Related papers: Firefighting on square, hexagonal, and triangular …
Given a graph $G=(V,E)$, the problem of \gb{} is to find a sequence of nodes from $V$, called burning sequence, in order to burn the whole graph. This is a discrete-step process, in each step an unburned vertex is selected as an agent to…
We consider the complexity of the firefighter problem where b>=1 firefighters are available at each time step. This problem is proved NP-complete even on trees of degree at most three and budget one (Finbow et al.,2007) and on trees of…
The graph burning problem is an NP-hard combinatorial optimization problem that helps quantify the vulnerability of a graph to contagion. This paper introduces a simple farthest-first traversal-based approximation algorithm for this problem…
We study a model for the destruction of a random network by fire. Suppose that we are given a multigraph of minimum degree at least 2 having real-valued edge-lengths. We pick a uniform point from along the length and set it alight; the…
In the last decade, wildfires have become wider and more destructive. The climate change and the growth of urban areas may further increase the probability of incidence of large-scale fires. The risk of fire can be lowered with preventive…
Graph burning is a discrete-time process on graphs, where vertices are sequentially burned, and burned vertices cause their neighbours to burn over time. We consider extremal properties of this process in the new setting where the…
We consider a version of the forest fire model on graph $G$, where each vertex of a graph becomes occupied with rate one. A fixed vertex $v_0$ is hit by lightning with the same rate, and when this occurs, the whole cluster of occupied…
Given a graph $G = (V,E)$ with vertex weights $w(v)$ and a desired number of parts $k$, the goal in graph partitioning problems is to partition the vertex set V into parts $V_1,\ldots,V_k$. Metrics for compactness, contiguity, and balance…
Continuous and discrete models for firefighting problems are well-studied in Theoretical Computer Science. We introduce a new, discrete, and more general framework based on a hexagonal cell graph to study firefighting problems in varied…
Graph burning runs on discrete time steps. The aim is to burn all the vertices in a given graph in the least number of time steps. This number is known to be the burning number of the graph. The spread of social influence, an alarm, or a…
Graph burning is a simple model for the spread of social influence in networks. The objective is to measure how quickly a fire (e.g., a piece of fake news) can be spread in a network. The burning process takes place in discrete rounds. In…
Graph burning is one model for the spread of memes and contagion in social networks. The corresponding graph parameter is the burning number of a graph $G$, written $b(G)$, which measures the speed of the social contagion. While it is…
In 2006, Alberto Bressan suggested the following problem. Suppose a circular fire spreads in the Euclidean plane at unit speed. The task is to build, in real time, barrier curves to contain the fire. At each time $t$ the total length of all…
The Burning Number Conjecture, that a graph on $n$ vertices can be burned in at most $\lceil \sqrt{n} \ \rceil$ rounds, has been of central interest for the past several years. Much of the literature toward its resolution focuses on two…
The eternal vertex cover problem is a variant of the classical vertex cover problem where a set of guards on the vertices have to be dynamically reconfigured from one vertex cover to another in every round of an attacker-defender game. The…
Chip-firing is a combinatorial game played on an undirected graph in which we place chips on vertices. We study chip-firing on an infinite binary tree in which we add a self-loop to the root to ensure each vertex has degree 3. A vertex can…
In 2016, Bonato, Janssen, and Roshanbin introduced graph burning as a discrete process that models the spread of social contagion. Although the burning process is a simple algorithm, the problem of determining the least number of rounds…
We consider random dynamics on the edges of a uniform Cayley tree with $n$ vertices, in which edges are either inflammable, fireproof, or burt. Every inflammable edge is replaced by a fireproof edge at unit rate, while fires start at…
Eternal Vertex Cover problem is a dynamic variant of the vertex cover problem. We have a two player game in which guards are placed on some vertices of a graph. In every move, one player (the attacker) attacks an edge. In response to the…
Graph burning is a discrete-time process on graphs where vertices are sequentially activated and burning vertices cause their neighbours to burn over time. In this work, we focus on a dynamic setting in which the graph grows over time, and…