English
Related papers

Related papers: Implementing a Wall-In Building Placement in StarC…

200 papers

Most of the current game-theoretic demand-side management methods focus primarily on the scheduling of home appliances, and the related numerical experiments are analyzed under various scenarios to achieve the corresponding Nash-equilibrium…

Computers and Society · Computer Science 2019-02-26 Jun Hao

In all software development projects, engineers face the challenge of translating the requirements layer into a design layer, then into an implementation-code layer, and then validating the correctness of the result. Many methodologies,…

Software Engineering · Computer Science 2020-10-08 David Harel , Rami Marelly , Assaf Marron , Smadar Szekely

We study reinforcement learning (RL) for text-based games, which are interactive simulations in the context of natural language. While different methods have been developed to represent the environment information and language actions,…

Machine Learning · Computer Science 2020-12-29 Yunqiu Xu , Meng Fang , Ling Chen , Yali Du , Joey Tianyi Zhou , Chengqi Zhang

Traditional AI reasoning techniques have been used successfully in many domains, including logistics, scheduling and game playing. This paper is part of a project aimed at investigating how such techniques can be extended to coordinate…

Artificial Intelligence · Computer Science 2014-05-07 Marcello Balduccini , William C. Regli , Duc N. Nguyen

Modern scientific software stacks have become extremely complex, using many programming models and libraries to exploit a growing variety of GPUs and accelerators. Package managers can mitigate this complexity using dependency solvers, but…

Software Engineering · Computer Science 2022-10-18 Todd Gamblin , Massimiliano Culpo , Gregory Becker , Sergei Shudler

The present complexity in designing web applications makes software security a difficult goal to achieve. An attacker can explore a deployed service on the web and attack at his/her own leisure. Moving Target Defense (MTD) in web…

Cryptography and Security · Computer Science 2016-11-18 Sailik Sengupta , Satya Gautam Vadlamudi , Subbarao Kambhampati , Marthony Taguinod , Adam Doupé , Ziming Zhao , Gail-Joon Ahn

Learning in games has been widely used to solve many cooperative multi-agent problems such as coverage control, consensus, self-reconfiguration or vehicle-target assignment. One standard approach in this domain is to formulate the problem…

Systems and Control · Electrical Eng. & Systems 2022-09-07 Abbasali Koochakzadeh , Yasin Yazıcıoğlu

Answer set programming is a well-understood and established problem-solving and knowledge representation paradigm. It has become more prominent amongst a wider audience due to its multiple applications in science and industry. The constant…

Artificial Intelligence · Computer Science 2025-01-22 Elisa Böhl , Stefan Ellmauthaler , Sarah Alice Gaggl

We study the problem of learning goal-conditioned policies in Minecraft, a popular, widely accessible yet challenging open-ended environment for developing human-level multi-task agents. We first identify two main challenges of learning…

Artificial Intelligence · Computer Science 2023-10-16 Shaofei Cai , Zihao Wang , Xiaojian Ma , Anji Liu , Yitao Liang

Designing agents that reason and act upon the world has always been one of the main objectives of the Artificial Intelligence community. While for planning in "simple" domains the agents can solely rely on facts about the world, in several…

Artificial Intelligence · Computer Science 2020-09-23 Alessandro Burigana , Francesco Fabiano , Agostino Dovier , Enrico Pontelli

We present an adapter-based approach for tactical conditioning of StarCraft II AI agents. Current agents, while powerful, lack the ability to adapt their strategies based on high-level tactical directives. Our method freezes a pre-trained…

Artificial Intelligence · Computer Science 2025-07-22 Weiyu Ma , Jiwen Jiang , Haobo Fu , Haifeng Zhang

Multi-player multi-armed bandit is an increasingly relevant decision-making problem, motivated by applications to cognitive radio systems. Most research for this problem focuses exclusively on the settings that players have \textit{full…

Machine Learning · Computer Science 2022-12-14 Guojun Xiong , Jian Li

We consider scenarios from the real-time strategy game StarCraft as new benchmarks for reinforcement learning algorithms. We propose micromanagement tasks, which present the problem of the short-term, low-level control of army members…

Artificial Intelligence · Computer Science 2016-11-29 Nicolas Usunier , Gabriel Synnaeve , Zeming Lin , Soumith Chintala

Penetration testing is an essential means of proactive defense in the face of escalating cybersecurity incidents. Traditional manual penetration testing methods are time-consuming, resource-intensive, and prone to human errors. Current…

Cryptography and Security · Computer Science 2024-09-24 Yunfei Ge , Quanyan Zhu

This paper considers the problem of security allocation in a networked control system under stealthy attacks. The system is comprised of interconnected subsystems represented by vertices. A malicious adversary selects a single vertex on…

Systems and Control · Electrical Eng. & Systems 2024-04-03 Anh Tung Nguyen , André M. H. Teixeira , Alexander Medvedev

Answer Set Programming (ASP) is an important logic programming paradigm within the field of Knowledge Representation and Reasoning. As a concise, human-readable, declarative language, ASP is an excellent tool for developing trustworthy…

Logic in Computer Science · Computer Science 2025-02-14 Zachary Hansen

The allocation of tasks to a large number of distributed satellites is a difficult problem owing to dynamic changes in massive tasks and the complex matching of tasks to satellites. To reduce the complexity of the problem, tasks that are…

Computer Science and Game Theory · Computer Science 2025-03-12 Weiyi Yang , Yingwu Chen , Xiaolu Liu , Jun Wen , Lei He

Fine-tuning can be vulnerable to adversarial attacks. Existing works about black-box attacks on fine-tuned models (BAFT) are limited by strong assumptions. To fill the gap, we propose two novel BAFT settings, cross-domain and cross-domain…

Machine Learning · Computer Science 2022-08-30 Yinghua Zhang , Yangqiu Song , Kun Bai , Qiang Yang

Autonomous robotic assembly of interlocking bricks demands seamless integration of long-horizon task reasoning, spatial grounding, and fine-grained manipulation. This paper presents BrickCraft, a compositional framework designed for…

Robotics · Computer Science 2026-05-11 Jichuan Yu , Bowei Li , Zhenran Tang , Guanxing Lu , Chuxiong Hu , Ruixuan Liu , Changliu Liu

This paper considers a reach-avoid differential game in three-dimensional space with four equal-speed players. A plane divides the game space into a play subspace and a goal subspace. The evader aims at entering the goal subspace while…

Optimization and Control · Mathematics 2019-04-08 Rui Yan , Zongying Shi , Yisheng Zhong
‹ Prev 1 8 9 10 Next ›