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A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…

Discrete Mathematics · Computer Science 2016-10-11 Jesse Geneson

The game of Cops and Robber is a pursuit-evasion game which is usually played on a connected graph. In the game, a set of cops and a robber move around the vertices of a graph along edges, where the cops aim to capture the robber, while the…

Combinatorics · Mathematics 2021-07-27 Pinkaew Siriwong , Ratinan Boonklurb , Henry Liu , Sirirat Singhun

The two-player, complete information game of Cops and Robber is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if, after a move, a cop and…

Combinatorics · Mathematics 2021-12-23 Gwenaël Joret , Marcin Kamiński , Dirk Oliver Theis

We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…

Combinatorics · Mathematics 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

In the game of \emph{cops and robbers} on a graph $G = (V,E)$, $k$ cops try to catch a robber. On the cop turn, each cop may move to a neighboring vertex or remain in place. On the robber's turn, he moves similarly. The cops win if there is…

Combinatorics · Mathematics 2012-04-03 Andrew Beveridge , Paolo Codenotti , Aaron Maurer , John McCauley , Silviya Valeva

Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each…

Discrete Mathematics · Computer Science 2018-06-12 Ziyuan Gao , Boting Yang

We study a variant of the classical Cops and Robbers game with one cop and one robber, in which the cop follows a fixed walk on the graph, a patrol, that is chosen before the game begins, while the robber is omniscient, he knows the entire…

Combinatorics · Mathematics 2026-03-10 Nina Chiarelli , Paul Dorbec , Miloš Stojaković , Andrej Taranenko

We consider the new game of Cops and Attacking Robbers, which is identical to the usual Cops and Robbers game except that if the robber moves to a vertex containing a single cop, then that cop is removed from the game. We study the minimum…

We consider a variant of the Cops and Robbers game where the robber can move t edges at a time, and show that in this variant, the cop number of a d-regular graph with girth larger than 2t+2 is Omega(d^t). By the known upper bounds on the…

Combinatorics · Mathematics 2011-06-03 Abbas Mehrabian

The Cops and Robber game is played on undirected finite graphs. A number of cops and one robber are positioned on vertices and take turns in sliding along edges. The cops win if they can catch the robber. The minimum number of cops needed…

Combinatorics · Mathematics 2013-12-30 Nancy E. Clarke , Samuel Fiorini , Gwenaël Joret , Dirk Oliver Theis

We study the problem of cops and robbers on the grid where the robber is allowed to move faster than the cops. It is well known that two cops are necessary and sufficient to catch the robber on any finite grid when the robber has unit…

Combinatorics · Mathematics 2017-06-06 Paul Balister , Béla Bollobás , Bhargav Narayanan , Amy Shaw

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

Discrete Mathematics · Computer Science 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

We consider "Containment": a variation of the graph pursuit game of Cops and Robber in which cops move from edge to adjacent edge, the robber moves from vertex to adjacent vertex (but cannot move along an edge occupied by a cop), and the…

Combinatorics · Mathematics 2019-03-19 Danny Crytser , Natasha Komarov , John Mackey

Cops and Robbers is a type of pursuit-evasion game played on a graph where a set of cops try to capture a single robber. The cops first choose their initial vertex positions, and later the robber chooses a vertex. The cops and robbers make…

Discrete Mathematics · Computer Science 2024-09-25 Prosenjit Bose , Jean-Lou De Carufel , Anil Maheshwari , Karthik Murali

We consider "surrounding" versions of the classic Cops and Robber game. The game is played on a connected graph in which two players, one controlling a number of cops and the other controlling a robber, take alternating turns. In a turn,…

Combinatorics · Mathematics 2024-10-14 Paul Jungeblut , Samuel Schneider , Torsten Ueckerdt

\textsc{Cops and Robber} is one of the most studied two-player pursuit-evasion games played on graphs, where multiple \textit{cops}, controlled by one player, pursue a single \textit{robber}. The main parameter of interest is the…

Combinatorics · Mathematics 2023-07-04 Harmender Gahlawat , Zin Mar Myint , Sagnik Sen

We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph $G$…

Combinatorics · Mathematics 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

In the cops and robber game, there are multiple cops and a single robber taking turns moving along the edges of a graph. The goal of the cops is to capture the robber (move to the same vertex as the robber) and the goal of the robber is to…

Combinatorics · Mathematics 2024-12-04 Suryaansh Jain , Subrahmanyam Kalyanasundaram , Kartheek Sriram Tammana

We consider several variants of the classical Cops and Robbers game. We treat the version where the robber can move R > 1 edges at a time, establishing a general upper bound of N / \alpha ^{(1-o(1))\sqrt{log_\alpha N}}, where \alpha = 1 +…

Combinatorics · Mathematics 2010-04-15 Alan Frieze , Michael Krivelevich , Po-Shen Loh

We consider a variant of the Cops and Robber game, introduced by Fomin, Golovach, Kratochvil, in which the robber has unbounded speed, i.e. can take any path from her vertex in her turn, but she is not allowed to pass through a vertex…

Combinatorics · Mathematics 2011-04-19 Abbas Mehrabian