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We consider several problems that involve lines in three dimensions, and present improved algorithms for solving them. The problems include (i) ray shooting amid triangles in $R^3$, (ii) reporting intersections between query lines…

Computational Geometry · Computer Science 2021-02-16 Esther Ezra , Micha Sharir

We introduce a stochastic version of the cutting-plane method for a large class of data-driven Mixed-Integer Nonlinear Optimization (MINLO) problems. We show that under very weak assumptions the stochastic algorithm is able to converge to…

Optimization and Control · Mathematics 2021-03-04 Dimitris Bertsimas , Michael Lingzhi Li

We study the problem of $2$-dimensional orthogonal range counting with additive error. Given a set $P$ of $n$ points drawn from an $n\times n$ grid and an error parameter $\eps$, the goal is to build a data structure, such that for any…

Data Structures and Algorithms · Computer Science 2016-05-24 Zhewei Wei , Ke Yi

We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical…

Computational Geometry · Computer Science 2021-11-11 Sándor P. Fekete , Andreas Haas , Phillip Keldenich , Michael Perk , Arne Schmidt

The task of similarity search in multimedia databases is usually accomplished by range or k nearest neighbor queries. However, the expressing power of these "single-example" queries fails when the user's delicate query intent is not…

Databases · Computer Science 2009-10-07 Tomas Skopal , Jakub Lokoc

We consider the problem of identifying n points in the plane using disks, i.e., minimizing the number of disks so that each point is contained in a disk and no two points are in exactly the same set of disks. This problem can be seen as an…

Discrete Mathematics · Computer Science 2017-06-01 Valentin Gledel , Aline Parreau

Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…

Computational Geometry · Computer Science 2024-01-08 Haitao Wang

We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…

Computational Geometry · Computer Science 2015-04-28 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski , Haitao Wang

In this paper we show that two-dimensional nearest neighbor queries can be answered in optimal $O(\log n)$ time while supporting insertions in $O(\log^{1+\varepsilon}n)$ time. No previous data structure was known that supports $O(\log…

Data Structures and Algorithms · Computer Science 2025-04-11 John Iacono , Yakov Nekrich

This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…

Computational Geometry · Computer Science 2017-06-20 Ali Gholami Rudi , Raimi Ayinde Rufai

The question of how to get the best results out of the data we have is an everlasting problem in data science. The two main approaches to tackle the problem are top-k queries and skyline queries. Since their introduction, a new paradigm…

Databases · Computer Science 2022-02-15 Flavio Rizzoglio

Let $\mathcal{D}$ be a collection of $D$ documents, which are strings over an alphabet of size $\sigma$, of total length $n$. We describe a data structure that uses linear space and and reports $k$ most relevant documents that contain a…

Data Structures and Algorithms · Computer Science 2013-08-02 Gonzalo Navarro , Yakov Nekrich

We consider the problem of reporting convex hull points in an orthogonal range query in two dimensions. Formally, let $P$ be a set of $n$ points in $\mathbb{R}^{2}$. A point lies on the convex hull of a point set $S$ if it lies on the…

Computational Geometry · Computer Science 2013-07-24 Jatin Agarwal , Nadeem Moidu , Kishore Kothapalli , Kannan Srinathan

The area of scientific research that deals with the simultaneous optimization of several (possibly conflicting) criteria is named multi-objective optimization. The ability to efficiently filter and extract interesting data out of large…

Databases · Computer Science 2022-02-22 Giovanni Lupi

For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and…

Computational Geometry · Computer Science 2009-02-05 Matthias Fischer , Matthias Hilbig , Claudius Jähn , Friedhelm Meyer auf der Heide , Martin Ziegler

We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…

Computational Geometry · Computer Science 2009-11-30 Sang Won Bae , Yoshio Okamoto

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

Given a set $P$ of $n$ points and a set $S$ of $m$ disks in the plane, the disk coverage problem asks for a smallest subset of disks that together cover all points of $P$. The problem is NP-hard. In this paper, we consider a line-separable…

Computational Geometry · Computer Science 2024-02-06 Gang Liu , Haitao Wang

We study the point location problem in incremental (possibly disconnected) planar subdivisions, that is, dynamic subdivisions allowing insertions of edges and vertices only. Specifically, we present an $O(n\log n)$-space data structure for…

Computational Geometry · Computer Science 2018-09-28 Eunjin Oh

The greedy spanner is a high-quality spanner: its total weight, edge count and maximal degree are asymptotically optimal and in practice significantly better than for any other spanner with reasonable construction time. Unfortunately, all…

Computational Geometry · Computer Science 2013-06-21 Sander P. A. Alewijnse , Quirijn W. Bouts , Alex P. ten Brink , Kevin Buchin
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