-Pieter Katoen , Munyque Mittelmann , Aniello Murano

Sabotage games are played on a dynamic graph, in which one agent, called a runner, attempts to reach a goal state, while being obstructed by a demon who at each round removes an edge from the graph. Sabotage modal logic was proposed to…

Logic in Computer Science · Computer Science 2026-04-07 Nina Gierasimczuk , Katrine B. P. Thoft

A number of extensions exist for Alternating-time Temporal Logic; some of these mix strategies and partial observability but, to the best of our knowledge, no work provides a unified framework for strategies, partial observability and…

Logic in Computer Science · Computer Science 2013-03-05 Simon Busard , Charles Pecheur , Hongyang Qu , Franco Raimondi

Formalisms based on temporal logics interpreted over finite strict linear orders, known in the literature as finite traces, have been used for temporal specification in automated planning, process modelling, (runtime) verification and…

Logic in Computer Science · Computer Science 2022-02-02 Alessandro Artale , Andrea Mazzullo , Ana Ozaki

Adding propositional quantification to the modal logics K, T or S4 is known to lead to undecidability but CTL with propositional quantification under the tree semantics (tQCTL) admits a non-elementary Tower-complete satisfiability problem.…

Logic in Computer Science · Computer Science 2023-06-22 Bartosz Bednarczyk , Stéphane Demri

This paper is concerned with Freeze LTL, a temporal logic on data words with registers. In a (multi-attributed) data word each position carries a letter from a finite alphabet and assigns a data value to a fixed, finite set of attributes.…

Logic in Computer Science · Computer Science 2016-01-12 Normann Decker , Daniel Thoma

The classical LTL synthesis problem is purely qualitative: the given LTL specification is realized or not by a reactive system. LTL is not expressive enough to formalize the correctness of reactive systems with respect to some quantitative…

Logic in Computer Science · Computer Science 2013-01-10 Aaron Bohy , Véronique Bruyère , Emmanuel Filiot , Jean-François Raskin

A predicate linear temporal logic LTL_{\lambda,=} without quantifiers but with predicate abstraction mechanism and equality is considered. The models of LTL_{\lambda,=} can be naturally seen as the systems of pebbles (flexible constants)…

Logic in Computer Science · Computer Science 2007-05-23 Alexei Lisitsa , Igor Potapov

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

Logic in Computer Science · Computer Science 2013-03-05 Truls Pedersen , Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann

In this paper, we introduce a novel team semantics of LTL inspired by inquisitive logic. The main features of the resulting logic, we call InqLTL, are the intuitionistic interpretation of implication and the Boolean semantics of…

Logic in Computer Science · Computer Science 2025-05-19 Laura Bozzelli , Tadeusz Litak , Munyque Mittelmann , Aniello Murano

We classify the computational complexity of the satisfiability, validity and model-checking problems for propositional independence, inclusion, and team logic. Our main result shows that the satisfiability and validity problems for…

Logic in Computer Science · Computer Science 2017-01-06 Miika Hannula , Juha Kontinen , Jonni Virtema , Heribert Vollmer

Standpoint linear temporal logic SLTL is a recent formalism able to model possibly conflicting commitments made by distinct agents, taking into account aspects of temporal reasoning. In this paper, we analyse the computational properties of…

Logic in Computer Science · Computer Science 2024-08-19 Stéphane Demri , Przemysław Andrzej Wałęga

In mean-payoff games, the objective of the protagonist is to ensure that the limit average of an infinite sequence of numeric weights is nonnegative. In energy games, the objective is to ensure that the running sum of weights is always…

Computer Science and Game Theory · Computer Science 2012-09-17 Yaron Velner , Krishnendu Chatterjee , Laurent Doyen , Thomas A. Henzinger , Alexander Rabinovich , Jean-Francois Raskin

Hyperproperties enable simultaneous reasoning about multiple execution traces of a system and are useful to reason about non-interference, opacity, robustness, fairness, observational determinism, etc. We introduce hyper parametric timed…

Formal Languages and Automata Theory · Computer Science 2024-08-01 Masaki Waga , Étienne André