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Related papers: Prior-Independent Mechanisms for Scheduling

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We give a prompt online mechanism for minimizing the sum of [weighted] completion times. This is the first prompt online algorithm for the problem. When such jobs are strategic agents, delaying scheduling decisions makes little sense.…

Data Structures and Algorithms · Computer Science 2018-04-11 Alon Eden , Michal Feldman , Amos Fiat , Tzahi Taub

We study the fair division problem on divisible heterogeneous resources (the cake cutting problem) with strategic agents, where each agent can manipulate his/her private valuation in order to receive a better allocation. A…

Computer Science and Game Theory · Computer Science 2023-03-31 Xiaolin Bu , Jiaxin Song , Biaoshuai Tao

In moldable job scheduling, we are provided $m$ identical machines and $n$ jobs that can be executed on a variable number of machines. The execution time of each job depends on the number of machines assigned to execute that job. For the…

Data Structures and Algorithms · Computer Science 2026-01-07 Klaus Jansen , Felix Ohnesorge

Real-life parallel machine scheduling problems can be characterized by: (i) limited information about the exact task duration at scheduling time, and (ii) an opportunity to reschedule the remaining tasks each time a task processing is…

Optimization and Control · Mathematics 2023-11-22 Izack Cohen , Krzysztof Postek , Shimrit Shtern

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

We study bicriteria versions of Makespan Minimization on Unrelated Machines and Santa Claus by allowing a constrained number of rejections. Given an instance of Makespan Minimization on Unrelated Machines where the optimal makespan for…

Data Structures and Algorithms · Computer Science 2025-11-04 Sami Davies , Venkatesan Guruswami , Xuandi Ren

The problem of scheduling unrelated machines by a truthful mechanism to minimize the makespan was introduced in the seminal "Algorithmic Mechanism Design" paper by Nisan and Ronen. Nisan and Ronen showed that there is a truthful mechanism…

Computer Science and Game Theory · Computer Science 2020-11-17 Shahar Dobzinski , Ariel Shaulker

Coordination mechanisms aim to mitigate the impact of selfishness when scheduling jobs to different machines. Such a mechanism defines a scheduling policy within each machine and naturally induces a game among the selfish job owners. The…

Computer Science and Game Theory · Computer Science 2016-05-17 Ioannis Caragiannis , Angelo Fanelli

Budget feasible mechanism design studies procurement combinatorial auctions where the sellers have private costs to produce items, and the buyer(auctioneer) aims to maximize a social valuation function on subsets of items, under the budget…

Computer Science and Game Theory · Computer Science 2012-11-09 Xiaohui Bei , Ning Chen , Nick Gravin , Pinyan Lu

We consider scheduling problems over scenarios where the goal is to find a single assignment of the jobs to the machines which performs well over all possible scenarios. Each scenario is a subset of jobs that must be executed in that…

Data Structures and Algorithms · Computer Science 2014-04-21 Esteban Feuerstein , Alberto Marchetti-Spaccamela , Frans Schalekamp , Rene Sitters , Suzanne van der Ster , Leen Stougie , Anke van Zuylen

We study the problem of sequential task assignment and collision-free routing for large teams of robots in applications with inter-task precedence constraints (e.g., task $A$ and task $B$ must both be completed before task $C$ may begin).…

Robotics · Computer Science 2020-06-17 Kyle Brown , Oriana Peltzer , Martin A. Sehr , Mac Schwager , Mykel J. Kochenderfer

The inferential models (IM) framework provides prior-free, frequency-calibrated, posterior probabilistic inference. The key is the use of random sets to predict unobservable auxiliary variables connected to the observable data and unknown…

Statistics Theory · Mathematics 2016-01-26 Ryan Martin , Chuanhai Liu

Budget feasible mechanisms, recently initiated by Singer (FOCS 2010), extend algorithmic mechanism design problems to a realistic setting with a budget constraint. We consider the problem of designing truthful budget feasible mechanisms for…

Computer Science and Game Theory · Computer Science 2010-07-23 Ning Chen , Nick Gravin , Pinyan Lu

Designing truthful, revenue maximizing auctions is a core problem of auction design. Multi-item settings have long been elusive. Recent work (arXiv:1706.03459) introduces effective deep learning techniques to find such auctions for the…

Computer Science and Game Theory · Computer Science 2021-04-02 Daniel Reusche , Nicolás Della Penna

This paper considers the scheduling of stochastic jobs on parallel identical machines to minimize the expected total weighted completion time. While this is a classical problem with a significant body of research on approximation algorithms…

Data Structures and Algorithms · Computer Science 2026-01-27 Benjamin Moseley , Kirk Pruhs , Marc Uetz , Rudy Zhou

Mean estimation under differential privacy is a fundamental problem, but worst-case optimal mechanisms do not offer meaningful utility guarantees in practice when the global sensitivity is very large. Instead, various heuristics have been…

Cryptography and Security · Computer Science 2021-11-02 Ziyue Huang , Yuting Liang , Ke Yi

We study the problem of scheduling periodic real-time tasks so as to meet their individual minimum reward requirements. A task generates jobs that can be given arbitrary service times before their deadlines. A task then obtains rewards…

Other Computer Science · Computer Science 2010-07-06 I-Hong Hou , P. R. Kumar

We study no-money mechanisms for allocating indivisible items to strategic agents with additive preferences under a stochastic model. In this model, items' values are drawn from an underlying distribution and mechanisms are evaluated with…

Computer Science and Game Theory · Computer Science 2026-02-16 Daniel Halpern , Alexandros Psomas , Shirley Zhang

We study the problem of scheduling $n$ independent moldable tasks on $m$ processors that arises in large-scale parallel computations. When tasks are monotonic, the best known result is a $(\frac{3}{2}+\epsilon)$-approximation algorithm for…

Data Structures and Algorithms · Computer Science 2023-03-30 Xiaohu Wu , Patrick Loiseau

This article deals with stochastic processes endowed with the Markov (memoryless) property and evolving over general (uncountable) state spaces. The models further depend on a non-deterministic quantity in the form of a control input, which…

Systems and Control · Computer Science 2015-09-11 Sofie Haesaert , Robert Babuska , Alessandro Abate