Related papers: Capacity and Scheduling of Access Points for Multi…
We consider the design of wireless queueing network control policies with particular focus on combining stability with additional application-dependent requirements. Thereby, we consequently pursue a cost function based approach that…
We consider a multihop wireless system. There are multiple source-destination pairs. The data from a source may have to pass through multiple nodes. We obtain a channel scheduling policy which can guarantee end-to-end mean delay for the…
Consider a multihop wireless network serving multiple flows in which wireless link interference constraints are described by a link interference graph. For such a network, we design routing-scheduling policies that maximize the end-to-end…
The surge in popularity of short-form video content, particularly through platforms like TikTok and Instagram, has led to an exponential increase in data traffic, presenting significant challenges in network resource management. Traditional…
To provide a better streaming experience, video clients today select their video rates by observing and estimating the available capacity. Recent work has shown that capacity estimation is fraught with difficulties because of complex…
The distributed system use to enhance the performance of all types of multimedia service in the next generation network. The packet loss occurs in the video on demand system due to delay and huge traffic load from the both sides of client…
HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…
Multimedia streaming to mobile devices is challenging for two reasons. First, the way content is delivered to a client must ensure that the user does not experience a long initial playback delay or a distorted playback in the middle of a…
The combination of video streaming services and wireless networks plays an important role in many fields. In this paper, we present an NS-3-based simulation platform for evaluating and optimizing the performance of the video streaming…
In recent years, research efforts tried to exploit peer-to-peer (P2P) systems in order to provide Live Streaming (LS) and Video-on-Demand (VoD) services. Most of these research efforts focus on the development of distributed P2P block…
There is an increasing demand for P2P streaming in particular for layered video. In this category of applications, the stream is composed of hierarchically encoded sub-streams layers namely the base layer and enhancements layers. We…
Unraveling quality of experience (QoE) of video streaming is very challenging in bandwidth shared wireless networks. It is unclear how QoE metrics such as starvation probability and buffering time interact with dynamics of streaming traffic…
Transmission of high-definition (HD) video is a promising application for 60 GHz wireless links, since very high transmission rates (up to several Gbit/s) are possible. In particular we consider a sports stadium broadcasting system where…
Video on Demand system over the wireless mobile network is a system that provides video services to mobile clients.The main problem with these systems is the high service delay where the mobile clients have to wait to view their favorite…
In this work, we analyze the throughput of random access multi-user relay-assisted millimeter-wave wireless networks, in which both the destination and the relay have multipacket reception capability. We consider a full-duplex network…
The number of users using wireless Local Area Network is increasing exponentially and their behavior is changing day after day. Nowadays, users of wireless LAN are using huge amount of bandwidth because of the explosive growth of some…
Multicast/broadcast services (MBS) are able to provide video services for many users simultaneously. Fixed amount of bandwidth allocation for all of the MBS videos is not effective in terms of bandwidth utilization, overall forced call…
Experience of live video streaming can be improved if the video uploader has more accurate knowledge about the future available bandwidth. Because with such knowledge, one is able to know what sizes should he encode the frames to be in an…
The problem addressed is that of optimally controlling, in a decentralized fashion, the download of mobile video, which is expected to comprise 75 % of total mobile data traffic by 2020. The server can dynamically choose which packets to…
Content Delivery Networks (CDN) are witnessing the outburst of video streaming (e.g., personal live streaming or Video-on-Demand) where the video content, produced or accessed by mobile phones, must be quickly transferred from a point to…