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Graph burning is a discrete-time process that models the spread of social contagion. Initially, all vertices are unburned. In each round, one unburned vertex is selected and burned, while any unburned vertex that has a burned neighbour from…
We extend the notion of chip-firing to weighted graphs, and generalize the Greedy Algorithm and Dhar's Burning Algorithm to weighted graphs. For a vertex $q \in V(\Gamma)$, we give an upper bound for the number of linearly equivalent…
We study a particular chip-firing process on an infinite path graph. At any time when there are at least $a+b$ chips at a vertex, $a$ chips fire to the left and $b$ chips fire to the right. We describe the final state of this process when…
The concept of graph burning and burning number ($bn(G)$) of a graph G was introduced recently [1]. Graph burning models the spread of contagion (fire) in a graph in discrete time steps. $bn(G)$ is the minimum time needed to burn a graph…
We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…
We consider a deterministic discrete-time model of fire spread introduced by Hartnell [1995] and the problem of minimizing the number of burnt vertices when deploying a limited number of firefighters per timestep. We consider the process…
Mobile guards on the vertices of a graph are used to defend it against attacks on either its vertices or its edges. Various models for this problem have been proposed. In this survey we describe a number of these models with particular…
In the vertex cover problem, the input is a graph $G$ and an integer $k$, and the goal is to decide whether there is a set of vertices $S$ of size at most $k$ such that every edge of $G$ is incident on at least one vertex in $S$. We study…
Dominating sets in graphs are often used to model some monitoring of the graph: guards are posted on the vertices of the dominating set, and they can thus react to attacks occurring on the unguarded vertices by moving there (yielding a new…
The eternal vertex cover game is played between an attacker and a defender on an undirected graph $G$. The defender identifies $k$ vertices to position guards on to begin with. The attacker, on their turn, attacks an edge $e$, and the…
The burning number $b(G)$ of a graph $G$ is the minimum number of rounds required to burn all vertices when, at each discrete step, existing fires spread to neighboring vertices and one new fire may be ignited at an unburned vertex. This…
For a given graph $G$ and a subset of vertices $S$, a \emph{distance preserver} is a subgraph of $G$ that preserves shortest paths between the vertices of $S$. We distinguish between a \emph{subsetwise} distance preserver, which preserves…
In this paper, we address problems related to parameters concerning edge mappings of graphs. The quantity $h(n,G)$ is defined to be the maximum number of edges in an $n$-vertex graph $H$ such that there exists a mapping $f: E(H)\rightarrow…
The chosen tool of this thesis is an extremal type approach. The lesson drawn by the theorems proved in the thesis is that surprisingly small compromise is necessary on the efficacy of the solutions to make the approach work. The problems…
An $r$-identifying code on a graph $G$ is a set $C\subset V(G)$ such that for every vertex in $V(G)$, the intersection of the radius-$r$ closed neighborhood with $C$ is nonempty and unique. On a finite graph, the density of a code is…
In the eternal domination game, an attacker attacks a vertex at each turn and a team of guards must move a guard to the attacked vertex to defend it. The guards may only move to adjacent vertices and no more than one guard may occupy a…
We consider a variant of Cops and Robbers wherein each edge traversed by the robber is deleted from the graph. The focus is on determining the minimum number of cops needed to capture a robber on a graph $G$, called the {\em bridge-burning…
Graph burning is a discrete time process which can be used to model the spread of social contagion. One is initially given a graph of unburned vertices. At each round (time step), one vertex is burned; unburned vertices with at least one…
We consider the worst-case query complexity of some variants of certain \cl{PPAD}-complete search problems. Suppose we are given a graph $G$ and a vertex $s \in V(G)$. We denote the directed graph obtained from $G$ by directing all edges in…
The burning and forcing processes are both instances of propagation processes on graphs that are commonly used to model real-world spreading phenomena. The contribution of this paper is two-fold. We first establish a connection between…