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In this paper we propose a novel way of deploying vulnerable architectures for defense and research purposes, which aims to generate deception platforms based on the formal description of a scenario. An attack scenario is described by an…

Cryptography and Security · Computer Science 2023-03-31 Pierre-Victor Besson , Valérie Viet Triem Tong , Gilles Guette , Guillaume Piolle , Erwan Abgrall

Stabilization is a key dependability property for dealing with unanticipated transient faults, as it guarantees that even in the presence of such faults, the system will recover to states where it satisfies its specification. One of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-06-12 Vidhya Tekken Valapil , Sandeep S. Kulkarni

Motivated by emerging decentralized applications, the \emph{game of coding} framework has been recently introduced to address scenarios where the adversary's control over coded symbols surpasses the fundamental limits of traditional coding…

Information Theory · Computer Science 2025-02-12 Hanzaleh Akbarinodehi , Parsa Moradi , Mohammad Ali Maddah-Ali

In recent years, blockchain-based techniques have been widely used in cybersecurity, owing to the decentralization, anonymity, credibility and not be tampered properties of the blockchain. As one of the decentralized framework, Sapiens…

Computer Science and Game Theory · Computer Science 2018-11-28 Jinyu Shi , Zhongru Wang , Qiang Ruan , Yue Wu , Binxing Fang

In this work, we propose Answer-Set Programming (ASP) as a tool for rapid prototyping of dynamic programming algorithms based on tree decompositions. In fact, many such algorithms have been designed, but only a few of them found their way…

Artificial Intelligence · Computer Science 2012-10-09 Bernhard Bliem , Michael Morak , Stefan Woltran

This paper considers a subspace guarding game in high-dimensional space which consists of a play subspace and a target subspace. Two faster defenders cooperate to protect the target subspace by capturing an attacker which strives to enter…

Systems and Control · Computer Science 2019-11-19 Rui Yan , Zongying Shi , Yisheng Zhong

Spatial information is essential in various fields. How to explicitly model according to the spatial location of agents is also very important for the multi-agent problem, especially when the number of agents is changing and the scale is…

Multiagent Systems · Computer Science 2023-04-26 Dapeng Li , Zhiwei Xu , Bin Zhang , Guoliang Fan

While deep reinforcement learning techniques have led to agents that are successfully able to learn to perform a number of tasks that had been previously unlearnable, these techniques are still susceptible to the longstanding problem of…

Artificial Intelligence · Computer Science 2019-11-05 Nicholas Waytowich , Sean L. Barton , Vernon Lawhern , Garrett Warnell

This paper describes an approach to the methodology of answer set programming (ASP) that can facilitate the design of encodings that are easy to understand and provably correct. Under this approach, after appending a rule or a small group…

Artificial Intelligence · Computer Science 2019-08-08 Vladimir Lifschitz

Robust localization in a given map is a crucial component of most autonomous robots. In this paper, we address the problem of localizing in an indoor environment that changes and where prominent structures have no correspondence in the map…

Answer set programming (ASP) and planning are two widely used paradigms for solving logic programs with declarative programming. In both cases, the quality of the input programs has a major influence on the quality and performance of the…

Logic in Computer Science · Computer Science 2019-05-09 Patrick Lühne

Scenario-Based Programming is a methodology for modeling and constructing complex reactive systems from simple, stand-alone building blocks, called scenarios. These scenarios are designed to model different traits of the system, and can be…

Software Engineering · Computer Science 2020-10-13 Guy Katz , Assaf Marron , Aviran Sadon , Gera Weiss

According to experts, one third of all IT vulnerabilities today are due to inadequate software verification. Internal program processes are not sufficiently secured against manipulation by attackers, especially if access has been gained.…

Cryptography and Security · Computer Science 2022-11-22 Erik Heiland , Peter Hillmann

In densely-packed robot swarms operating in confined regions, spatial interference -- which manifests itself as a competition for physical space -- forces robots to spend more time navigating around each other rather than performing the…

Robotics · Computer Science 2019-03-12 Siddharth Mayya , Pietro Pierpaoli , Magnus Egerstedt

The ability to perceive and reason about individual objects and their interactions is a goal to be achieved for building intelligent artificial systems. State-of-the-art approaches use a feedforward encoder to extract object embeddings and…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Jonathan Collu , Riccardo Majellaro , Aske Plaat , Thomas M. Moerland

Reinforcement learning algorithms have shown great success in solving different problems ranging from playing video games to robotics. However, they struggle to solve delicate robotic problems, especially those involving contact…

Robotics · Computer Science 2020-07-15 Miroslav Bogdanovic , Majid Khadiv , Ludovic Righetti

Web applications are permanently being exposed to attacks that exploit their vulnerabilities. In this work we investigate the application of machine learning techniques to leverage Web Application Firewall (WAF), a technology that is used…

Cryptography and Security · Computer Science 2018-03-16 Gustavo Betarte , Eduardo Giménez , Rodrigo Martínez , Álvaro Pardo

While current deep learning systems excel at tasks such as object classification, language processing, and gameplay, few can construct or modify a complex system such as a tower of blocks. We hypothesize that what these systems lack is a…

We propose DefogGAN, a generative approach to the problem of inferring state information hidden in the fog of war for real-time strategy (RTS) games. Given a partially observed state, DefogGAN generates defogged images of a game as…

Machine Learning · Computer Science 2020-03-17 Yonghyun Jeong , Hyunjin Choi , Byoungjip Kim , Youngjune Gwon

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

Computation and Language · Computer Science 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl