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The advent of 5G has driven the demand for high-quality, low-latency live streaming. However, challenges such as managing the increased data volume, ensuring synchronization across multiple streams, and maintaining consistent quality under…

Multimedia · Computer Science 2025-05-01 Aizierjiang Aiersilan , Zhiqiang Wang

Being an integral part of the network traffic, nowadays it's vital to design robust mechanisms to provide QoS for multimedia applications. The main goal of this paper is to provide an efficient solution to support content-aware video…

Multimedia · Computer Science 2015-03-19 Mohammad Hassan Hajiesmaili , Ali Sehati , Ahmad Khonsari , Mohammad Sadegh Talebi

We consider the problem of optimizing Quality of Experience (QoE) of clients streaming real-time video, served by networks managed by different operators that can share bandwidth with each other. The abundance of real-time video traffic is…

Networking and Internet Architecture · Computer Science 2025-01-31 Sushi Anna George , Vinay Joseph

This paper is concerned with the effect of overlay network topology on the performance of live streaming peer-to-peer systems. The paper focuses on the evaluation of topologies which are aware of the delays experienced between different…

Networking and Internet Architecture · Computer Science 2013-03-28 R. G. Clegg , R. Landa , D. Griffin , E. Mykoniati , M. Rio

In this paper, we propose an efficient client-to-client streaming approach to cooperatively stream the video using chaining technique with unicast communication among the clients. This approach considers two major issues of VoD 1) Prefix…

Multimedia · Computer Science 2010-07-15 M. Dakshayini , T. R. Gopala Krishnan Nair

Network architectures that can efficiently transport high quality, multicast video are rapidly becoming a basic requirement of emerging multimedia applications. The main problem complicating multicast video transport is variation in network…

Networking and Internet Architecture · Computer Science 2016-11-17 Brett J. Vickers , Celio Albuquerque , Tatsuya Suda

Admission control is a key component in multimedia servers, which will allow the resources to be used by the client only when they are available. A problem faced by numerous content serving machines is overload, when there are too many…

Multimedia · Computer Science 2016-09-08 P. Jayarekha , T. R. Gopalakrishnan Nair

In this paper, we attempt to revisit the problem of multi-party conferencing from a practical perspective, and to rethink the design space involved in this problem. We believe that an emphasis on low end-to-end delays between any two…

Multimedia · Computer Science 2012-10-31 X. Chen , M. Chen , B. Li , Y. Zhao , Y. Wu , J. Li

In this paper we have proposed a dynamic buffer allocation algorithm for the prefix, based on the popularity of the videos. More cache blocks are allocated for most popular videos and a few cache blocks are allocated for less popular…

Multimedia · Computer Science 2010-02-08 T. R. GopalaKrishnan nair , P. Jayarekha

The response in data flows transmission in real time is analyzed, for access network scenarios, in which said flows converge on an outgoing link, competing to achieve a certain level of quality of service. The concurrence of these types of…

Networking and Internet Architecture · Computer Science 2021-11-17 Luis Sequeira

We consider optimal/efficient power allocation policies in a single/multihop wireless network in the presence of hard end-to-end deadline delay constraints on the transmitted packets. Such constraints can be useful for real time voice and…

Networking and Internet Architecture · Computer Science 2017-02-17 Satya V Kumar , Vinod Sharma

The introduction of Dynamic Adaptive Streaming over HTTP (DASH) helped reduce the consumption of resource in video delivery, but its client-based rate adaptation is unable to optimally use the available end-to-end network bandwidth. We…

Networking and Internet Architecture · Computer Science 2015-01-20 Francesco Bronzino , Dragoslav Stojadinovic , Cedric Westphal , Dipankar Raychaudhuri

We study the problem of allocating multiple users to a set of wireless channels in a decentralized manner when the channel quali- ties are time-varying and unknown to the users, and accessing the same channel by multiple users leads to…

Multiagent Systems · Computer Science 2016-11-25 Cem Tekin , Mingyan Liu

Virtual reality (VR) video provides an immersive 360 viewing experience to a user wearing a head-mounted display: as the user rotates his head, correspondingly different fields-of-view (FoV) of the 360 video are rendered for observation.…

Multimedia · Computer Science 2017-03-28 Gene Cheung , Zhi Liu , Zhiyou Ma , Jack Z. G. Tan

Multimedia content streaming from Internet-based sources emerges as one of the most high demanded services by wireless users. In order to alleviate excessive traffic due to multimedia content transmission, many architectures (e.g., small…

Networking and Internet Architecture · Computer Science 2019-07-05 Ioannis Avgouleas , Nikolaos Pappas , Vangelis Angelakis

Even real time video telephony services have been pervasively applied, providing satisfactory quality of experience to users is still a challenge task especially in wireless networks. Multipath transmission is a promising solution to…

Networking and Internet Architecture · Computer Science 2020-03-10 Songyang Zhang

We report results from a measurement study of three video streaming services, YouTube, Dailymotion and Vimeo on six different smartphones. We measure and analyze the traffic and energy consumption when streaming different quality videos…

Multimedia · Computer Science 2012-09-14 Mohammad Ashraful Hoque , Matti Siekkinen , Jukka K. Nurminen , Mika Aalto

We consider the capacity problem for wireless networks. Networks are modeled as random unit-disk graphs, and the capacity problem is formulated as one of finding the maximum value of a multicommodity flow. In this paper, we develop a proof…

Information Theory · Computer Science 2007-07-13 Christina Peraki , Sergio D. Servetto

Large Language Models have shown remarkable efficacy in generating streaming data such as text and audio, thanks to their temporally uni-directional attention mechanism, which models correlations between the current token and previous…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Zhening Xing , Gereon Fox , Yanhong Zeng , Xingang Pan , Mohamed Elgharib , Christian Theobalt , Kai Chen

Using multiple streams can improve the overall system performance by mitigating the data transfer overhead on heterogeneous systems. Currently, very few cases have been streamed to demonstrate the streaming performance impact and a…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-08-11 Zhaokui Li , Jianbin Fang , Tao Tang , Xuhao Chen , Canqun Yang